Posted by:
mightyeroc
on Jan 13, 2012 at 09:10:35 PM
As a kid comics like this:  and the Planet of the Apes movies, and Logan's Run movie and TV show had a big hold on my brain. Then I found this one day while visiting the Paperback Booksmith in my local mall. Hoping to score a new AD&D item I am bewildered by:  LORDS OF LIGHT!!!!!! By Thundarr's SUNSWORD my RPG prayers were answered!!! It was late '83 early '84 when this fell into my hands! This version is by far my favorite. And I alwys find myself drifting back to it. Currently I'm working on updating a version of the adventure booklet to GW4e. Watch out!...
Posted by:
mightyeroc
on Jan 12, 2012 at 07:42:07 PM
So we played "Steading Of the Iron King" last weekend. Overall it went well. The Players agreed they all enjoyed themselves and like the game.
I felt I forgot and messed up tons of stuff; ALPHA FLUX on a roll of a 1!!!, but nobody noticed and felt it had no impact on play!
SO.... I feel pretty good, you can check out the write up of our adventures over at the Group: Flori-Duh Gammarauders.
Love me some Gamma World.
Posted by:
Abmage
on Jan 11, 2012 at 05:40:47 PM
I thought it might be cool to incorporate a morality system into the game that would determine your alignment. Alot of times i'll make a character or my group will make characters that are say, lawfull good, but when playing they'll sometimes commit a lawfull evil or even chaotic evil act. So this morality system would be based on scores, so if my lawfull good character steals something, thats maybe -5 points on my morality, wich would lower my alignment, slowly but surley, towards neutral good or just neutral. Where as if my lawfull good charater sees a commoner, runs up to him, plunges a dagger into his eye, knees him in the nuts then sings a twisted song while pissing on their corpse, thats a chaotic evil act and would drastically drop my morality score and put it somewhere in the evil...
Posted by:
DoctorBadWolf
on Jan 10, 2012 at 11:31:26 AM
Playtesting is good, and I'm sure we'll all be doing some amount of it over the next year. That's awesome, and I really can't wait. In the meantime, we should also be looking at diverse RPGs and really getting a handle on what we like and dislike in a roleplaying game. It's not enough to know what we've liked in DnD, we've got to get a handle on what things contribute most to making a solid RPG. Especially if the goal of dndnext is to make something that supports the desires of everyone from the old "DnD as a Chainmail Hack" days all the way to 4e.
That's one helluva tall order, but I think we can do it. So, here are some recomendations that I think will help us all get a better handle on what we're looking at, and what we could do.
Old School Hack has some very innovative takes on core...
Posted by:
joshupetersen
on Jan 9, 2012 at 07:07:59 PM
Here, I was expecting to have another year or two before hearing this announcement about work beginning on the latest incarnation of D&D. What interestes me is the fact that they're also saying they're going to listen to the community a lot more this go-around.
Thing is... I've been writing my own gaming system since 1999, and specifically listening to community about existing roleplaying games, their strengths and weaknesses, and it's design, and it's well on it's way to being publishable (just have a few more chapters to finish.) I've torn down and rebuilt the system ... we're talking complete system re-write here... for the purposes of increasing capability and streamlining... about 10 times.
At this point, many of my friends who have played, have commented that it's better than ANY D&D...
Posted by:
RomanTorres
on Jan 9, 2012 at 07:35:41 PM
Hello, all! Like many people in this community, I heard the announcement of the next iteration of Dungeons & Dragons, and could not stay away. I began gaming in 1982 with Star Frontiers and the D&D Basic red box, and for the past nine years I've been the Teen Librarian at my local library. In that time, I've created and run an award-winning graphic novel discussion group for teens, I was named one of four Librarian Superheroes in a nationwide contest at the 2011 American Library Association convention ( take a look at my award--a lunchbox with my superhero identity and face on it!), and I've written Read On ... Science Fiction: Reading Lists for Every Taste. And while all the libraries around me have emphasized video games, I've promoted and run tabletop role-playing games with the teens in...
Posted by:
mightyeroc
on Jan 5, 2012 at 08:58:31 PM
After the Big Mistake, most of southern Flori-Duh was now under 10-15ft of ocean at high tide.  Florida of the 21st century has been replaced by one formed of many different dimensional realities vying for dominance! The Alpha-Flux not only changes certain individuals but can also sometimes alter the landscape around you. A few courageous (or stupid) individuals have banded together and now roam the shattered lands of Flori-Duh. Seeking out knowledge of different realities and the wondrous OMEGA-TECH!! Trading in junk and scrap for ammo and rations to survive another day in these mutant monster infested swamplands, these GAMMARAUDERS will face challenges no one else could face, and will probably die in the process. Welcome to the first official installment of the on-going Flori-Duh GW4e campaign,...
Posted by:
mightyeroc
on Jan 5, 2012 at 08:08:06 PM
OK! Looks like I have at least 2 PC's lined up maybe 3. I will be running the adventure from the Main rulebook.
The only GW4e I have run so far was Trouble in Freesboro, which I changed to "Trouble in Hillsboro" so it would fit into my Flori-Duh GW campaign.
I have used the "Hometown, Gamma Terra" article from Dungeon #185 to help me Gammaize my local area. I will be setting the Iron King somewhere suitable as well.
So far I have a Hawkoid/Pyrokinetic and a radioactive/Mind coercer, with a possible Pyrokinetic/speedster as well. If my daughter is feeling the urge she will play her Miniature/felinoid.
Posted by:
Darth_Jerrod
on Dec 22, 2011 at 05:51:49 PM
Welcome to a holiday special that is entirely inspired by that evil creature known as the Unicorn. From the large ranches just outside Fallcrest is the well known Radiant Farms run by the clergy of the church of the sun god Pelor himself.  At Radiant Farms they go to great lengths to ensure you know they use every part of the unicorn. Nothing goes to waste to seal in that magical goodness, unlike their competitors from the lowers Quays. As one customer noted on the company website. "What the freak does an evil bard know about cannin up deadly Unicorns? I will tell ya! absolutely nuttin!" - Geoffrey  Radiant Farms also does not add artificial unicorn horns. No sir, they use only the 100% kind unlike our competitors who round up scores of normal horses with fake wooden horns. Our freshly packed ...
Posted by:
Darth_Jerrod
on Dec 11, 2011 at 10:17:27 PM
Recap: The group had completed a battle at the gates of Gardmore Abbey and Ronin the party leader went off to find Luusi. She made demands that Ren admit to his lies he spread following a past incident. While looking for a Unicorn her and Ronin discover what appeared to be an old woman which turned out to be Rort the Tombripper from Kiris Dahn. When he discovered they no longer possessed Nightbringer he teleported them to an unknown location.
The rest of the party sat near the Abbey waiting impatiently for Luusi and Ronin's return. Several Worg riders arrive and inform the group their friends are held captive and if they give over Nightbringer they will take them to them and set them free. No dice and the party refuses even with the threat of their friends loosing their lives. The lead rider...
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