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							<channel><title>New Posts For Thread: 4E Rules and Mechanics Discussion</title><link>http://community.wizards.com/go/thread/view/75882/19581906/4E_Rules_and_Mechanics_Discussion</link><description>Discuss your thoughts, ideas, concerns, and questions about 4E Rules and Mechanics here.I was able to sit down for 15 minutes with Andy Collins, the Manager of Rules and Development for 4th Edition. You can see the video here:</description><item><title>There will be similarities sure, because both games were in development at the same time in the same place. But one is not a conversion of the other.all i'm saying is the mechanics will proably be the same. and to get a taste of what 4e will be like</title><link>http://community.wizards.com/go/thread/view/75882/19581906/4E_Rules_and_Mechanics_Discussion?post_id=332867958#332867958</link><description>There will be similarities sure, because both games were in development at the same time in the same place. But one is not a conversion of the other.all i'm saying is the mechanics will proably be the same. and to get a taste of what 4e will be like</description><pubDate>Tue, 29 Jan 2008 17:30:34 -0600</pubDate></item><item><title>There will be similarities sure, because both games were in development at the same time in the same place. But one is not a conversion of the other.</title><link>http://community.wizards.com/go/thread/view/75882/19581906/4E_Rules_and_Mechanics_Discussion?post_id=332867954#332867954</link><description>There will be similarities sure, because both games were in development at the same time in the same place. But one is not a conversion of the other.</description><pubDate>Tue, 29 Jan 2008 17:15:52 -0600</pubDate></item><item><title>Err... I think it's generally known sales were declining and fairly poor during the end of 2nd edition.3.0 actually reinvigorated the D&amp;D brand, as a whole, and the audience (by sales statistics) grew by a great margin from 2nd to 3.0.On the other ha</title><link>http://community.wizards.com/go/thread/view/75882/19581906/4E_Rules_and_Mechanics_Discussion?post_id=332867950#332867950</link><description>Err... I think it's generally known sales were declining and fairly poor during the end of 2nd edition.3.0 actually reinvigorated the D&amp;D brand, as a whole, and the audience (by sales statistics) grew by a great margin from 2nd to 3.0.On the other ha</description><pubDate>Tue, 29 Jan 2008 16:41:44 -0600</pubDate></item><item><title>Ugh. Maybe I misremember, but:: "I begin swinging my 2-Handed Sword at the Magic-User.": Moves away.: *whiff* "...errr..."Let's not forget the "weapon vs AC" table. Talk about cumbersome!</title><link>http://community.wizards.com/go/thread/view/75882/19581906/4E_Rules_and_Mechanics_Discussion?post_id=332867946#332867946</link><description>Ugh. Maybe I misremember, but:: "I begin swinging my 2-Handed Sword at the Magic-User.": Moves away.: *whiff* "...errr..."Let's not forget the "weapon vs AC" table. Talk about cumbersome!</description><pubDate>Tue, 29 Jan 2008 16:29:43 -0600</pubDate></item><item><title>I believe roles are more of a guideline for the player and DM, to show the strengths of that class/monster.Not everyone knows what a paladin is, and the roles help new players figure out what type of character they might be getting into. Since this t</title><link>http://community.wizards.com/go/thread/view/75882/19581906/4E_Rules_and_Mechanics_Discussion?post_id=332867942#332867942</link><description>I believe roles are more of a guideline for the player and DM, to show the strengths of that class/monster.Not everyone knows what a paladin is, and the roles help new players figure out what type of character they might be getting into. Since this t</description><pubDate>Tue, 29 Jan 2008 16:18:41 -0600</pubDate></item></channel></rss>
