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							<channel><title>New Posts For Thread: Actual Playability and Longevity of Gamma World</title><link>http://community.wizards.com/go/thread/view/75882/28779317/Actual_Playability_and_Longevity_of_Gamma_World</link><description>Let me start off by saying I LOVE Gamma World in all its incarnations.I'm wondering how many here are currently running GW as a campaign or just one-shots between other games.I am not nor ever was a D&amp;D4e player/DM. I stopped at 3.5 and went back to</description><item><title>Combat grindfest 4e happens when:1. The DM is unwilling to allow combats to be resolved without playing through the fight.Specifically if you just automatically call for initiative when the players walk into a room full of monsters, you're heading fo</title><link>http://community.wizards.com/go/thread/view/75882/28779317/Actual_Playability_and_Longevity_of_Gamma_World?post_id=516710775#516710775</link><description>Combat grindfest 4e happens when:1. The DM is unwilling to allow combats to be resolved without playing through the fight.Specifically if you just automatically call for initiative when the players walk into a room full of monsters, you're heading fo</description><pubDate>Wed, 22 Feb 2012 20:39:24 -0600</pubDate></item><item><title>This will be my first foray into a GW4e campaign, we'll see how long it goes. I would like to at least get through all 3 published modules, "Steading of the Iron King" is now finished.You can follow our progress in our Group:  Flori-Duh Gammaraudersi</title><link>http://community.wizards.com/go/thread/view/75882/28779317/Actual_Playability_and_Longevity_of_Gamma_World?post_id=514988569#514988569</link><description>This will be my first foray into a GW4e campaign, we'll see how long it goes. I would like to at least get through all 3 published modules, "Steading of the Iron King" is now finished.You can follow our progress in our Group:  Flori-Duh Gammaraudersi</description><pubDate>Fri, 13 Jan 2012 19:03:21 -0600</pubDate></item><item><title>My group is playing two GW campaigns right now.  I am running a home-brew campaign where the PC's have just hit 6th level, and one of my players is running the published mods.   I enjoy GW but after these campaigns I think we'll give it a rest for a</title><link>http://community.wizards.com/go/thread/view/75882/28779317/Actual_Playability_and_Longevity_of_Gamma_World?post_id=514950517#514950517</link><description>My group is playing two GW campaigns right now.  I am running a home-brew campaign where the PC's have just hit 6th level, and one of my players is running the published mods.   I enjoy GW but after these campaigns I think we'll give it a rest for a</description><pubDate>Thu, 12 Jan 2012 20:11:12 -0600</pubDate></item><item><title>PeelSeelTwo, thanks!That is all very helpful, and sort of where I was thinking of taking it. I do the loose "morale" thing as well so fights don't drag out to a "video game" conclusion.As stated before I was always a bit worried Players might feel ji</title><link>http://community.wizards.com/go/thread/view/75882/28779317/Actual_Playability_and_Longevity_of_Gamma_World?post_id=514513097#514513097</link><description>PeelSeelTwo, thanks!That is all very helpful, and sort of where I was thinking of taking it. I do the loose "morale" thing as well so fights don't drag out to a "video game" conclusion.As stated before I was always a bit worried Players might feel ji</description><pubDate>Mon, 02 Jan 2012 18:34:24 -0600</pubDate></item><item><title>When running larger amounts of players (7-16) I have found it useful to not use a battlemap, but use a small DM map where I keep track of all characters and creatures.  I do it loosely.  Player says I move here, I tell them whether or not they can.</title><link>http://community.wizards.com/go/thread/view/75882/28779317/Actual_Playability_and_Longevity_of_Gamma_World?post_id=514475683#514475683</link><description>When running larger amounts of players (7-16) I have found it useful to not use a battlemap, but use a small DM map where I keep track of all characters and creatures.  I do it loosely.  Player says I move here, I tell them whether or not they can.</description><pubDate>Sun, 01 Jan 2012 21:56:52 -0600</pubDate></item></channel></rss>
