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							<channel><title>New Posts For Thread: Constitution as Hit-Points</title><link>http://community.wizards.com/go/thread/view/75882/29041195/Constitution_as_Hit-Points</link><description>I'm not sure if this is the right forum; I am not too familiar with 4e, but I am familiar with D&amp;D &amp; 2e.  I'm looking for a way to make combat a bit more realistic and lethal.  Your hit-points are always your constitution score no matter what level y</description><item><title>If you want to introduce some lethality to your game, look at the damage threshold from star wars saga edition.</title><link>http://community.wizards.com/go/thread/view/75882/29041195/Constitution_as_Hit-Points?post_id=518322457#518322457</link><description>If you want to introduce some lethality to your game, look at the damage threshold from star wars saga edition.</description><pubDate>Fri, 06 Apr 2012 09:05:00 -0500</pubDate></item><item><title>I really like Chaosfang's idea of introducing more healing surge damage for a more lethal game when tempered with moderation. The purview of these types of powers is usually the undead or any creating with the "draining" gimmick in their fluff. I'm n</title><link>http://community.wizards.com/go/thread/view/75882/29041195/Constitution_as_Hit-Points?post_id=518317515#518317515</link><description>I really like Chaosfang's idea of introducing more healing surge damage for a more lethal game when tempered with moderation. The purview of these types of powers is usually the undead or any creating with the "draining" gimmick in their fluff. I'm n</description><pubDate>Fri, 06 Apr 2012 05:39:53 -0500</pubDate></item><item><title>4E threw this away completely, but there is an alternative that you might want to utilize.Healing surges.Each character, by the rules, has a certain number of healing surges per day.  While there is no immediate harm done to players when healing surg</title><link>http://community.wizards.com/go/thread/view/75882/29041195/Constitution_as_Hit-Points?post_id=518312535#518312535</link><description>4E threw this away completely, but there is an alternative that you might want to utilize.Healing surges.Each character, by the rules, has a certain number of healing surges per day.  While there is no immediate harm done to players when healing surg</description><pubDate>Thu, 05 Apr 2012 21:57:22 -0500</pubDate></item><item><title>True, but IRL, most people don't survive getting hit with a fireball and if they do, they have horrible scars and pain for the rest of their lives. [/quote]To the first point: I believe the d20 iteration of the Star Wars RPG had a mechanic similar to</title><link>http://community.wizards.com/go/thread/view/75882/29041195/Constitution_as_Hit-Points?post_id=518302493#518302493</link><description>True, but IRL, most people don't survive getting hit with a fireball and if they do, they have horrible scars and pain for the rest of their lives. [/quote]To the first point: I believe the d20 iteration of the Star Wars RPG had a mechanic similar to</description><pubDate>Thu, 05 Apr 2012 15:20:10 -0500</pubDate></item><item><title>I thought of this today: what if you divide damage into lethal and bruising;  With Bruising-Damage, you gain hit-points whereas against Lethal-Damage, you can only use your Con.  An experienced gladiator would surely be able to withstand a fist-fight</title><link>http://community.wizards.com/go/thread/view/75882/29041195/Constitution_as_Hit-Points?post_id=518297847#518297847</link><description>I thought of this today: what if you divide damage into lethal and bruising;  With Bruising-Damage, you gain hit-points whereas against Lethal-Damage, you can only use your Con.  An experienced gladiator would surely be able to withstand a fist-fight</description><pubDate>Thu, 05 Apr 2012 13:06:36 -0500</pubDate></item></channel></rss>
