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							<channel><title>New Posts For Thread: Should there be a detailed item crafting rules for both magical and mundane items in D&amp;D 5?</title><link>http://community.wizards.com/go/thread/view/75882/29103667/Should_there_be_a_detailed_item_crafting_rules_for_both_magical_and_mundane_items_in_DD_5</link><description>Should there be detailed be detailed item crafting rules for both magical and mundane items in D&amp;D 5e?What do you think 5e crafting / item creation should be like?For me the answer is an unequivocal yes because item creation is key for my home campai</description><item><title>I think item creation should be required on the part of player characters. Working on item creation would give characters something creative to do, and it would be good for them to extend their capabilities.</title><link>http://community.wizards.com/go/thread/view/75882/29103667/Should_there_be_a_detailed_item_crafting_rules_for_both_magical_and_mundane_items_in_DD_5?post_id=519782883#519782883</link><description>I think item creation should be required on the part of player characters. Working on item creation would give characters something creative to do, and it would be good for them to extend their capabilities.</description><pubDate>Thu, 17 May 2012 12:18:48 -0500</pubDate></item><item><title>Why not make crafting/item creation a skill challenge?Creating any one item would take a number of different skills to make it; the speaks to me of a skill challenge with an non-exp award.  A spell scroll for instance would require arcana, religion a</title><link>http://community.wizards.com/go/thread/view/75882/29103667/Should_there_be_a_detailed_item_crafting_rules_for_both_magical_and_mundane_items_in_DD_5?post_id=519782501#519782501</link><description>Why not make crafting/item creation a skill challenge?Creating any one item would take a number of different skills to make it; the speaks to me of a skill challenge with an non-exp award.  A spell scroll for instance would require arcana, religion a</description><pubDate>Thu, 17 May 2012 12:09:30 -0500</pubDate></item><item><title>I say make detailed item creation rules an optional module.I personally love the nitty-gritty of creating magical items -- cost, level, magic, effects, everything. However, I know many a person who couldn't care less about any of that stuff. So let i</title><link>http://community.wizards.com/go/thread/view/75882/29103667/Should_there_be_a_detailed_item_crafting_rules_for_both_magical_and_mundane_items_in_DD_5?post_id=519728143#519728143</link><description>I say make detailed item creation rules an optional module.I personally love the nitty-gritty of creating magical items -- cost, level, magic, effects, everything. However, I know many a person who couldn't care less about any of that stuff. So let i</description><pubDate>Tue, 15 May 2012 21:11:48 -0500</pubDate></item><item><title>... Also I want to play in your game.[/quote]IRL during some eras, Samauri were expected to learn a craft or art.  Since their job by definition inflicted pain and suffering on the world, they should balance the scales by also creating items of utili</title><link>http://community.wizards.com/go/thread/view/75882/29103667/Should_there_be_a_detailed_item_crafting_rules_for_both_magical_and_mundane_items_in_DD_5?post_id=519727389#519727389</link><description>... Also I want to play in your game.[/quote]IRL during some eras, Samauri were expected to learn a craft or art.  Since their job by definition inflicted pain and suffering on the world, they should balance the scales by also creating items of utili</description><pubDate>Tue, 15 May 2012 20:40:50 -0500</pubDate></item><item><title>The rules were actually not detailed at all! There was one formula for all professions and another for all crafts. That's about as far from detailed as possible while still having a system.I do agree that the rules for professions in 3E are adequate</title><link>http://community.wizards.com/go/thread/view/75882/29103667/Should_there_be_a_detailed_item_crafting_rules_for_both_magical_and_mundane_items_in_DD_5?post_id=519699831#519699831</link><description>The rules were actually not detailed at all! There was one formula for all professions and another for all crafts. That's about as far from detailed as possible while still having a system.I do agree that the rules for professions in 3E are adequate</description><pubDate>Tue, 15 May 2012 06:16:12 -0500</pubDate></item></channel></rss>
