Results for tag: Adventure
Posted by: Brigadoon on Apr 3, 2011 at 06:54:50 PM
The Virtual Table is not just a tool to let someone a few towns away join an adventure over the Internt. I can picture this as a major enhancement to the gameing experience. Picture this...
Five players sit around the table. Each with either a tablet running the Droid operating system or an Ipad. The DM is at the head of the table with his or her laptop. Each palyer is connected to the Internet through the house Wifi. Each player has access to the Virtual Table. The DM has a projector attached to the laptop and is projecting the Virtual Table on the wall. Everyone has a large view of the Map allowing them to focus on their own play on their individual device.
Technically challanged individuals without a device (Old School) can still take advantage of the Virtual Map through the DM. Paper,...
Posted by: Brigadoon on Apr 3, 2011 at 07:07:40 AM
Began a new 4e campain yesterday using the Scales of War path.
Characters were generated with the D&D Insider Character Generator. I am a Linux user so I'm a little disappointed that Wizards decided to use Microsoft Silverlight to power the on-line application. Unfortunately it does not run with the Linux equivalent called Moonlight. Fortunately I have a shell of Windows XP that I can run through VirtualBox.
I have to admit that I like the way the characters are more balanced out. This was a 1st level campain and the Wizard didn't blow over with a single sneeze. In the older releases of D&D (1e, 2e, 3e & 3.5e) the weaker players (Wizard & rouge) would usually end up dead or unconcious after the early fights. The new balanced out characters can actually take a few hits and dish it out...
Posted by: Tiger_Dave on Mar 19, 2011 at 04:55:58 PM
ELDRITCH DOWNS ADVENTURING COMPANY
Posted by: theunknownreturns on Mar 12, 2011 at 11:18:26 PM
In our continuing search for something fun and new we came across an interesting concept in a magazine. It said play in a different time. It gave ideas on what to change and how to do it. If I could remember that particular edition number of Dragon, I believe, I would pass it on because it had some good info. I’ll pass on to you what we did and how it worked out for my group, and, as always, there are serious issues that only ever seem to plague us.
Kings of the Stone Age
Our DM decided that it would be interesting if we played a Stone Age game. It meant first of all, that we had to adjust our weapons and inventory. We ditched everything that had metal in it, or at least made sure that they were made of more primitive materials. Those that were adjusted like this usually received...
Posted by: Krispieman on Jan 4, 2011 at 05:43:55 PM
Combat continues from where we left off.
Burshj conjured forth a spirit of Athas near the spiders and Sirad and Tani to give them some extra protection. As both spiders got back on their feet, one used his body to reflect some more of the suns rays, pushing Sirad back a bit. Tani, however, was unaffected by the spider's attempt to blind him. The other spider bit Sirad, poisoning him.
Posted by: Krispieman on Dec 28, 2010 at 05:17:31 PM
The session started right where session 1 left off, at the end of combat. The group quickly riffled through their ambushers' belongings, finding mostly clubs, but also a sack of 400 silver coins, each stamped with the sigil of a roaring lion, upon the bearded man's body, as well as an amulet with the same roaring lion symbol.
Akmenos immediately recognized the symbol, and a brief look towards Myzaid confirmed that she also knows its origin, Urik. They quickly came to the conclusion that the bearded man must have been one of Hamanu's Templars. Tani remembered stories from his gladiator days about the Urikite army, and how it contains elite strike teams made up of Half-Giants and Halflings. Adding up all this information, the PCs concluded that the Lion God, as Hamanu is also...
Posted by: quid.tu.facis on Dec 24, 2010 at 02:00:12 AM
The Unspoken Tower is a delve for (1-8) 1st level adventurers. The link opens a new window to the full adventure posted on the Foggy Bog Manor group page and as more adventures are written up for the campaign they too will be added.
The adventure has roughly 7,693 words. It consists of 7 combat encounters, 3 non-combat skill challenge encounters, and 1 minor skill challenge in a combat encounter.
All the monsters and treasures can be found in the online compendium but the appendix also has a list of monsters and treasures with their published sources.
New adventures will be added to the Campaign Zenobaal wiki page out of the Foggy Bog Manor group....
Posted by: Krispieman on Dec 23, 2010 at 08:04:11 PM
The characters already know each other from two previous excursions (Sand Raiders story in the back of the DSCS, and a small story I made up myself), but I'll present them here so you, the reader, also know the cast.
Akmenos Tiefling Warlord
The first session was, as it should be, introductory.
The last week had been unusually hot, even when judged by Athasian standards. Toothcutters' activity had also seen a slight decline, thanks to the PCs eliminating a key cell led by an Id Fiend, but had by no means disappeared. The Elven band of thieves were still the biggest players in the Warrens of Tyr, even though word had reached Tani...
Posted by: WotC_Microbless on Dec 13, 2010 at 03:02:27 PM
The title has to be huge, it's EPIC. It was a celebration of just all around geekery. There were board games, role playing games, video games, and even a Magic The Gathering Draft! This was all held at the AFK Tavern in Everett, WA. There was a ton of great games running. Bruce Cordell, Chris Simms, Logan Bonner, and Greg Bilsland were among a few of the GMs running adventures. Many of which were custom made for this event!
Now I've been working on my own long term Gamma World adventure, but being part of the crew that helped start Epic Game Day I wanted to contribute something myself. Thus began work on my Christmas themed adventure.
The feedback I got was awesome....
Posted by: quid.tu.facis on Dec 13, 2010 at 01:47:45 AM
Legend has it on the outskirts of Foggy Bog there is lunatic sage who once lived in Sigil. The sage did unspeakable things, even by the standards of that city. A call went out for his life to end slowly and painfully, so the sage struck a bargain with a demon. The demon broke the home of the lunatic sage off from Sigil and with it all the portals in the home. No one knows what the sage gave up in return. They say the sage betrayed the demon somehow and has locked it away until it releases the lunatic from his bargain.
Now that itself might be a good tale worth a copper piece, but you see out there, out there in the vast wilderness close to Foggy Bog there...
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