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							<channel><title>New Posts For Thread: Rest in Peace or Elixir of Immortality?</title><link>http://community.wizards.com/go/thread/view/75842/29604661/Rest_in_Peace_or_Elixir_of_Immortality</link><description>Which does everyone prefer in their Bant Control decks?  I feel like RIP and Drownyard wins the control matches. But Elixir wins the other matches. I am torn between which option is better right now. What is everyones opinion on both these cards ? An</description><item><title>One good point to RIP though is against flash with pike it just makes their guys weaklings with first strike.Being able to shutout other control decks that are running Elixir is just too good I have found. I have yet to play Reanimator with the RIP m</title><link>http://community.wizards.com/go/thread/view/75842/29604661/Rest_in_Peace_or_Elixir_of_Immortality?post_id=527631787#527631787</link><description>One good point to RIP though is against flash with pike it just makes their guys weaklings with first strike.Being able to shutout other control decks that are running Elixir is just too good I have found. I have yet to play Reanimator with the RIP m</description><pubDate>Mon, 31 Dec 2012 09:47:57 -0600</pubDate></item><item><title>There must be a lot of reasons of why it's bad, but in a Bant perspective     Memory's Journey                                 does quite ok for taking cards out of the sights of reanimators, plus it you can use it on yourself if targeted, by say...</title><link>http://community.wizards.com/go/thread/view/75842/29604661/Rest_in_Peace_or_Elixir_of_Immortality?post_id=527623157#527623157</link><description>There must be a lot of reasons of why it's bad, but in a Bant perspective     Memory's Journey                                 does quite ok for taking cards out of the sights of reanimators, plus it you can use it on yourself if targeted, by say...</description><pubDate>Sun, 30 Dec 2012 22:51:49 -0600</pubDate></item><item><title>To me it really depends on what my maindeck is doing. If I'm playing     Think Twice                                 and/or     Forbidden Alchemy                                , Rest in Peace is terrible- But if I'm just playing     Amass the Compon</title><link>http://community.wizards.com/go/thread/view/75842/29604661/Rest_in_Peace_or_Elixir_of_Immortality?post_id=527604153#527604153</link><description>To me it really depends on what my maindeck is doing. If I'm playing     Think Twice                                 and/or     Forbidden Alchemy                                , Rest in Peace is terrible- But if I'm just playing     Amass the Compon</description><pubDate>Sun, 30 Dec 2012 12:01:06 -0600</pubDate></item><item><title>@ B_F and I have posted my current decklist for Bant Control in the UW/x Thread.</title><link>http://community.wizards.com/go/thread/view/75842/29604661/Rest_in_Peace_or_Elixir_of_Immortality?post_id=527600619#527600619</link><description>@ B_F and I have posted my current decklist for Bant Control in the UW/x Thread.</description><pubDate>Sun, 30 Dec 2012 09:44:13 -0600</pubDate></item><item><title>I prefer Rest in Peace over Elixir.  There's splash damage against B/R aggro (running removal into Messenger, Gravecrawler) and also against UWR Flash (Snappy, Moorland Haunt, Runechanter's Pike).  Elixir doesn't do much work in those matchups.  In m</title><link>http://community.wizards.com/go/thread/view/75842/29604661/Rest_in_Peace_or_Elixir_of_Immortality?post_id=527569533#527569533</link><description>I prefer Rest in Peace over Elixir.  There's splash damage against B/R aggro (running removal into Messenger, Gravecrawler) and also against UWR Flash (Snappy, Moorland Haunt, Runechanter's Pike).  Elixir doesn't do much work in those matchups.  In m</description><pubDate>Sat, 29 Dec 2012 05:25:01 -0600</pubDate></item></channel></rss>
