<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: Amethyst:  Evolution is now for SALE</title><link>http://community.wizards.com/go/thread/view/75882/27988733/Amethyst:__Evolution_is_now_for_SALE</link><description>Amethyst: Evolution is now for SALEPeople may wonder (and I have been already asked a few times) why I'm only charging $9.99 for Amethyst Evolution, despite is impressive size and quality (170 pages).  I'm taking a lead from the creator of Gratuitous</description><item><title>I've been waiting eagerly for this. I can't believe I never noticed it was out last month. I guess its because my group was on a brief hiatus - I wasnt checking up on D&amp;D stuff for a few weeks there.Anyway, I just picked this up, and I love it - the</title><link>http://community.wizards.com/go/thread/view/75882/27988733/Amethyst:__Evolution_is_now_for_SALE?post_id=505169927#505169927</link><description>I've been waiting eagerly for this. I can't believe I never noticed it was out last month. I guess its because my group was on a brief hiatus - I wasnt checking up on D&amp;D stuff for a few weeks there.Anyway, I just picked this up, and I love it - the</description><pubDate>Fri, 12 Aug 2011 08:14:06 -0500</pubDate></item><item><title>That wasn't on the battle-map, unfortunetly.  I didn't think it would be difficult to create new races so I never thought of adding in a system to make compatible ones.  I have learned from GURPS that if you create a mechanic for every possible situa</title><link>http://community.wizards.com/go/thread/view/75882/27988733/Amethyst:__Evolution_is_now_for_SALE?post_id=502510137#502510137</link><description>That wasn't on the battle-map, unfortunetly.  I didn't think it would be difficult to create new races so I never thought of adding in a system to make compatible ones.  I have learned from GURPS that if you create a mechanic for every possible situa</description><pubDate>Fri, 15 Jul 2011 02:00:55 -0500</pubDate></item><item><title>I was thinking something along the lines of a list of powers and features to mix and match for making new races. Just a thought.</title><link>http://community.wizards.com/go/thread/view/75882/27988733/Amethyst:__Evolution_is_now_for_SALE?post_id=502309309#502309309</link><description>I was thinking something along the lines of a list of powers and features to mix and match for making new races. Just a thought.</description><pubDate>Tue, 12 Jul 2011 18:54:44 -0500</pubDate></item><item><title>No real need for guidelines, as they are built to be indentical to fantasy races.</title><link>http://community.wizards.com/go/thread/view/75882/27988733/Amethyst:__Evolution_is_now_for_SALE?post_id=502274501#502274501</link><description>No real need for guidelines, as they are built to be indentical to fantasy races.</description><pubDate>Tue, 12 Jul 2011 11:57:32 -0500</pubDate></item><item><title>That sounds good to me :)On a side note, as a campaign setting NeuroSpasta will have its own set of races, while U4 has none being generic rulebook - I was wondering if you plan to include guidelines for creating new races in U4 (I'm thinking about u</title><link>http://community.wizards.com/go/thread/view/75882/27988733/Amethyst:__Evolution_is_now_for_SALE?post_id=502244989#502244989</link><description>That sounds good to me :)On a side note, as a campaign setting NeuroSpasta will have its own set of races, while U4 has none being generic rulebook - I was wondering if you plan to include guidelines for creating new races in U4 (I'm thinking about u</description><pubDate>Tue, 12 Jul 2011 04:52:02 -0500</pubDate></item></channel></rss>
