Results for tag: dragons
Posted by: talien3 on Sep 2, 2012 at 02:55:22 PM
Dungeons & Dragons is a game beloved by its fans. A game that brings family and friends together, creates communities, societies and sub-cultures. D&D teaches. We have heard countless stories of gamers who have delved deeper, studying history, language, science and math purely for the desire to be better players. Gamers have created lifelong friendships because of this game and come in all walks of life; firefighters, educators, computer programmers, entrepreneurs, and yes, even a few documentary film-makers.
We need to interview people all over the country, find folks who were there at its creation, talk to experts to explain to us why this is such an important game. We also have archival footage to find and pay for. Once we get it "into the can", we then have to cut all of that footage...
Posted by: Darge on Aug 30, 2012 at 10:57:40 AM
Hey guys, I haven't been on the page in a while so heres a brief wrap up of the team just for those who were interested.
Ramulis Polis - lvl 10 Half-Elf Sorcerer (Leader)
Leokas Silverkin - lvl 9 Half-Elf Druid
Tyrion Horvath - lvl 9 Human Ranger
Nasoj - lvl 9 Human War Domain Cleric
Altheas Dior - lvl 8 Human Fighter
Attilius - lvl 6 Elf Rogue
Ulfric - lvl 5 Barbarian
To those who find this interesting, at some point I will write a full synopsis of our campaign. It's very interesting I must say. It is my first campaign and it surely will not be forgotten. We have lost some players along the way but the story still lives on. Our DM is amazing with his story telling abilities and his creativity.
If anyone has any comments or suggestions, please feel free to do so. Comment, message me, add your own...
Posted by: Dreamstryder on Aug 2, 2012 at 08:34:19 PM
What follows is how I prepared the May 24th D&D Next playtest materials for play as DM: how I "unboxed" the adventure.
First, the Bestiary.
I appreciate that paragraphs (namely, the Legend and Lore ones) are given to aspects of evil humanoid cultures other than how inhumane or what flavor of jerk they are. The goblins' somewhat tragic underdog niche, the hobgoblins' discipline and devotion, and orcs' superstition were fun to read and role-play. These humanoids were undeniably unsympathetic and brutish, but they also had a story as people, they weren't XP-bag bogeys that only lived to die on the end of a sword.
This aspect of them was necessary to make Caves of Chaos as flexible as it was; the group I DMed actually allied with the goblins and then hobgoblins and coordinated raids with them ...
Posted by: Darge on Jul 13, 2012 at 08:26:41 PM
So tomorrow the campaign continues. A new member is joing us. Our Ranger's, Tyrion's, younger brother will enter with his first ever character. His name, race, and stats are unknown to me but I do know he is a Roque.
To help you visualize our group we have:
A level 6 Half-Elf Druid (who died but was rezzed and should actually be level 7). Thats me.
A level 8 Half-Elf Sorcerer.
A level 8 Human Cleric.
A level 5 Human Ranger.
A level 2/3 _____ Barbarian. I dont remember his race at the moment.
A level 4 Half-Elf Sorcerer.
A level 4 Human Fighter.
And now our new Rogue.
Lets see how tomorrow blesses us. =]
Posted by: Kiel667 on Jul 10, 2012 at 10:15:25 PM
I made a 4-page character creation tool that allows you to make a functional 4e character in a matter of moments!
I love 4e, but I've always disliked how long it takes to make a character from scratch. Plus, while the online character builder is fast, it wastes a lot of ink and paper. This little tool lets you make a functional 4e character with just some paper, dice, and a pencil!
Check it out on my tumblr, Dungeons & Donuts!
Plus, here's a preview of the first page:
Posted by: ThorneRose on Jul 7, 2012 at 12:26:54 AM
Outside the Caves of Chaos
Caera felt the power in the crystal pitcher reaching for her, begging like a lover locked out in the rain to be let in, to fulfill her every wish. It took more strength then she thought possible, took a strength she couldn’t realize she possessed until that moment, and even then the temptation was so strong. Fighting against it’s pull she began the long road back, her heart aching as much as her head, the need of the pitcher a constant whine digging into her resolve like a dwarven drill.
And that was just the vessel she was touching. The others were like noisy children in the back of her mind, clamoring for some of the attention as she doted on the precious pitcher and its wealth of power. Amidst the chaos of her thoughts and the constant need...
Posted by: Daethon on Jun 6, 2012 at 09:38:54 PM
So this week, our party consisted of a drow warlock (me), a half-orc slayer, eladrin wizard, eladrin ? sorceress, and an elf thief. I didn't heal up to full so the warpriest could heal me and the few healing surges I had left would be stretched out a little, but alas, he was not here this week. Thus the first hit in the game drops me to 4 hp! The encounter wasn't that bad, though. We were in a crypt and the drow leader activated a mist to animate the dead. We were allowed to spend actions every round to make an Arcane check to delay the mist. We managed to successfully delay the mist every round until the DM decided it was dissipated, as the battle was over. There were a few drow archers, but they didn't amount to much. All and all,...
Posted by: Kauldron on Jun 5, 2012 at 10:47:08 PM
Well, it has been one of those back to the grindstone kind of days. Now that the testing of Assassin's of Ordenell is complete, it is time to finish up Mordakai's Madness. to which I must say the feedback we got from Assassin's had a lot of influence in the edits we have done.
Now I have to ask a questions, but first the reason for this question. I like to write, I enjoy coming up with stories. When I make my home campaigns I try to make it flow like a story or movie. With that said, I want to know what Players and DMs feeling are on storylines. I generally start with the storyline and add a little with each encounter. I use the story to give the PCs something to imagine, but try not to overwhelm them. the first 2 or 3 pages are story line ...
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