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							<channel><title>New Posts For Thread: Building your 4E setting</title><link>http://community.wizards.com/go/thread/view/75882/19913470/Building_your_4E_setting</link><description>Well on the off chance that my group decides to move to 4E (unlikely at this point since everysingle one of them has said they don't want to, but minds could change between now and then) I will need to make a new setting (What info they have given us</description><item><title>The plan for my 4e campaign is to start as a normal medieval setting. The PCs are recruited to perform a mission of the knight of the manor which their village is a part of since the Knight and all the above-first-level PC classed NPCs in the villag</title><link>http://community.wizards.com/go/thread/view/75882/19913470/Building_your_4E_setting?post_id=339548678#339548678</link><description>The plan for my 4e campaign is to start as a normal medieval setting. The PCs are recruited to perform a mission of the knight of the manor which their village is a part of since the Knight and all the above-first-level PC classed NPCs in the villag</description><pubDate>Mon, 14 Apr 2008 11:31:25 -0500</pubDate></item><item><title>I too am planning on a POL campaign, starting with a small area but with room for expansion as things progress. I am going to be using the Elsir Vale from Red Hand of Doom as a starting point. It has enough background, remoteness and interesting area</title><link>http://community.wizards.com/go/thread/view/75882/19913470/Building_your_4E_setting?post_id=339548662#339548662</link><description>I too am planning on a POL campaign, starting with a small area but with room for expansion as things progress. I am going to be using the Elsir Vale from Red Hand of Doom as a starting point. It has enough background, remoteness and interesting area</description><pubDate>Sun, 13 Apr 2008 15:42:53 -0500</pubDate></item><item><title>For 4th edition I'm probably just going to run Eberron, but I have a secret fanboy dream of converting Rifts, or at least the root concept, to a more streamlined system.I want a game with Elves, Wizards, Ninjas, Cowboys, Space Aliens, Lovecraftian Mo</title><link>http://community.wizards.com/go/thread/view/75882/19913470/Building_your_4E_setting?post_id=339548622#339548622</link><description>For 4th edition I'm probably just going to run Eberron, but I have a secret fanboy dream of converting Rifts, or at least the root concept, to a more streamlined system.I want a game with Elves, Wizards, Ninjas, Cowboys, Space Aliens, Lovecraftian Mo</description><pubDate>Sun, 13 Apr 2008 01:42:56 -0500</pubDate></item><item><title>I create the world and have several adventure ideas at any given time - in case the players don't want to go to the next obvious area. I like to give them options - and eventually they go the way I would like. Of course some of the best adventures I</title><link>http://community.wizards.com/go/thread/view/75882/19913470/Building_your_4E_setting?post_id=339548470#339548470</link><description>I create the world and have several adventure ideas at any given time - in case the players don't want to go to the next obvious area. I like to give them options - and eventually they go the way I would like. Of course some of the best adventures I</description><pubDate>Sun, 06 Apr 2008 08:39:07 -0500</pubDate></item><item><title>I'm going to do a '300 years later'-setting that puts the PCs of my last campaign in the position of revered heroes and empire-founders of today's world. Since the party didn't feature a druid, barbarian or bard, I'm making something up about them la</title><link>http://community.wizards.com/go/thread/view/75882/19913470/Building_your_4E_setting?post_id=339548466#339548466</link><description>I'm going to do a '300 years later'-setting that puts the PCs of my last campaign in the position of revered heroes and empire-founders of today's world. Since the party didn't feature a druid, barbarian or bard, I'm making something up about them la</description><pubDate>Sun, 06 Apr 2008 07:39:10 -0500</pubDate></item></channel></rss>
