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							<channel><title>New Posts For Thread: Magic Item Rarity in LFR</title><link>http://community.wizards.com/go/thread/view/75854/25692029/Magic_Item_Rarity_in_LFR</link><description>A new article on magic item rarity was just released on the Wizards web site.Seems like it will require some changes for LFR. &Acirc;&nbsp;At first glance you might assume it would be fairly easy to incorporate, perhaps something like the following:* No changes</description><item><title>I know that there was a WotC-issued document with a list of Essentials-based changes to the previously-published rulebooks, including a list of all items from those books which were now considered to be Common.  Alas, I can't now find it on the WotC</title><link>http://community.wizards.com/go/thread/view/75854/25692029/Magic_Item_Rarity_in_LFR?post_id=484922105#484922105</link><description>I know that there was a WotC-issued document with a list of Essentials-based changes to the previously-published rulebooks, including a list of all items from those books which were now considered to be Common.  Alas, I can't now find it on the WotC</description><pubDate>Sun, 06 Feb 2011 00:15:39 -0600</pubDate></item><item><title>There's another side to this question that I haven't seen addressed anywhere. Access to Common items is very important, obviously, yet there's no complete,authoritative listing of Common items. The Essentials books have examples so far, but no full l</title><link>http://community.wizards.com/go/thread/view/75854/25692029/Magic_Item_Rarity_in_LFR?post_id=484909369#484909369</link><description>There's another side to this question that I haven't seen addressed anywhere. Access to Common items is very important, obviously, yet there's no complete,authoritative listing of Common items. The Essentials books have examples so far, but no full l</description><pubDate>Sat, 05 Feb 2011 19:30:45 -0600</pubDate></item><item><title>Interesting stuff!If I were in charge (and I'm most emphatically not!), the rules I'd make would be:* You can only craft and purchase common items.* Any time a mod says 'Any item of type foo' (like, Any weapon or implement or armor), you can take com</title><link>http://community.wizards.com/go/thread/view/75854/25692029/Magic_Item_Rarity_in_LFR?post_id=463162873#463162873</link><description>Interesting stuff!If I were in charge (and I'm most emphatically not!), the rules I'd make would be:* You can only craft and purchase common items.* Any time a mod says 'Any item of type foo' (like, Any weapon or implement or armor), you can take com</description><pubDate>Mon, 23 Aug 2010 15:00:22 -0500</pubDate></item><item><title>It's already being discussed (with some comments already from Greg) in this thread:community.wizards.com/lfr/go/thread/view...</title><link>http://community.wizards.com/go/thread/view/75854/25692029/Magic_Item_Rarity_in_LFR?post_id=463162725#463162725</link><description>It's already being discussed (with some comments already from Greg) in this thread:community.wizards.com/lfr/go/thread/view...</description><pubDate>Mon, 23 Aug 2010 14:59:18 -0500</pubDate></item><item><title>A new article on magic item rarity was just released on the Wizards web site.Seems like it will require some changes for LFR. &Acirc;&nbsp;At first glance you might assume it would be fairly easy to incorporate, perhaps something like the following:* No changes</title><link>http://community.wizards.com/go/thread/view/75854/25692029/Magic_Item_Rarity_in_LFR?post_id=463153181#463153181</link><description>A new article on magic item rarity was just released on the Wizards web site.Seems like it will require some changes for LFR. &Acirc;&nbsp;At first glance you might assume it would be fairly easy to incorporate, perhaps something like the following:* No changes</description><pubDate>Mon, 23 Aug 2010 13:52:51 -0500</pubDate></item></channel></rss>
