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							<channel><title>New Posts For Thread: 6/18/2012 MM: "To Each Their Own"</title><link>http://community.wizards.com/go/thread/view/75842/29184549/6182012_MM:_To_Each_Their_Own</link><description>This thread is for discussion of this week's Making Magic, which goes live Monday morning on magicthegathering.com.</description><item><title>For me, I got interested in playing when I saw a group of kids in middle school playing at lunch.  I was curious about the game and one of the players encouraged me to sit and watch.  He did ask me to not interrupt during the game, since they wanted</title><link>http://community.wizards.com/go/thread/view/75842/29184549/6182012_MM:_To_Each_Their_Own?post_id=520967537#520967537</link><description>For me, I got interested in playing when I saw a group of kids in middle school playing at lunch.  I was curious about the game and one of the players encouraged me to sit and watch.  He did ask me to not interrupt during the game, since they wanted</description><pubDate>Mon, 18 Jun 2012 13:09:14 -0500</pubDate></item><item><title>I liked this article. Why? Because it was practical. Other things that happen on this column (while they are most certainly interesting) are just interesting diversions. Also, the best way to teach someone is to grab an unedited intro deck. They usua</title><link>http://community.wizards.com/go/thread/view/75842/29184549/6182012_MM:_To_Each_Their_Own?post_id=520961015#520961015</link><description>I liked this article. Why? Because it was practical. Other things that happen on this column (while they are most certainly interesting) are just interesting diversions. Also, the best way to teach someone is to grab an unedited intro deck. They usua</description><pubDate>Mon, 18 Jun 2012 10:03:34 -0500</pubDate></item><item><title>Personally, I've found the single best thing you can do to maintain interest is to play a handful of games with someone, and then give them a stack of cards to take home.  Maybe even let them pick the color: "You want to make a green deck?  Here you</title><link>http://community.wizards.com/go/thread/view/75842/29184549/6182012_MM:_To_Each_Their_Own?post_id=520960513#520960513</link><description>Personally, I've found the single best thing you can do to maintain interest is to play a handful of games with someone, and then give them a stack of cards to take home.  Maybe even let them pick the color: "You want to make a green deck?  Here you</description><pubDate>Mon, 18 Jun 2012 09:49:47 -0500</pubDate></item><item><title>June, 2012...and here we shall dwell, over the rising lessons and the fresh noobs!A day may come when Magic Religion shall reach the corners of this world. With M*Ro as our preacher we shall be MTG missionaries in the name of WotC Church!  Let it beg</title><link>http://community.wizards.com/go/thread/view/75842/29184549/6182012_MM:_To_Each_Their_Own?post_id=520960505#520960505</link><description>June, 2012...and here we shall dwell, over the rising lessons and the fresh noobs!A day may come when Magic Religion shall reach the corners of this world. With M*Ro as our preacher we shall be MTG missionaries in the name of WotC Church!  Let it beg</description><pubDate>Mon, 18 Jun 2012 09:49:42 -0500</pubDate></item><item><title>Oh, definitely. Most people I introduce to Magic get interested by the sheer amount of action in a 6+ person Commander game. That said, when it's time to start teaching I start with my set of decks from the most recent set made out of mainly commons/</title><link>http://community.wizards.com/go/thread/view/75842/29184549/6182012_MM:_To_Each_Their_Own?post_id=520959803#520959803</link><description>Oh, definitely. Most people I introduce to Magic get interested by the sheer amount of action in a 6+ person Commander game. That said, when it's time to start teaching I start with my set of decks from the most recent set made out of mainly commons/</description><pubDate>Mon, 18 Jun 2012 09:30:20 -0500</pubDate></item></channel></rss>
