<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: Power Stat Blocks</title><link>http://community.wizards.com/go/thread/view/75882/20969053/Power_Stat_Blocks</link><description>I've been working to build the perfect power stat block on the forums.&Acirc;&nbsp; It isn't really perfect, but I dare say it's close (thanks to Qube and AbdulAlhazred for more perfectionizing). Power Name Class Attack/Utility Level Flavor Text. Usage &acirc;&#x99;&brvbar; Powe</description><item><title>Let's try that againEDIT:  It apparently didn't work.  I officially do not know what I am doing wrong that the text won't fit into the template.  Does anyone else know?</title><link>http://community.wizards.com/go/thread/view/75882/20969053/Power_Stat_Blocks?post_id=526231621#526231621</link><description>Let's try that againEDIT:  It apparently didn't work.  I officially do not know what I am doing wrong that the text won't fit into the template.  Does anyone else know?</description><pubDate>Tue, 20 Nov 2012 12:54:32 -0600</pubDate></item><item><title>Just making sure this set up works:Proxan Racial PowerDjinn StrikeYou weaken your foe by sapping its ties to the elemental spirits. Encounter &diams; PsynergyFree Action PersonalTrigger: You hit an enemy with an attackTarget: The triggering enemyEffe</title><link>http://community.wizards.com/go/thread/view/75882/20969053/Power_Stat_Blocks?post_id=526231577#526231577</link><description>Just making sure this set up works:Proxan Racial PowerDjinn StrikeYou weaken your foe by sapping its ties to the elemental spirits. Encounter &diams; PsynergyFree Action PersonalTrigger: You hit an enemy with an attackTarget: The triggering enemyEffe</description><pubDate>Tue, 20 Nov 2012 12:53:02 -0600</pubDate></item><item><title>Improved the existing CSS and statblocks (Update: Did it again!), and also here is a monster:Level # RoleXP ###Monster NameSize origin type (subtype)Initiative +#Perception+0sensesHP ##; Bloodied #AC ##, Fortitude ##, Reflex ##, Will ##Speed #, fly #</title><link>http://community.wizards.com/go/thread/view/75882/20969053/Power_Stat_Blocks?post_id=483193149#483193149</link><description>Improved the existing CSS and statblocks (Update: Did it again!), and also here is a monster:Level # RoleXP ###Monster NameSize origin type (subtype)Initiative +#Perception+0sensesHP ##; Bloodied #AC ##, Fortitude ##, Reflex ##, Will ##Speed #, fly #</description><pubDate>Fri, 28 Jan 2011 14:14:53 -0600</pubDate></item><item><title>More test:Level # RarityItem NameFlavour TextItem Slot: slot #### gpProperty: propertyPower (Usage &diams; Keywords): action. Trigger: trigger. Effect: effect.Special: specialHELL YES IT WORKSWelp, that's going permanently in my sig.</title><link>http://community.wizards.com/go/thread/view/75882/20969053/Power_Stat_Blocks?post_id=481449073#481449073</link><description>More test:Level # RarityItem NameFlavour TextItem Slot: slot #### gpProperty: propertyPower (Usage &diams; Keywords): action. Trigger: trigger. Effect: effect.Special: specialHELL YES IT WORKSWelp, that's going permanently in my sig.</description><pubDate>Thu, 13 Jan 2011 12:55:37 -0600</pubDate></item><item><title>Okay, awesome.  Looks like the CSS works for everything on the same page, regardless of location. Testing sig.Level # RarityItem NameFlavour TextItem Slot: slot #### gpProperty: propertyPower (Usage &diams; Keywords): action. Trigger: trigger. Effect</title><link>http://community.wizards.com/go/thread/view/75882/20969053/Power_Stat_Blocks?post_id=481448649#481448649</link><description>Okay, awesome.  Looks like the CSS works for everything on the same page, regardless of location. Testing sig.Level # RarityItem NameFlavour TextItem Slot: slot #### gpProperty: propertyPower (Usage &diams; Keywords): action. Trigger: trigger. Effect</description><pubDate>Thu, 13 Jan 2011 12:51:55 -0600</pubDate></item></channel></rss>
