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							<channel><title>New Posts For Thread: 2/11/2013 MM: "Nuts &amp; Bolts: Initial Playtesting"</title><link>http://community.wizards.com/go/thread/view/75842/29760411/2112013_MM:_Nuts__Bolts:_Initial_Playtesting</link><description>This thread is for discussion of this week's Making Magic, which goes live Monday morning on magicthegathering.com.</description><item><title>I echo these sentiments entirely. As an admin of a site dedicated to custom cardset creation, these articles are gold dust to our community.</title><link>http://community.wizards.com/go/thread/view/75842/29760411/2112013_MM:_Nuts__Bolts:_Initial_Playtesting?post_id=529133261#529133261</link><description>I echo these sentiments entirely. As an admin of a site dedicated to custom cardset creation, these articles are gold dust to our community.</description><pubDate>Mon, 18 Feb 2013 06:05:54 -0600</pubDate></item><item><title>There's a reason that the correlation between power and rarity is a divisive issue. It's really simple.Concentrating power in cards of higher rarities is good for limited. Concentrating power evenly across rarity is good for constructed.The former is</title><link>http://community.wizards.com/go/thread/view/75842/29760411/2112013_MM:_Nuts__Bolts:_Initial_Playtesting?post_id=529074433#529074433</link><description>There's a reason that the correlation between power and rarity is a divisive issue. It's really simple.Concentrating power in cards of higher rarities is good for limited. Concentrating power evenly across rarity is good for constructed.The former is</description><pubDate>Fri, 15 Feb 2013 16:36:14 -0600</pubDate></item><item><title>I greatly enjoyed this article. I find it a great shame that this is only a yearly series.I'd also be interested in a series that is about what article 1 said the series would be about - the nitty gritty that we haven't hear about. Maybe this could b</title><link>http://community.wizards.com/go/thread/view/75842/29760411/2112013_MM:_Nuts__Bolts:_Initial_Playtesting?post_id=529059245#529059245</link><description>I greatly enjoyed this article. I find it a great shame that this is only a yearly series.I'd also be interested in a series that is about what article 1 said the series would be about - the nitty gritty that we haven't hear about. Maybe this could b</description><pubDate>Fri, 15 Feb 2013 09:06:45 -0600</pubDate></item><item><title>It's not like that. They don't care if a common is good enough or a rare is bad. However, rare tends to be more exciting to put powerful cards. In addition, there are cards that are pushed solely for Constructed, so they have no place except in mythi</title><link>http://community.wizards.com/go/thread/view/75842/29760411/2112013_MM:_Nuts__Bolts:_Initial_Playtesting?post_id=528998735#528998735</link><description>It's not like that. They don't care if a common is good enough or a rare is bad. However, rare tends to be more exciting to put powerful cards. In addition, there are cards that are pushed solely for Constructed, so they have no place except in mythi</description><pubDate>Wed, 13 Feb 2013 09:31:45 -0600</pubDate></item><item><title>First of all, I agree with you Mark that you should start at the common rarity. Not because mechanics should be present at this level, but because it's easier to find the heart of a mechanic if you limit yourself to other concerns than draft-capabili</title><link>http://community.wizards.com/go/thread/view/75842/29760411/2112013_MM:_Nuts__Bolts:_Initial_Playtesting?post_id=528994537#528994537</link><description>First of all, I agree with you Mark that you should start at the common rarity. Not because mechanics should be present at this level, but because it's easier to find the heart of a mechanic if you limit yourself to other concerns than draft-capabili</description><pubDate>Wed, 13 Feb 2013 06:06:03 -0600</pubDate></item></channel></rss>
