<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: 1001 Mournland Horrors</title><link>http://community.wizards.com/go/thread/view/75882/19785742/1001_Mournland_Horrors</link><description>The mournland is an area of Eberron that is abandoned by the Gods. Nature is twisted, and by Keith Baker's own account, anything can happen. So what indeed does go on behind the dead-gray mist? This list is designed to be a starting point, pulling on</description><item><title>Hopefully I'm not repeating another idea, such a cool thread but too much for me to read at work! ;-)#1271 The mourn-runnersThe party encounters, at a distance a group of humanoids all running full pelt in single file - perhaps they cross the parties</title><link>http://community.wizards.com/go/thread/view/75882/19785742/1001_Mournland_Horrors?post_id=531772595#531772595</link><description>Hopefully I'm not repeating another idea, such a cool thread but too much for me to read at work! ;-)#1271 The mourn-runnersThe party encounters, at a distance a group of humanoids all running full pelt in single file - perhaps they cross the parties</description><pubDate>Fri, 26 Apr 2013 06:09:29 -0500</pubDate></item><item><title>#1261 - The PC's come across a blasted village, with the typical dead, undecomposed bodies littering the ruins. But there is life yet. Cats. Thousands of cats. Everyday, run of the mill, commoner-killing housecats, living their lives, breeding, dying</title><link>http://community.wizards.com/go/thread/view/75882/19785742/1001_Mournland_Horrors?post_id=531508647#531508647</link><description>#1261 - The PC's come across a blasted village, with the typical dead, undecomposed bodies littering the ruins. But there is life yet. Cats. Thousands of cats. Everyday, run of the mill, commoner-killing housecats, living their lives, breeding, dying</description><pubDate>Thu, 18 Apr 2013 12:00:08 -0500</pubDate></item><item><title>#1260:  A village in a valley of babies with sharp teeth and a blood thrist.  They grab glass, blunt objects, hooks, or spikes and prey upon their parents.  Every night their parents are revived, only to be tied up, chased down, and brutally beaten,</title><link>http://community.wizards.com/go/thread/view/75882/19785742/1001_Mournland_Horrors?post_id=529603925#529603925</link><description>#1260:  A village in a valley of babies with sharp teeth and a blood thrist.  They grab glass, blunt objects, hooks, or spikes and prey upon their parents.  Every night their parents are revived, only to be tied up, chased down, and brutally beaten,</description><pubDate>Wed, 06 Mar 2013 22:24:34 -0600</pubDate></item><item><title>I dont know if this has been suggested yet but:#1259The party comes across a group of warforged hold up in a gloomy looking building that are friendly, however they are colder to other warforged. They invite the party to stay the night. In conversati</title><link>http://community.wizards.com/go/thread/view/75882/19785742/1001_Mournland_Horrors?post_id=507505231#507505231</link><description>I dont know if this has been suggested yet but:#1259The party comes across a group of warforged hold up in a gloomy looking building that are friendly, however they are colder to other warforged. They invite the party to stay the night. In conversati</description><pubDate>Mon, 03 Oct 2011 13:41:17 -0500</pubDate></item><item><title>Come on! I know you can think of more ideas than this! :D</title><link>http://community.wizards.com/go/thread/view/75882/19785742/1001_Mournland_Horrors?post_id=506736183#506736183</link><description>Come on! I know you can think of more ideas than this! :D</description><pubDate>Thu, 15 Sep 2011 10:34:37 -0500</pubDate></item></channel></rss>
