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							<channel><title>New Posts For Thread: A Long-Time Player Goes back to AD&amp;D</title><link>http://community.wizards.com/go/thread/view/75882/21156737/A_Long-Time_Player_Goes_back_to_ADamp;D</link><description>Let me start by saying that I supported 4E since the day it came out. I played the Hell out of it. I DMd several 4E groups at my FLGS. I took part in the GSL and released a lot of original material for 4E. I was one of the staunchest supporters of th</description><item><title>Star Trek TNG had an excellent format. Each 'episode' had two storylines running simultaneously.Sometimes, the dual stories echoed eachother, like an obvious situation comparing to an insightfully similar situation. Sometimes they contrasted eachothe</title><link>http://community.wizards.com/go/thread/view/75882/21156737/A_Long-Time_Player_Goes_back_to_ADamp;D?post_id=380688613#380688613</link><description>Star Trek TNG had an excellent format. Each 'episode' had two storylines running simultaneously.Sometimes, the dual stories echoed eachother, like an obvious situation comparing to an insightfully similar situation. Sometimes they contrasted eachothe</description><pubDate>Sat, 12 Dec 2009 16:08:23 -0600</pubDate></item><item><title>My current campaign is like this, since we rotate DMing. We each come up with a dungeon or adventure, and try our best to tie it in to the larger story developed by the games that have come before it.</title><link>http://community.wizards.com/go/thread/view/75882/21156737/A_Long-Time_Player_Goes_back_to_ADamp;D?post_id=380688301#380688301</link><description>My current campaign is like this, since we rotate DMing. We each come up with a dungeon or adventure, and try our best to tie it in to the larger story developed by the games that have come before it.</description><pubDate>Sat, 12 Dec 2009 16:03:55 -0600</pubDate></item><item><title>Actually, William is right.&lt; This sort of campaign resembles an episodic television show. &gt;The 'episodic' approach is&Acirc;&nbsp;one among many&Acirc;&nbsp;kinds of 'campaign'.The quote, as far as the devs understanding, does prove Williams point right.Hocus was using an</title><link>http://community.wizards.com/go/thread/view/75882/21156737/A_Long-Time_Player_Goes_back_to_ADamp;D?post_id=380688065#380688065</link><description>Actually, William is right.&lt; This sort of campaign resembles an episodic television show. &gt;The 'episodic' approach is&Acirc;&nbsp;one among many&Acirc;&nbsp;kinds of 'campaign'.The quote, as far as the devs understanding, does prove Williams point right.Hocus was using an</description><pubDate>Sat, 12 Dec 2009 16:00:16 -0600</pubDate></item><item><title>I have to disagree, Dungeon of the week = One type Of episodic game.</title><link>http://community.wizards.com/go/thread/view/75882/21156737/A_Long-Time_Player_Goes_back_to_ADamp;D?post_id=380665785#380665785</link><description>I have to disagree, Dungeon of the week = One type Of episodic game.</description><pubDate>Sat, 12 Dec 2009 11:53:53 -0600</pubDate></item><item><title>Thank you for finding that and proving me right.Um, it doesn't prove you right, since the other paragraph clearly says that this is not a campaign.&Acirc;&nbsp; All&Acirc;&nbsp;DMG does is do what is increasingly frustrating me.&Acirc;&nbsp; It says that two completely opposite thin</title><link>http://community.wizards.com/go/thread/view/75882/21156737/A_Long-Time_Player_Goes_back_to_ADamp;D?post_id=380664993#380664993</link><description>Thank you for finding that and proving me right.Um, it doesn't prove you right, since the other paragraph clearly says that this is not a campaign.&Acirc;&nbsp; All&Acirc;&nbsp;DMG does is do what is increasingly frustrating me.&Acirc;&nbsp; It says that two completely opposite thin</description><pubDate>Sat, 12 Dec 2009 11:46:04 -0600</pubDate></item></channel></rss>
