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							<channel><title>New Posts For Thread: Road Rules of Gamma Terra: House rules for vehicles</title><link>http://community.wizards.com/go/thread/view/75882/26685741/Road_Rules_of_Gamma_Terra:_House_rules_for_vehicles</link><description>The D&amp;amp;D Gamma World rulebook and the Famine in Far-Go expansion both allow you to roll up vehicles as part of your starting gear &amp;ndash; but no rules are provided on how to actually use them in the game, apart from a few brief details on their ov</description><item><title>I really liked it, great job and thank you very much.</title><link>http://community.wizards.com/go/thread/view/75882/26685741/Road_Rules_of_Gamma_Terra:_House_rules_for_vehicles?post_id=514212131#514212131</link><description>I really liked it, great job and thank you very much.</description><pubDate>Sun, 25 Dec 2011 19:20:09 -0600</pubDate></item><item><title>Silly vehicle story time:In my group's most recent session of GW, we fought the arks in front of the tower in Famine in Fargo's Encounter 10. Our group's gravity controller used singularity to huddle a large group of them tomorrow in the middle of th</title><link>http://community.wizards.com/go/thread/view/75882/26685741/Road_Rules_of_Gamma_Terra:_House_rules_for_vehicles?post_id=488211661#488211661</link><description>Silly vehicle story time:In my group's most recent session of GW, we fought the arks in front of the tower in Famine in Fargo's Encounter 10. Our group's gravity controller used singularity to huddle a large group of them tomorrow in the middle of th</description><pubDate>Sun, 06 Mar 2011 09:18:48 -0600</pubDate></item><item><title>:cheerb:</title><link>http://community.wizards.com/go/thread/view/75882/26685741/Road_Rules_of_Gamma_Terra:_House_rules_for_vehicles?post_id=488201693#488201693</link><description>:cheerb:</description><pubDate>Sun, 06 Mar 2011 07:54:37 -0600</pubDate></item><item><title>www.wizards.com/dnd/calendar.aspx?Month=...One week to go!</title><link>http://community.wizards.com/go/thread/view/75882/26685741/Road_Rules_of_Gamma_Terra:_House_rules_for_vehicles?post_id=488152413#488152413</link><description>www.wizards.com/dnd/calendar.aspx?Month=...One week to go!</description><pubDate>Sat, 05 Mar 2011 19:00:18 -0600</pubDate></item><item><title>soraku... not in a traditional battlemap/mat combat zone. A bike (or just about any vehicle) benefits form its speed outside of the twists and turns of combat. I would almost rule that they are nigh useless in combat, with much lower speeds except in</title><link>http://community.wizards.com/go/thread/view/75882/26685741/Road_Rules_of_Gamma_Terra:_House_rules_for_vehicles?post_id=488137413#488137413</link><description>soraku... not in a traditional battlemap/mat combat zone. A bike (or just about any vehicle) benefits form its speed outside of the twists and turns of combat. I would almost rule that they are nigh useless in combat, with much lower speeds except in</description><pubDate>Sat, 05 Mar 2011 16:12:11 -0600</pubDate></item></channel></rss>
