<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: How Next D&amp;D Classes Should Be?</title><link>http://community.wizards.com/go/thread/view/75882/29153823/How_Next_DD_Classes_Should_Be</link><description>I think each class should 2-3 roles you can specialize in. You can balance out or take feats and powers that make you stick out! I think 5e should give you more option to make your character unique, but still effective in combat. Here what I think...</description><item><title>The role of DPS, Tank, Controller, and Leader sound more like jobs then roles. In the party, somebody have to focus their action to deal damage, somebody got to be between the big dragon and the party, somebody got to control how the battle flows, an</title><link>http://community.wizards.com/go/thread/view/75882/29153823/How_Next_DD_Classes_Should_Be?post_id=520367103#520367103</link><description>The role of DPS, Tank, Controller, and Leader sound more like jobs then roles. In the party, somebody have to focus their action to deal damage, somebody got to be between the big dragon and the party, somebody got to control how the battle flows, an</description><pubDate>Sat, 02 Jun 2012 11:40:46 -0500</pubDate></item><item><title>The problem I have with the "four classes plus dozens of subclasses" theory is that there are game concepts that deserve the focus of an entire class, or even require the focus of an entire class if they are to be both balanced and satisfyingly imple</title><link>http://community.wizards.com/go/thread/view/75882/29153823/How_Next_DD_Classes_Should_Be?post_id=520358383#520358383</link><description>The problem I have with the "four classes plus dozens of subclasses" theory is that there are game concepts that deserve the focus of an entire class, or even require the focus of an entire class if they are to be both balanced and satisfyingly imple</description><pubDate>Sat, 02 Jun 2012 08:20:59 -0500</pubDate></item><item><title>If your background and theme define a role for you to fill, how is that not having a role?It's like 4e somehow soured people to just the word "role", keeping the concept but renaming it is fine, but use the word "role" and people get up in arms..[/qu</title><link>http://community.wizards.com/go/thread/view/75882/29153823/How_Next_DD_Classes_Should_Be?post_id=520354247#520354247</link><description>If your background and theme define a role for you to fill, how is that not having a role?It's like 4e somehow soured people to just the word "role", keeping the concept but renaming it is fine, but use the word "role" and people get up in arms..[/qu</description><pubDate>Sat, 02 Jun 2012 06:27:50 -0500</pubDate></item><item><title>I'm hoping that we get really far away from labeling our classes by their combat roles, and instead get back to thinking of them in relationship to their profession and or backgrounds.I would like to see the four main character classes Fighter, Cleri</title><link>http://community.wizards.com/go/thread/view/75882/29153823/How_Next_DD_Classes_Should_Be?post_id=520348253#520348253</link><description>I'm hoping that we get really far away from labeling our classes by their combat roles, and instead get back to thinking of them in relationship to their profession and or backgrounds.I would like to see the four main character classes Fighter, Cleri</description><pubDate>Fri, 01 Jun 2012 23:33:11 -0500</pubDate></item><item><title>Classes having multiple potential roles would be cool. This was pretty much already the case in 4e. You could make a Warlock into a Controller, an Avenger into a Defender or a Fighter into a Striker.I do want them to keep niches.</title><link>http://community.wizards.com/go/thread/view/75882/29153823/How_Next_DD_Classes_Should_Be?post_id=520347021#520347021</link><description>Classes having multiple potential roles would be cool. This was pretty much already the case in 4e. You could make a Warlock into a Controller, an Avenger into a Defender or a Fighter into a Striker.I do want them to keep niches.</description><pubDate>Fri, 01 Jun 2012 22:18:59 -0500</pubDate></item></channel></rss>
