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							<channel><title>New Posts For Thread: Wish List</title><link>http://community.wizards.com/go/thread/view/75882/19580954/Wish_List</link><description>Here&amp;#8217;s the place to share ideas for future 4E products, excluding D&amp;D miniatures and RPG core rulebooks.</description><item><title>From the (Really Dumb) video that announced the coming of 4th ed to what the designers had said in the beginning of the whole thing, Grapple is simplified and better understood than the 3rd edition book of "grapple."</title><link>http://community.wizards.com/go/thread/view/75882/19580954/Wish_List?post_id=332829854#332829854</link><description>From the (Really Dumb) video that announced the coming of 4th ed to what the designers had said in the beginning of the whole thing, Grapple is simplified and better understood than the 3rd edition book of "grapple."</description><pubDate>Thu, 25 Oct 2007 17:26:02 -0500</pubDate></item><item><title>The one thing to keep in mind is that 4th will not be using the over simplified skill "trained/untrained" scheme but will be reworked somehow to be better than the 3.0 system. It isn't Saga.Mantra...Just because it is in SaGa doesn't mean it is canno</title><link>http://community.wizards.com/go/thread/view/75882/19580954/Wish_List?post_id=332829850#332829850</link><description>The one thing to keep in mind is that 4th will not be using the over simplified skill "trained/untrained" scheme but will be reworked somehow to be better than the 3.0 system. It isn't Saga.Mantra...Just because it is in SaGa doesn't mean it is canno</description><pubDate>Thu, 25 Oct 2007 17:23:53 -0500</pubDate></item><item><title>One thing that I'm specifically wishing for (and it sounds as though it may be happening) is cleaner grapple rules. Specifically I want, as a character to be able to tackle someone without having multiple opposed checks. It's the kind of thing that</title><link>http://community.wizards.com/go/thread/view/75882/19580954/Wish_List?post_id=332829842#332829842</link><description>One thing that I'm specifically wishing for (and it sounds as though it may be happening) is cleaner grapple rules. Specifically I want, as a character to be able to tackle someone without having multiple opposed checks. It's the kind of thing that</description><pubDate>Thu, 25 Oct 2007 14:53:56 -0500</pubDate></item><item><title>Check out Saga Edition and Iron Heroes - unless I miss my guess, the way skills work will be so different that the feat you proposed will be meaningless and completely unnecessary. It's 4E, not 3.6.</title><link>http://community.wizards.com/go/thread/view/75882/19580954/Wish_List?post_id=332829838#332829838</link><description>Check out Saga Edition and Iron Heroes - unless I miss my guess, the way skills work will be so different that the feat you proposed will be meaningless and completely unnecessary. It's 4E, not 3.6.</description><pubDate>Thu, 25 Oct 2007 14:08:08 -0500</pubDate></item><item><title>I always just used Skill Knowledge from Unearthed Arcana.SKILL KNOWLEDGE [GENERAL]You gain access to new knowledge and abilities. Benefit: Choose any two skills from one of your current classes' skill lists. You now know these skills as class skill</title><link>http://community.wizards.com/go/thread/view/75882/19580954/Wish_List?post_id=332829818#332829818</link><description>I always just used Skill Knowledge from Unearthed Arcana.SKILL KNOWLEDGE [GENERAL]You gain access to new knowledge and abilities. Benefit: Choose any two skills from one of your current classes' skill lists. You now know these skills as class skill</description><pubDate>Thu, 25 Oct 2007 11:09:16 -0500</pubDate></item></channel></rss>
