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							<channel><title>New Posts For Thread: 02/15/2012 Stf: "Sympathy for the Devils"</title><link>http://community.wizards.com/go/thread/view/75842/28919613/02152012_Stf:_Sympathy_for_the_Devils</link><description>This thread is for discussion of this week's Savor the Flavor, which goes live Wednesday morning on magicthegathering.com.</description><item><title>Whenever I think of a planeswalker (ie player) taking damage from a creature, I always think back to a short story from the Magic: The Gathering Pocket Players Guide, that described a duel between two planeswalkers. In the story, everytime the main c</title><link>http://community.wizards.com/go/thread/view/75842/28919613/02152012_Stf:_Sympathy_for_the_Devils?post_id=516447051#516447051</link><description>Whenever I think of a planeswalker (ie player) taking damage from a creature, I always think back to a short story from the Magic: The Gathering Pocket Players Guide, that described a duel between two planeswalkers. In the story, everytime the main c</description><pubDate>Thu, 16 Feb 2012 17:13:09 -0600</pubDate></item><item><title>This comes up a few time in novels. In fact, I remember a duel scene from the first Magic novel, Arena, in which the protagonist, a wiard named Garth decided to run right past teh skirmishing creatures and give his opponent a good swift kick. Being k</title><link>http://community.wizards.com/go/thread/view/75842/28919613/02152012_Stf:_Sympathy_for_the_Devils?post_id=516407245#516407245</link><description>This comes up a few time in novels. In fact, I remember a duel scene from the first Magic novel, Arena, in which the protagonist, a wiard named Garth decided to run right past teh skirmishing creatures and give his opponent a good swift kick. Being k</description><pubDate>Wed, 15 Feb 2012 18:55:08 -0600</pubDate></item><item><title>I can do one better and imagine a     Demon Child                                 that doesn't look like an imp! The concept of players (as planeswalkers) doing damage makes me think of some sort of mechanic that's a cross between buyback and epic, r</title><link>http://community.wizards.com/go/thread/view/75842/28919613/02152012_Stf:_Sympathy_for_the_Devils?post_id=516402259#516402259</link><description>I can do one better and imagine a     Demon Child                                 that doesn't look like an imp! The concept of players (as planeswalkers) doing damage makes me think of some sort of mechanic that's a cross between buyback and epic, r</description><pubDate>Wed, 15 Feb 2012 16:55:52 -0600</pubDate></item><item><title>It seems like Innistrad is to Magic as Raveloft is to D&amp;D: it's still the same fantasy game, just with a thick coating of horror tribute. In D&amp;D, you still had armored warriors, barbarians, and bards, all wielding +2 weapons and carrying scrolls and</title><link>http://community.wizards.com/go/thread/view/75842/28919613/02152012_Stf:_Sympathy_for_the_Devils?post_id=516396515#516396515</link><description>It seems like Innistrad is to Magic as Raveloft is to D&amp;D: it's still the same fantasy game, just with a thick coating of horror tribute. In D&amp;D, you still had armored warriors, barbarians, and bards, all wielding +2 weapons and carrying scrolls and</description><pubDate>Wed, 15 Feb 2012 14:59:59 -0600</pubDate></item><item><title>Imps in Magic have been defined as Black-aligned, so they couldn't have used them for the small Red creature type. Furthermore, they almost always have flying, which greatly limits the number of them you can do in Red at common and uncommon.</title><link>http://community.wizards.com/go/thread/view/75842/28919613/02152012_Stf:_Sympathy_for_the_Devils?post_id=516396069#516396069</link><description>Imps in Magic have been defined as Black-aligned, so they couldn't have used them for the small Red creature type. Furthermore, they almost always have flying, which greatly limits the number of them you can do in Red at common and uncommon.</description><pubDate>Wed, 15 Feb 2012 14:52:31 -0600</pubDate></item></channel></rss>
