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							<channel><title>New Posts For Thread: Please can somebody explain to me why Essentials is a good direction for 4E</title><link>http://community.wizards.com/go/thread/view/75882/25832933/Please_can_somebody_explain_to_me_why_Essentials_is_a_good_direction_for_4E</link><description>This is in no way meant to be flammatory, please keep the comments positive.  I love 4e embraced it hardcore.  At first WotC "hinted" that Essentials would not replace 4e but be the basic set to Advance Dungeons and Dragons of years gone by.  But the</description><item><title>I also would have been fine with the Slayer being a ranger.&Acirc;&nbsp; I've played two Slayers, and I've put both in hide armour and one of them I even trained in Nature.</title><link>http://community.wizards.com/go/thread/view/75882/25832933/Please_can_somebody_explain_to_me_why_Essentials_is_a_good_direction_for_4E?post_id=468319777#468319777</link><description>I also would have been fine with the Slayer being a ranger.&Acirc;&nbsp; I've played two Slayers, and I've put both in hide armour and one of them I even trained in Nature.</description><pubDate>Thu, 30 Sep 2010 18:04:49 -0500</pubDate></item><item><title>To me too actually even has dex as a secondary stat.</title><link>http://community.wizards.com/go/thread/view/75882/25832933/Please_can_somebody_explain_to_me_why_Essentials_is_a_good_direction_for_4E?post_id=468307001#468307001</link><description>To me too actually even has dex as a secondary stat.</description><pubDate>Thu, 30 Sep 2010 16:27:13 -0500</pubDate></item><item><title>I also agree that wou;d have worked splendidly. The slayer as a ranger build makes way more sense to me.</title><link>http://community.wizards.com/go/thread/view/75882/25832933/Please_can_somebody_explain_to_me_why_Essentials_is_a_good_direction_for_4E?post_id=468295501#468295501</link><description>I also agree that wou;d have worked splendidly. The slayer as a ranger build makes way more sense to me.</description><pubDate>Thu, 30 Sep 2010 15:13:40 -0500</pubDate></item><item><title>I actually wanted that exact design[/quote]YESthey could have used the staff article for it as well, perhaps with a lot of improvised weapon skills</title><link>http://community.wizards.com/go/thread/view/75882/25832933/Please_can_somebody_explain_to_me_why_Essentials_is_a_good_direction_for_4E?post_id=468193825#468193825</link><description>I actually wanted that exact design[/quote]YESthey could have used the staff article for it as well, perhaps with a lot of improvised weapon skills</description><pubDate>Wed, 29 Sep 2010 19:05:20 -0500</pubDate></item><item><title>A tremendous amount of early D&amp;D was, indeed, in Dungeons.&Acirc;&nbsp; 10x10 corridors.&Acirc;&nbsp; Rooms with one or two exits.&Acirc;&nbsp; I know that must sound tedious, today, but there was a lot of it.&Acirc;&nbsp; As has been noted, the rules for moving and disengaging encouraged fair</title><link>http://community.wizards.com/go/thread/view/75882/25832933/Please_can_somebody_explain_to_me_why_Essentials_is_a_good_direction_for_4E?post_id=468185561#468185561</link><description>A tremendous amount of early D&amp;D was, indeed, in Dungeons.&Acirc;&nbsp; 10x10 corridors.&Acirc;&nbsp; Rooms with one or two exits.&Acirc;&nbsp; I know that must sound tedious, today, but there was a lot of it.&Acirc;&nbsp; As has been noted, the rules for moving and disengaging encouraged fair</description><pubDate>Wed, 29 Sep 2010 17:55:31 -0500</pubDate></item></channel></rss>
