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							<channel><title>New Posts For Thread: 07/06/2012 TWTW: "Summer Blockbusters (and Sleeper Hits)"</title><link>http://community.wizards.com/go/thread/view/75842/29219655/07062012_TWTW:_Summer_Blockbusters_(and_Sleeper_Hits)</link><description>This thread is for discussion of this week's The Week That Was, which goes live Friday morning on magicthegathering.com.</description><item><title>When an ability triggers it has to select it's targets then. I think the sequence should go Flicker starts resolving, creatures leave and return, abilities trigger (and must pick valid targets), game waits for Flicker to finish resolving before abili</title><link>http://community.wizards.com/go/thread/view/75842/29219655/07062012_TWTW:_Summer_Blockbusters_(and_Sleeper_Hits)?post_id=521606515#521606515</link><description>When an ability triggers it has to select it's targets then. I think the sequence should go Flicker starts resolving, creatures leave and return, abilities trigger (and must pick valid targets), game waits for Flicker to finish resolving before abili</description><pubDate>Fri, 06 Jul 2012 11:45:03 -0500</pubDate></item><item><title>When an ability triggers it has to select it's targets then. I think the sequence should go Flicker starts resolving, creatures leave and return, abilities trigger (and must pick valid targets), game waits for Flicker to finish resolving before abili</title><link>http://community.wizards.com/go/thread/view/75842/29219655/07062012_TWTW:_Summer_Blockbusters_(and_Sleeper_Hits)?post_id=521603931#521603931</link><description>When an ability triggers it has to select it's targets then. I think the sequence should go Flicker starts resolving, creatures leave and return, abilities trigger (and must pick valid targets), game waits for Flicker to finish resolving before abili</description><pubDate>Fri, 06 Jul 2012 10:14:56 -0500</pubDate></item><item><title>I'm still skeptical monoblack control will be viable. It could be primary black control-mostly black, with some support from the other colors, but i don't think it has enough finishers. Griselbrand is the only exception.</title><link>http://community.wizards.com/go/thread/view/75842/29219655/07062012_TWTW:_Summer_Blockbusters_(and_Sleeper_Hits)?post_id=521601595#521601595</link><description>I'm still skeptical monoblack control will be viable. It could be primary black control-mostly black, with some support from the other colors, but i don't think it has enough finishers. Griselbrand is the only exception.</description><pubDate>Fri, 06 Jul 2012 09:20:01 -0500</pubDate></item><item><title>Yes, but as far as I can tell by the time you have to pick targets, the Flicker is already in the graveyard. While abilties can trigger during the resolution of spells or abilities, they'll wait until those are done until anything actually is done ab</title><link>http://community.wizards.com/go/thread/view/75842/29219655/07062012_TWTW:_Summer_Blockbusters_(and_Sleeper_Hits)?post_id=521598065#521598065</link><description>Yes, but as far as I can tell by the time you have to pick targets, the Flicker is already in the graveyard. While abilties can trigger during the resolution of spells or abilities, they'll wait until those are done until anything actually is done ab</description><pubDate>Fri, 06 Jul 2012 07:37:45 -0500</pubDate></item><item><title>Isn't Ghostly Flicker still on the stack when the creatures it targets return to play, making the Ghostly Flicker combo inoperable unless you have two of them?</title><link>http://community.wizards.com/go/thread/view/75842/29219655/07062012_TWTW:_Summer_Blockbusters_(and_Sleeper_Hits)?post_id=521597791#521597791</link><description>Isn't Ghostly Flicker still on the stack when the creatures it targets return to play, making the Ghostly Flicker combo inoperable unless you have two of them?</description><pubDate>Fri, 06 Jul 2012 07:28:17 -0500</pubDate></item></channel></rss>
