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							<channel><title>New Posts For Thread: Two birds with one stone: Magic Items and Weapon Expertise</title><link>http://community.wizards.com/go/thread/view/75882/19939830/Two_birds_with_one_stone:_Magic_Items_and_Weapon_Expertise</link><description>The two birds, in this case, are "making magic items more special" and "that bloody Weapon Expertise feat".  My idea is extremely simple, but at the same time devilishly clever, if I may say so myself (I'm pretty arrogant): swap the sources of the bo</description><item><title>Small update to reflect changes made in Essentials. &Acirc;&nbsp;By that I mean the feats that grant a scaling feat bonus to one thing and a situational bonus to another. &Acirc;&nbsp;I like those feats, but getting rid of the item bonuses completely would make them too w</title><link>http://community.wizards.com/go/thread/view/75882/19939830/Two_birds_with_one_stone:_Magic_Items_and_Weapon_Expertise?post_id=469906065#469906065</link><description>Small update to reflect changes made in Essentials. &Acirc;&nbsp;By that I mean the feats that grant a scaling feat bonus to one thing and a situational bonus to another. &Acirc;&nbsp;I like those feats, but getting rid of the item bonuses completely would make them too w</description><pubDate>Tue, 12 Oct 2010 15:09:34 -0500</pubDate></item><item><title>Heheh. &Acirc;&nbsp;Yeah, lots of people have come up with something like this; the trick is to do it well.Personally, I'm not a fan of doing away with masterwork armour...This would work well as far as brevity and simplicity are concerned... but something feel</title><link>http://community.wizards.com/go/thread/view/75882/19939830/Two_birds_with_one_stone:_Magic_Items_and_Weapon_Expertise?post_id=457086457#457086457</link><description>Heheh. &Acirc;&nbsp;Yeah, lots of people have come up with something like this; the trick is to do it well.Personally, I'm not a fan of doing away with masterwork armour...This would work well as far as brevity and simplicity are concerned... but something feel</description><pubDate>Tue, 13 Jul 2010 12:54:13 -0500</pubDate></item><item><title>This is a pretty fantastic idea. &Acirc;&nbsp;I came up with something similar a while back, but I've never play-tested it.... mostly because I have yet to get a game above the heroic tier to even make it relevant. &Acirc;&nbsp;&Acirc;&nbsp;I remove all of the craptastic expertise a</title><link>http://community.wizards.com/go/thread/view/75882/19939830/Two_birds_with_one_stone:_Magic_Items_and_Weapon_Expertise?post_id=456051273#456051273</link><description>This is a pretty fantastic idea. &Acirc;&nbsp;I came up with something similar a while back, but I've never play-tested it.... mostly because I have yet to get a game above the heroic tier to even make it relevant. &Acirc;&nbsp;&Acirc;&nbsp;I remove all of the craptastic expertise a</description><pubDate>Wed, 07 Jul 2010 02:11:02 -0500</pubDate></item><item><title>I was thinking about the problems with progression some more just now, and I had a revelation. &Acirc;&nbsp;No, more like two. &Acirc;&nbsp;The first revelation was that I don't actually like the idea of an automatic progression. &Acirc;&nbsp;A bonus is far more satisfying when you'</title><link>http://community.wizards.com/go/thread/view/75882/19939830/Two_birds_with_one_stone:_Magic_Items_and_Weapon_Expertise?post_id=455887013#455887013</link><description>I was thinking about the problems with progression some more just now, and I had a revelation. &Acirc;&nbsp;No, more like two. &Acirc;&nbsp;The first revelation was that I don't actually like the idea of an automatic progression. &Acirc;&nbsp;A bonus is far more satisfying when you'</description><pubDate>Mon, 05 Jul 2010 22:58:36 -0500</pubDate></item><item><title>If you really want a perfectly smooth progression, maybe you should get rid of masterwork armour and just grant the bonus automatically to characters wearing heavy armour. &Acirc;&nbsp;I know I argued against that earlier, but that was that system and this is t</title><link>http://community.wizards.com/go/thread/view/75882/19939830/Two_birds_with_one_stone:_Magic_Items_and_Weapon_Expertise?post_id=451094529#451094529</link><description>If you really want a perfectly smooth progression, maybe you should get rid of masterwork armour and just grant the bonus automatically to characters wearing heavy armour. &Acirc;&nbsp;I know I argued against that earlier, but that was that system and this is t</description><pubDate>Mon, 07 Jun 2010 23:39:53 -0500</pubDate></item></channel></rss>
