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							<channel><title>New Posts For Thread: Thoughts/Suggestions on my Mono-Green Deck?</title><link>http://community.wizards.com/go/thread/view/75842/29628677/ThoughtsSuggestions_on_my_Mono-Green_Deck</link><description>I've actually only started played in the last week, wiith a "Deck-Builder Toolkit," but I've quickly fallen in love with the game, and especially mono-green decks. I've won eight or nine out of ten matches with it, maybe a better percentage (of cours</description><item><title>You dont need 25 lands in this deck. 23 should do the trick and you should still try to get more mana elves</title><link>http://community.wizards.com/go/thread/view/75842/29628677/ThoughtsSuggestions_on_my_Mono-Green_Deck?post_id=528158089#528158089</link><description>You dont need 25 lands in this deck. 23 should do the trick and you should still try to get more mana elves</description><pubDate>Fri, 18 Jan 2013 05:56:45 -0600</pubDate></item><item><title>Welcome to the game and the boards, Gurran!I'm a fan of drawing more than one card a turn.  Green does this most easily via     Harmonize                                , but thematically through     Hunter's Insight                                 a</title><link>http://community.wizards.com/go/thread/view/75842/29628677/ThoughtsSuggestions_on_my_Mono-Green_Deck?post_id=528157183#528157183</link><description>Welcome to the game and the boards, Gurran!I'm a fan of drawing more than one card a turn.  Green does this most easily via     Harmonize                                , but thematically through     Hunter's Insight                                 a</description><pubDate>Fri, 18 Jan 2013 04:54:50 -0600</pubDate></item><item><title>My suggestion would be -2     ring of kalonia                                -2     bond beetle                                -2     naturalize                                And add in some more ramp spells which because your deck cares about the n</title><link>http://community.wizards.com/go/thread/view/75842/29628677/ThoughtsSuggestions_on_my_Mono-Green_Deck?post_id=528155735#528155735</link><description>My suggestion would be -2     ring of kalonia                                -2     bond beetle                                -2     naturalize                                And add in some more ramp spells which because your deck cares about the n</description><pubDate>Fri, 18 Jan 2013 02:35:56 -0600</pubDate></item><item><title>See, this is why I came to you guys. I'm getting a better understanding of how to build a good deck, and I haven't even heard of a lot of these cards (I told you I was new). This being the case, I've totally revamped my deck, although it still probab</title><link>http://community.wizards.com/go/thread/view/75842/29628677/ThoughtsSuggestions_on_my_Mono-Green_Deck?post_id=528090149#528090149</link><description>See, this is why I came to you guys. I'm getting a better understanding of how to build a good deck, and I haven't even heard of a lot of these cards (I told you I was new). This being the case, I've totally revamped my deck, although it still probab</description><pubDate>Tue, 15 Jan 2013 20:52:19 -0600</pubDate></item><item><title>green has no counterspells, sadly (well aside from stuff like     autumn's veil                                ). Green does 2 things well: ramp (build up manabase quickly) and creaturebased disenchants like acidic slime - dungrove elder might be an</title><link>http://community.wizards.com/go/thread/view/75842/29628677/ThoughtsSuggestions_on_my_Mono-Green_Deck?post_id=528081645#528081645</link><description>green has no counterspells, sadly (well aside from stuff like     autumn's veil                                ). Green does 2 things well: ramp (build up manabase quickly) and creaturebased disenchants like acidic slime - dungrove elder might be an</description><pubDate>Tue, 15 Jan 2013 15:06:55 -0600</pubDate></item></channel></rss>
