<?xml version="1.0"?>
<rss xmlns:media="http://search.yahoo.com/mrss/" version="2.0">
							<channel><title>New Posts For Thread: D&amp;D4 Saving Throws</title><link>http://community.wizards.com/go/thread/view/75882/18836214/D38;D4_Saving_Throws</link><description>How do people feel about the flat 55% successful saving throw in D&amp;D4? I think I see the logic behind it, but I still feel really odd about it being independent of any stats belonging to the attacker or the defender.</description><item><title>A bit more math:Using Sebby's probability table, I did some futher calculations using -5 penalty and +5 bonus:For a save with a -5 penalty, the probability of the spell ending on or before X saving throw roll is:X Prob1 .32 .513 .6574 .75995 .83196 .</title><link>http://community.wizards.com/go/thread/view/75882/18836214/D38;D4_Saving_Throws?post_id=321024422#321024422</link><description>A bit more math:Using Sebby's probability table, I did some futher calculations using -5 penalty and +5 bonus:For a save with a -5 penalty, the probability of the spell ending on or before X saving throw roll is:X Prob1 .32 .513 .6574 .75995 .83196 .</description><pubDate>Sat, 24 May 2008 01:47:53 -0500</pubDate></item><item><title>Thanks for the math Sebby. After some crude calculation on Excel, it seems that spell durations would be rather short. Using the standard 55% chance of save success, the probability of a duration ending on or before X round is:X Prob1</title><link>http://community.wizards.com/go/thread/view/75882/18836214/D38;D4_Saving_Throws?post_id=321024418#321024418</link><description>Thanks for the math Sebby. After some crude calculation on Excel, it seems that spell durations would be rather short. Using the standard 55% chance of save success, the probability of a duration ending on or before X round is:X Prob1</description><pubDate>Sat, 24 May 2008 01:22:51 -0500</pubDate></item><item><title>Yep, the new saving throws are a duration mechanic. As it was with 3.5, it is independent from:[LIST][*]the victim's level;[*]the victim's ability scores.[/LIST]In 3.5 though, effect durations were very often dependent on the character level of the s</title><link>http://community.wizards.com/go/thread/view/75882/18836214/D38;D4_Saving_Throws?post_id=321024374#321024374</link><description>Yep, the new saving throws are a duration mechanic. As it was with 3.5, it is independent from:[LIST][*]the victim's level;[*]the victim's ability scores.[/LIST]In 3.5 though, effect durations were very often dependent on the character level of the s</description><pubDate>Fri, 23 May 2008 11:54:54 -0500</pubDate></item><item><title>The eladrin racial breaks it, as well, with a +5 vs. charm, and they also receive a separate bonus to their Will Defense. Thank you for the clarification and correction!</title><link>http://community.wizards.com/go/thread/view/75882/18836214/D38;D4_Saving_Throws?post_id=321024370#321024370</link><description>The eladrin racial breaks it, as well, with a +5 vs. charm, and they also receive a separate bonus to their Will Defense. Thank you for the clarification and correction!</description><pubDate>Fri, 23 May 2008 08:57:05 -0500</pubDate></item><item><title>Simple. The general rule is a straight die roll of 10+ saves against ongoing effectsSimple Rules, Many Exceptions: Dwarf racial breaks this rule(with poisons at least)</title><link>http://community.wizards.com/go/thread/view/75882/18836214/D38;D4_Saving_Throws?post_id=321024354#321024354</link><description>Simple. The general rule is a straight die roll of 10+ saves against ongoing effectsSimple Rules, Many Exceptions: Dwarf racial breaks this rule(with poisons at least)</description><pubDate>Fri, 23 May 2008 00:33:39 -0500</pubDate></item></channel></rss>
