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							<channel><title>New Posts For Thread: The Thinking Mans Chaotic Evil</title><link>http://community.wizards.com/go/thread/view/75882/28906977/The_Thinking_Mans_Chaotic_Evil</link><description>Following my recent devolpment of tThinking Mans Chaotic Neutral, I decided to continue the project by exploring Chaotic Evil.  This is an alignment usually reserved for serial killers, rampaging barbarian hordes, and truly whacked-out montrosities.</description><item><title>I think one of most frustrating things when deciding alighnment is how your character acts towards party members as opposed to strangers and villians. My Chaotic Evil Vryloka Warlock  is literally unable to get through a single town without killing s</title><link>http://community.wizards.com/go/thread/view/75882/28906977/The_Thinking_Mans_Chaotic_Evil?post_id=524616545#524616545</link><description>I think one of most frustrating things when deciding alighnment is how your character acts towards party members as opposed to strangers and villians. My Chaotic Evil Vryloka Warlock  is literally unable to get through a single town without killing s</description><pubDate>Sat, 29 Sep 2012 23:22:46 -0500</pubDate></item><item><title>Nice work, I'll have to look up your other Thinking Man's threads.That said, I think you did veer fairly heavily into NE. While every character tends to justify their decisions to themselves, the actual nature of the justification can be pretty revea</title><link>http://community.wizards.com/go/thread/view/75882/28906977/The_Thinking_Mans_Chaotic_Evil?post_id=516896981#516896981</link><description>Nice work, I'll have to look up your other Thinking Man's threads.That said, I think you did veer fairly heavily into NE. While every character tends to justify their decisions to themselves, the actual nature of the justification can be pretty revea</description><pubDate>Mon, 27 Feb 2012 11:12:18 -0600</pubDate></item><item><title>Sometimes you stand amazed regarding some alignments. Take these examples:The evil campaign where towns were taken care of; provided with food, schools would be raised and hospitals etc. This caused high enough birth rates that this team could take s</title><link>http://community.wizards.com/go/thread/view/75882/28906977/The_Thinking_Mans_Chaotic_Evil?post_id=516895521#516895521</link><description>Sometimes you stand amazed regarding some alignments. Take these examples:The evil campaign where towns were taken care of; provided with food, schools would be raised and hospitals etc. This caused high enough birth rates that this team could take s</description><pubDate>Mon, 27 Feb 2012 10:35:15 -0600</pubDate></item><item><title>Justfication is an easy method. There is the phrase "He intended to" to justify the pre-emptive action of violence. The way I see Chaotic Evil is that all the tools are on the table.  Benevolence and Malevolence equally. The character will do whateve</title><link>http://community.wizards.com/go/thread/view/75882/28906977/The_Thinking_Mans_Chaotic_Evil?post_id=516483407#516483407</link><description>Justfication is an easy method. There is the phrase "He intended to" to justify the pre-emptive action of violence. The way I see Chaotic Evil is that all the tools are on the table.  Benevolence and Malevolence equally. The character will do whateve</description><pubDate>Fri, 17 Feb 2012 14:23:46 -0600</pubDate></item><item><title>I think that the alignment should decide the actions. Otherwise, you get characters who do things willy-nilly because nothing is restricting them from doing whatever. In fact, alignment could allow for greater roleplaying since you have to find a way</title><link>http://community.wizards.com/go/thread/view/75882/28906977/The_Thinking_Mans_Chaotic_Evil?post_id=516466347#516466347</link><description>I think that the alignment should decide the actions. Otherwise, you get characters who do things willy-nilly because nothing is restricting them from doing whatever. In fact, alignment could allow for greater roleplaying since you have to find a way</description><pubDate>Fri, 17 Feb 2012 07:22:01 -0600</pubDate></item></channel></rss>
