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							<channel><title>New Posts For Thread: Update to the Stormwind Fallacy</title><link>http://community.wizards.com/go/thread/view/75882/19709166/Update_to_the_Stormwind_Fallacy</link><description>Here is the final argument (version 8, page 33). Please note that it is not a pejorative one.A is the set of every legal build in D&amp;DB is the set of every optimised legal build in D&amp;DC is the set of every unoptimised legal build in D&amp;DD is the set of</description><item><title>Feel free to restart the thread. :)(Closed because it's grown so big!)</title><link>http://community.wizards.com/go/thread/view/75882/19709166/Update_to_the_Stormwind_Fallacy?post_id=335574166#335574166</link><description>Feel free to restart the thread. :)(Closed because it's grown so big!)</description><pubDate>Wed, 05 Aug 2009 21:00:52 -0500</pubDate></item><item><title>While I don't go this far, in Aventuria (TDE) there aren't Dragonborn or Goliaths or anything. Nor Eladrin and such. So the mechanics are still allowed, but they all got remapped to the existing races. Halflings/Gnomes = Hill Dwarves, Goliaths = Huma</title><link>http://community.wizards.com/go/thread/view/75882/19709166/Update_to_the_Stormwind_Fallacy?post_id=335573850#335573850</link><description>While I don't go this far, in Aventuria (TDE) there aren't Dragonborn or Goliaths or anything. Nor Eladrin and such. So the mechanics are still allowed, but they all got remapped to the existing races. Halflings/Gnomes = Hill Dwarves, Goliaths = Huma</description><pubDate>Wed, 05 Aug 2009 10:23:42 -0500</pubDate></item><item><title>Well, yes, it's different, because you have changed something. Everyone has their own views for just how much fluff you can change and things still be okay. Rant_Casey refuses to allow visual changes of powers -- no green skull Magic Missile, for i</title><link>http://community.wizards.com/go/thread/view/75882/19709166/Update_to_the_Stormwind_Fallacy?post_id=335573838#335573838</link><description>Well, yes, it's different, because you have changed something. Everyone has their own views for just how much fluff you can change and things still be okay. Rant_Casey refuses to allow visual changes of powers -- no green skull Magic Missile, for i</description><pubDate>Wed, 05 Aug 2009 10:15:35 -0500</pubDate></item><item><title>This is where I encounter a nagging doubt. Whatever you say about just going ahead and refluffing, that feels different to me than creating a character within the extant fluff. Maybe it has something to do with Tolkien's observation that a fantasy wo</title><link>http://community.wizards.com/go/thread/view/75882/19709166/Update_to_the_Stormwind_Fallacy?post_id=335573754#335573754</link><description>This is where I encounter a nagging doubt. Whatever you say about just going ahead and refluffing, that feels different to me than creating a character within the extant fluff. Maybe it has something to do with Tolkien's observation that a fantasy wo</description><pubDate>Wed, 05 Aug 2009 06:57:22 -0500</pubDate></item><item><title>You can actually alter RAW just fine in your own games. There's no real question of the "justice" of it.There are two reasons that RAW tends to be assumed in certain discussions on these forums:1. Many discussions have revolved around whether or not</title><link>http://community.wizards.com/go/thread/view/75882/19709166/Update_to_the_Stormwind_Fallacy?post_id=335573662#335573662</link><description>You can actually alter RAW just fine in your own games. There's no real question of the "justice" of it.There are two reasons that RAW tends to be assumed in certain discussions on these forums:1. Many discussions have revolved around whether or not</description><pubDate>Tue, 04 Aug 2009 10:37:55 -0500</pubDate></item></channel></rss>
