<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: Help with an encounter.  Those pesky undead!</title><link>http://community.wizards.com/go/thread/view/75882/28101933/Help_with_an_encounter.__Those_pesky_undead!</link><description>Two of my players reads this forum, so I have to put in this bit first - PHIL and STEVIE from NORWICH - STOP READING NOW.  SERIOUSLYI MEAN ITGO READ ANOTHER POST. Anyway....Hey there, I am designing an encounter and am looking for some advice.  I am</description><item><title>I&#x92;d go with one easy, one standard and one hard.Example: One trap or sentries to be bypassed at the entrance One group of servants of the Raven Queen to be defeated (see below) The final Cube encounter.Remember if you plan for the PCs to be abl</title><link>http://community.wizards.com/go/thread/view/75882/28101933/Help_with_an_encounter.__Those_pesky_undead!?post_id=504267269#504267269</link><description>I&#x92;d go with one easy, one standard and one hard.Example: One trap or sentries to be bypassed at the entrance One group of servants of the Raven Queen to be defeated (see below) The final Cube encounter.Remember if you plan for the PCs to be abl</description><pubDate>Sun, 07 Aug 2011 16:57:22 -0500</pubDate></item><item><title>It needs to be an item, as its what they are searching for.  It needs to be returned to stop the undead attacks.  I like the power idea, it seems better than random regens.  The Raven queen is the God of the Dead(or ensuring they stay dead) right?  W</title><link>http://community.wizards.com/go/thread/view/75882/28101933/Help_with_an_encounter.__Those_pesky_undead!?post_id=504265069#504265069</link><description>It needs to be an item, as its what they are searching for.  It needs to be returned to stop the undead attacks.  I like the power idea, it seems better than random regens.  The Raven queen is the God of the Dead(or ensuring they stay dead) right?  W</description><pubDate>Sun, 07 Aug 2011 16:04:23 -0500</pubDate></item><item><title>That would work with my previous suggestion fo the item's power and again I'd add more warriors.</title><link>http://community.wizards.com/go/thread/view/75882/28101933/Help_with_an_encounter.__Those_pesky_undead!?post_id=504264397#504264397</link><description>That would work with my previous suggestion fo the item's power and again I'd add more warriors.</description><pubDate>Sun, 07 Aug 2011 15:46:06 -0500</pubDate></item><item><title>If the cube is doing it, I'd just add a revive power to the cube that makes it revive the skeletons (as a minor action probably, or a 1/round free action) and be done with it That's not an issue at all. Or at least, shouldn't be. Just give your playe</title><link>http://community.wizards.com/go/thread/view/75882/28101933/Help_with_an_encounter.__Those_pesky_undead!?post_id=504264305#504264305</link><description>If the cube is doing it, I'd just add a revive power to the cube that makes it revive the skeletons (as a minor action probably, or a 1/round free action) and be done with it That's not an issue at all. Or at least, shouldn't be. Just give your playe</description><pubDate>Sun, 07 Aug 2011 15:43:46 -0500</pubDate></item><item><title>Well, im giving away the plot point if my players are reading this, but oh well. There is a Gelatinous Cube in the middle(the 400Xp monster) and the Item is a pendant that was on a temple guardian the cube ate :)  Thats is what is causing the revives</title><link>http://community.wizards.com/go/thread/view/75882/28101933/Help_with_an_encounter.__Those_pesky_undead!?post_id=504264025#504264025</link><description>Well, im giving away the plot point if my players are reading this, but oh well. There is a Gelatinous Cube in the middle(the 400Xp monster) and the Item is a pendant that was on a temple guardian the cube ate :)  Thats is what is causing the revives</description><pubDate>Sun, 07 Aug 2011 15:37:09 -0500</pubDate></item></channel></rss>
