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							<channel><title>New Posts For Thread: Evade the Blow</title><link>http://community.wizards.com/go/thread/view/75882/22475817/Evade_the_Blow</link><description>In the PHB, there's a 16th level Ranger Utility (Daily) called "Evade the Blow". Trigger is an enemy hits you. Effect is shift one square away from the enemy. In the fluff it says "When your enemy launches his attack, you leap out of the way, leaving</description><item><title>Is there a feat that gives an unconditional "shift 2", if so, I'd like to know what it is. And no, that question is not tinged with sarcasm.</title><link>http://community.wizards.com/go/thread/view/75882/22475817/Evade_the_Blow?post_id=525274591#525274591</link><description>Is there a feat that gives an unconditional "shift 2", if so, I'd like to know what it is. And no, that question is not tinged with sarcasm.</description><pubDate>Fri, 19 Oct 2012 22:52:12 -0500</pubDate></item><item><title>As a level 16 ranger "shift 1 square" quite possibly means "shift 2 squares". And if you're at the edge of their reach it still works.Also: Everything you fight at level 16 has reach? Wow, you must be doing a pure monster themed campaign, because med</title><link>http://community.wizards.com/go/thread/view/75882/22475817/Evade_the_Blow?post_id=524622325#524622325</link><description>As a level 16 ranger "shift 1 square" quite possibly means "shift 2 squares". And if you're at the edge of their reach it still works.Also: Everything you fight at level 16 has reach? Wow, you must be doing a pure monster themed campaign, because med</description><pubDate>Sun, 30 Sep 2012 07:23:50 -0500</pubDate></item><item><title>Although the fluff does not have any bearing on the rules of the game, in this particular case it more than hints at the intent of the power. A sixteenth level daily when damn near everything that you are fighting has reach seams a bit underpowered i</title><link>http://community.wizards.com/go/thread/view/75882/22475817/Evade_the_Blow?post_id=524613349#524613349</link><description>Although the fluff does not have any bearing on the rules of the game, in this particular case it more than hints at the intent of the power. A sixteenth level daily when damn near everything that you are fighting has reach seams a bit underpowered i</description><pubDate>Sat, 29 Sep 2012 19:40:00 -0500</pubDate></item><item><title>Uh.... So every power that doesn't explicitly call out its interactions with every single general rule of the game that could interact with it is poorly written? This is an exception based rules system. General rules ALWAYS apply and only when someth</title><link>http://community.wizards.com/go/thread/view/75882/22475817/Evade_the_Blow?post_id=391645325#391645325</link><description>Uh.... So every power that doesn't explicitly call out its interactions with every single general rule of the game that could interact with it is poorly written? This is an exception based rules system. General rules ALWAYS apply and only when someth</description><pubDate>Thu, 25 Feb 2010 10:19:28 -0600</pubDate></item><item><title>On page 268 of the PHB in the rules for immediate interrupt. It says if your enemy can no longer reach you the enemies attack action is lost. For that sentence to make any kind of sense you have to assume that if you are still within reach of the att</title><link>http://community.wizards.com/go/thread/view/75882/22475817/Evade_the_Blow?post_id=391643145#391643145</link><description>On page 268 of the PHB in the rules for immediate interrupt. It says if your enemy can no longer reach you the enemies attack action is lost. For that sentence to make any kind of sense you have to assume that if you are still within reach of the att</description><pubDate>Thu, 25 Feb 2010 09:50:29 -0600</pubDate></item></channel></rss>
