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							<channel><title>New Posts For Thread: How do you want HP and healing to work?</title><link>http://community.wizards.com/go/thread/view/75882/28953783/How_do_you_want_HP_and_healing_to_work</link><description>I'm hoping to write up a super-post detailing different HP+healing systems, and the pros and cons of each system.But in order to actually do so, I need to get your input on what the possibilities are, and what you see as the pros and cons of each.I'l</description><item><title>You can use any standard of comparison you want. I don't think it is going to make any real difference. The easiest standard to find is one where the combatants are pretty much equal and the easiest baseline of PC to use is a level 1 PC since that gi</title><link>http://community.wizards.com/go/thread/view/75882/28953783/How_do_you_want_HP_and_healing_to_work?post_id=517402153#517402153</link><description>You can use any standard of comparison you want. I don't think it is going to make any real difference. The easiest standard to find is one where the combatants are pretty much equal and the easiest baseline of PC to use is a level 1 PC since that gi</description><pubDate>Sun, 11 Mar 2012 08:23:21 -0500</pubDate></item><item><title>Why equals? Unless 1-2e advised encounter design rather differently that 3-4e it was never common for PCs to go toe-to-toe with an equal number of NPC that had a 50/50 chance of winning. That kind of encounter kills half the party on average. Fightin</title><link>http://community.wizards.com/go/thread/view/75882/28953783/How_do_you_want_HP_and_healing_to_work?post_id=517393873#517393873</link><description>Why equals? Unless 1-2e advised encounter design rather differently that 3-4e it was never common for PCs to go toe-to-toe with an equal number of NPC that had a 50/50 chance of winning. That kind of encounter kills half the party on average. Fightin</description><pubDate>Sat, 10 Mar 2012 21:34:05 -0600</pubDate></item><item><title>The comparison COULD be anything, yes. but to make it meaningful between games the challenge rating of the comparison needs to be equal, that's all I was saying.So, if we were comparing 4e to 1e then you'd want to compare a fighter to an orc (a prett</title><link>http://community.wizards.com/go/thread/view/75882/28953783/How_do_you_want_HP_and_healing_to_work?post_id=517392181#517392181</link><description>The comparison COULD be anything, yes. but to make it meaningful between games the challenge rating of the comparison needs to be equal, that's all I was saying.So, if we were comparing 4e to 1e then you'd want to compare a fighter to an orc (a prett</description><pubDate>Sat, 10 Mar 2012 19:58:00 -0600</pubDate></item><item><title>I'm fine with the hit point system in 4th (in fact, I love it). Healing surges are a blast to manage and second winds are a wonderful mechanic allowing PCs to get a slight HP boost in combat.However, I did enjoy rolling dice for HP after the first le</title><link>http://community.wizards.com/go/thread/view/75882/28953783/How_do_you_want_HP_and_healing_to_work?post_id=517386695#517386695</link><description>I'm fine with the hit point system in 4th (in fact, I love it). Healing surges are a blast to manage and second winds are a wonderful mechanic allowing PCs to get a slight HP boost in combat.However, I did enjoy rolling dice for HP after the first le</description><pubDate>Sat, 10 Mar 2012 15:58:31 -0600</pubDate></item><item><title>I don't recall anything in the comparison calling for a creature to "be the equal" of a PC. I use 3.5 numbers because it's what I'm more familiar using. The question however was number of hits survivable against the typical opposition. That's a descr</title><link>http://community.wizards.com/go/thread/view/75882/28953783/How_do_you_want_HP_and_healing_to_work?post_id=517383615#517383615</link><description>I don't recall anything in the comparison calling for a creature to "be the equal" of a PC. I use 3.5 numbers because it's what I'm more familiar using. The question however was number of hits survivable against the typical opposition. That's a descr</description><pubDate>Sat, 10 Mar 2012 14:18:51 -0600</pubDate></item></channel></rss>
