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							<channel><title>New Posts For Thread: Monster Manual, a Book of  Races</title><link>http://community.wizards.com/go/thread/view/75882/29113865/Monster_Manual,_a_Book_of__Races</link><description>At the end of Monster Manual 1 and 2 in 4th edition, you got a couple of races you might wanna play ( MM1 has Bugbear, Gnoll, Goblin, Orc, etc. ) What would be nice is that all creatures have something like that in D&amp;DN Monster Manual. I remember Sav</description><item><title>The point is not that you would use the monster statblock, but rather that each monster entry would include a section that says "This is the racial adjustments you make to the block of tofu character if you want to use this creature as a PC."  The ac</title><link>http://community.wizards.com/go/thread/view/75882/29113865/Monster_Manual,_a_Book_of__Races?post_id=519791805#519791805</link><description>The point is not that you would use the monster statblock, but rather that each monster entry would include a section that says "This is the racial adjustments you make to the block of tofu character if you want to use this creature as a PC."  The ac</description><pubDate>Thu, 17 May 2012 16:27:29 -0500</pubDate></item><item><title>I wouldn't say annoying but rather a sound idea that when printed was difficult to use and needed homebrew alterations to work effectively. Once we (me and a few DM friends) figured out what worked and what didn't work Savage Species became of our mo</title><link>http://community.wizards.com/go/thread/view/75882/29113865/Monster_Manual,_a_Book_of__Races?post_id=519791681#519791681</link><description>I wouldn't say annoying but rather a sound idea that when printed was difficult to use and needed homebrew alterations to work effectively. Once we (me and a few DM friends) figured out what worked and what didn't work Savage Species became of our mo</description><pubDate>Thu, 17 May 2012 16:24:04 -0500</pubDate></item><item><title>If they are templates for PCs it&acute;s a great challenge for game designers. It&acute;s about balance of power. Something has to be sacrificed to get the right balance of power. The normal PC ought have got something the "exotic" PC couldn&acute;t</title><link>http://community.wizards.com/go/thread/view/75882/29113865/Monster_Manual,_a_Book_of__Races?post_id=519791117#519791117</link><description>If they are templates for PCs it&acute;s a great challenge for game designers. It&acute;s about balance of power. Something has to be sacrificed to get the right balance of power. The normal PC ought have got something the "exotic" PC couldn&acute;t</description><pubDate>Thu, 17 May 2012 16:07:34 -0500</pubDate></item><item><title>What about templates for races? Should 5e have those? I personally like the halfbreed templates: (Half-celestial, half-elemental, half-dragon etc.)And what about the Unearthed Arcana racial variants of 3.5 that are based on environment and bloodlines</title><link>http://community.wizards.com/go/thread/view/75882/29113865/Monster_Manual,_a_Book_of__Races?post_id=519788741#519788741</link><description>What about templates for races? Should 5e have those? I personally like the halfbreed templates: (Half-celestial, half-elemental, half-dragon etc.)And what about the Unearthed Arcana racial variants of 3.5 that are based on environment and bloodlines</description><pubDate>Thu, 17 May 2012 14:56:53 -0500</pubDate></item><item><title>Sometimes the idea of playing a exotic monster PC is fun. Why? Because the same reason is funny dress up for Halloween or Carnival.A option is creating "light" version of monsters, for example the rakastas (humanoid with tiger head from Red Seel/Sava</title><link>http://community.wizards.com/go/thread/view/75882/29113865/Monster_Manual,_a_Book_of__Races?post_id=519785749#519785749</link><description>Sometimes the idea of playing a exotic monster PC is fun. Why? Because the same reason is funny dress up for Halloween or Carnival.A option is creating "light" version of monsters, for example the rakastas (humanoid with tiger head from Red Seel/Sava</description><pubDate>Thu, 17 May 2012 13:34:48 -0500</pubDate></item></channel></rss>
