Results for tag: writing
Posted by: JPDavis on Feb 16, 2010 at 01:34:33 AM
Being creeped out is not my usual state, in fact, should there be anything fitting the description of creepy in my vicinity one will find me moving steadily in its direction to get a better look. Honestly, I would be the most boring ghosthunter in television history with my own show, walking into the dark, eager to stand face to face with the ghost that I just found out was a dumb ol' shadow. But occasionally I'll see a movie or read a book that sticks in my head, a few examples are here tiny.cc/LnbV6 in the latest Author Roundtable with the Forgotten Realms writin' crew.
Posted by: JPDavis on Feb 14, 2010 at 12:52:31 AM
To expand upon my answer in the latest Author Roundtable (found here: community.wizards.com/wotc_vetanda/blog/... ), I have given in to the pleas for a recount from all the other monsters in every Monster Manual I own. So I decided upon a top ten, all with a combination of features I enjoy in the game and in fiction...and maybe even a couple to appear sometime soon, hmmm...
Posted by: WotC_Bruce on Jan 31, 2010 at 11:04:50 AM
I love to read, and as I was recently surprised to find out, I love to read ebooks on my phone; the fit is just right. Which means, I love ebooks. As an author of a few novels, with hopefully many more on the horizon, I'm interested in seeing my novels come out in this format. However, all is not rosy in the world of ebook publishing.
Last Friday, Amazon.com unilaterally pulled most or all of Macmillan's...
Posted by: eriksdb on Jan 30, 2010 at 02:44:01 PM
I just thought I'd take this opportunity to give a shout-out to my hard-working and heavy-weight-to-bear editor, Susan Morris, also known on these boards as Vetanda.
Susan is the editor of the recent Realms of the Dead anthology (which includes a story by yours truly), as well as numerous other Realms pieces of the last five or so years (most of the anthologies such as Realms of War and Best of Ed, for instance, as well as the entirety of the Eddie Presents Waterdeep series, my previous Realms novels, and at least half of all Realms novels that show up on the shelf). Hard-working, like I said.
She also makes time for her own work, including the various practical guides, the most recent of which is--I believe--A Practical Guide to Wizardry.
She's also putting together an ongoing "WWYFFRAD?"...
Posted by: eriksdb on Jan 28, 2010 at 11:10:53 AM
People often ask me how to go about naming their characters, whether in writing, in gaming, or whatever.
Posted by: walterhisownself on Jan 24, 2010 at 09:36:50 AM
Posted by: eriksdb on Jan 23, 2010 at 11:54:16 PM
So this is mostly an instruction about how to write bad guys, but it goes for lots of things: DMing effective evil NPCs, directing bad guys in movies, trying to take over the world yourself in your spare time, etc.
The first rule about writing bad guys is that they *aren't all bad*.
If you make a villain who is all-evil, all-the-time, that's boring.
If you make a villain who has absolutely no redeeming qualities, that's boring.
If you make a villain who does evil just because it's evil, that's boring.
(There are, of course, exceptions to this, but generally speaking, an evil-for-evil's-sake, completely-utterly-psychopathic monster is only really usable as a parody of itself [see Xykon, Order of the Stick].)
The more your audience relates to the villain, the more effective the villain is,...
Posted by: SusanJMorris on Dec 21, 2009 at 11:33:21 AM
Sometimes the holidays give us a bit of extra cheer in the form of a Google Alert on a book we've written. I can't even express how happy the story [copied and linked below] makes me. Families like this are exactly the reason I wrote A Practical Guide to Faeries. It is so encouraging. It really makes me feel as though I am connecting with people through my writing--something I've always aspired to do. Thanks, Sherrie!
From a post entitled "Believe" on solvangsherrie.blogspot.com/2009/12/beli...:
My daughter asked if I believe in faeries. Because she's pretty sure she is one. She just hasn't figured out the flying part yet.
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