<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: Sorcerer in a non-magic item campaign.</title><link>http://community.wizards.com/go/thread/view/75882/29049061/Sorcerer_in_a_non-magic_item_campaign.</link><description>Okey, I have a question. How do I optimize a Sorcerer in a non-magic item campaign. (Inherent bonuses)One of the main schticks with a sorcerer seems to be the Dual implement. But since we're not playing with enhancement bonuses on items, it's a waste</description><item><title>Yes to Houserule(s) ... I mean they never really totally finished the conversion.Technically you should be able to make your own Boons,with the 3 rituals in DMG2.  You only have about ~20% ofthe dough of normal, so it doesn't change much.  IF your DM</title><link>http://community.wizards.com/go/thread/view/75882/29049061/Sorcerer_in_a_non-magic_item_campaign.?post_id=518434251#518434251</link><description>Yes to Houserule(s) ... I mean they never really totally finished the conversion.Technically you should be able to make your own Boons,with the 3 rituals in DMG2.  You only have about ~20% ofthe dough of normal, so it doesn't change much.  IF your DM</description><pubDate>Mon, 09 Apr 2012 16:41:36 -0500</pubDate></item><item><title>DIS says Magic Implements. Unenchanted Implements are not Magic. DIS does not work by RAW with Inherent Bonuses. Houserule it or grab the Unseelie theme.</title><link>http://community.wizards.com/go/thread/view/75882/29049061/Sorcerer_in_a_non-magic_item_campaign.?post_id=518425189#518425189</link><description>DIS says Magic Implements. Unenchanted Implements are not Magic. DIS does not work by RAW with Inherent Bonuses. Houserule it or grab the Unseelie theme.</description><pubDate>Mon, 09 Apr 2012 12:39:51 -0500</pubDate></item><item><title>Certainly possible, but it seems odd to have "only when attacking".</title><link>http://community.wizards.com/go/thread/view/75882/29049061/Sorcerer_in_a_non-magic_item_campaign.?post_id=518396993#518396993</link><description>Certainly possible, but it seems odd to have "only when attacking".</description><pubDate>Sun, 08 Apr 2012 15:42:48 -0500</pubDate></item><item><title>Correct me if I'm wrong, but mundane implements, if not being used to attack with, possess no Enhancement bonus (the entire crux of DIS) under the Inherence system, making that feat useless.Losing magic items severely cuts down how well a Sorcerer ca</title><link>http://community.wizards.com/go/thread/view/75882/29049061/Sorcerer_in_a_non-magic_item_campaign.?post_id=518396781#518396781</link><description>Correct me if I'm wrong, but mundane implements, if not being used to attack with, possess no Enhancement bonus (the entire crux of DIS) under the Inherence system, making that feat useless.Losing magic items severely cuts down how well a Sorcerer ca</description><pubDate>Sun, 08 Apr 2012 15:35:42 -0500</pubDate></item><item><title>From what I gather the implementbonus doesn't multiply because of it. Since there isn't an inplement bonus, but a constant enhancement bonus. That's at least how I interpret it. But I certainly hope I'm wrong?</title><link>http://community.wizards.com/go/thread/view/75882/29049061/Sorcerer_in_a_non-magic_item_campaign.?post_id=518392477#518392477</link><description>From what I gather the implementbonus doesn't multiply because of it. Since there isn't an inplement bonus, but a constant enhancement bonus. That's at least how I interpret it. But I certainly hope I'm wrong?</description><pubDate>Sun, 08 Apr 2012 13:14:56 -0500</pubDate></item></channel></rss>
