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							<channel><title>New Posts For Thread: starting LFR PCs at higher level</title><link>http://community.wizards.com/go/thread/view/75854/22477293/starting_LFR_PCs_at_higher_level</link><description>In  thread you will find some debate about the rumor that CCG 2.0 will allow players to create characters for LFR play at any level. The thread itself seems to have devolved into tangentous debates, which in itself is fine, but I am left with some qu</description><item><title>Also never forget that the adventures released per tier are planed as a pyramid. Even without having to create new PCs to play with the low frequency players, you will have less opportunity to play your high level character because they intend to rel</title><link>http://community.wizards.com/go/thread/view/75854/22477293/starting_LFR_PCs_at_higher_level?post_id=397875841#397875841</link><description>Also never forget that the adventures released per tier are planed as a pyramid. Even without having to create new PCs to play with the low frequency players, you will have less opportunity to play your high level character because they intend to rel</description><pubDate>Mon, 01 Mar 2010 16:13:53 -0600</pubDate></item><item><title>Now, to catch up a bit, I hear what aljergensen and Lorika are saying. It would be great to have LFR, like LG, provide basically a one-PC story for each player and have it all unfold roughly in order. Most of my LG play was like that. And, in general</title><link>http://community.wizards.com/go/thread/view/75854/22477293/starting_LFR_PCs_at_higher_level?post_id=397860161#397860161</link><description>Now, to catch up a bit, I hear what aljergensen and Lorika are saying. It would be great to have LFR, like LG, provide basically a one-PC story for each player and have it all unfold roughly in order. Most of my LG play was like that. And, in general</description><pubDate>Mon, 01 Mar 2010 14:06:16 -0600</pubDate></item><item><title>The Forums went down last night while I was writing this. Though the conversation has shifted since then, this may still be of some use.This was in response to goals and how coordinators could achieve what they want. --The question I would start with</title><link>http://community.wizards.com/go/thread/view/75854/22477293/starting_LFR_PCs_at_higher_level?post_id=397857945#397857945</link><description>The Forums went down last night while I was writing this. Though the conversation has shifted since then, this may still be of some use.This was in response to goals and how coordinators could achieve what they want. --The question I would start with</description><pubDate>Mon, 01 Mar 2010 13:45:11 -0600</pubDate></item><item><title>This is the biggest reason why nostalgia for the good ol' days can't really be held up as a model for today.I probably played about 200 LG adventures, starting at GenCon2000 on day 1, finishing in 2008 (a stretch of about 96 months).&Acirc;&nbsp; I retired one</title><link>http://community.wizards.com/go/thread/view/75854/22477293/starting_LFR_PCs_at_higher_level?post_id=397727245#397727245</link><description>This is the biggest reason why nostalgia for the good ol' days can't really be held up as a model for today.I probably played about 200 LG adventures, starting at GenCon2000 on day 1, finishing in 2008 (a stretch of about 96 months).&Acirc;&nbsp; I retired one</description><pubDate>Mon, 01 Mar 2010 11:51:38 -0600</pubDate></item><item><title>I'd like to think that PC's should be finding ways to save the world even in Heroic, although when they look back from high-paragon at what it took save the world the first time, they laugh and shake their head at how simple it seemed.</title><link>http://community.wizards.com/go/thread/view/75854/22477293/starting_LFR_PCs_at_higher_level?post_id=397357277#397357277</link><description>I'd like to think that PC's should be finding ways to save the world even in Heroic, although when they look back from high-paragon at what it took save the world the first time, they laugh and shake their head at how simple it seemed.</description><pubDate>Mon, 01 Mar 2010 11:25:16 -0600</pubDate></item></channel></rss>
