Posted by:
Prom
on Apr 21, 2012 at 07:25:23 AM
Star Wars FATE RPG
 A long time ago in a Galaxy far, far away..... heroes developed a fate. The FATE system is an open gaming license product that you can get free online. What a shocking idea, but how cool for RPG fans. Evil Hat Productions first put out the FATE system, which means 'Fantastic Adventures in Tabletop Entertainment' in 2003; it was written by Fred Hicks and Robert Donoghue. The system of play is very different to d20, Saga or D6. You can use props and miniatures if you like, but you don't need them. You will only need one type of dice, a fudge dice or D6. The player is encouraged to affect and provided ideas to the game-master about what will happen during the adventure. It is a character driven system where success and failure are encouraged, whatever makes...
Posted by:
tierven
on Mar 17, 2012 at 05:14:36 PM
Here is an explanation why I hadn't posted to my main site for three months. tierven.blogspot.com/2012/03/oops-i-kind...
Posted by:
Khilkhameth
on Mar 13, 2012 at 06:37:28 PM
From 13th March,2008:
No messing around this time. Meth goes to see her son while the rest of the group head straight for the Scions of Skywalker, where a feast is held in their honour. Sabat manages to gulp down a whole bantha leg (Storge's natural 20 rolling skills pay off once more), winning the admiration of those who had previously written him off as a heretic.
Noogar takes the 'prototype' from them as a focus through which to scry on the whereabouts of Doktor Das. He narrows down the search to the planet Naboo, with a free warning that the spherical device should not be opened.
A brief argument of the merits of opening versus not opening the prototype ensues to cover the hyperdrive journey to Naboo, the party leaving Meth behind as she wishes to stay with her son.
Naboo has changed...
Posted by:
Khilkhameth
on Mar 12, 2012 at 10:00:44 PM
From 6th March, 2008:
Accompanying the stormtroopers without a fight (yes, I was surprised too), the team is taken to the central Imperial government building, to be met in the lobby by a certain Mas Amedda (he was in the movies, don'tchaknow). He takes them upwards in a lift to the hundredth floor, all the while chatting happily about his bid to be elected as leader of the Imperial Remnant, and usher in a new age of alien tolerance.
He leaves them with Grand Admiral Pellaeon (he wasn't in the movies, no), who orders the ysalamiri taken from his office during the talk, as a sign of trust. The admiral reveals that it had been he that cancelled the bounty on their heads and raised the higher 'preferably alive' fee. Their run-ins with the Inquisitoris are of interest to him, and when they gave...
Posted by:
Khilkhameth
on Mar 5, 2012 at 07:54:44 PM
From 28th February, 2008:
Things are arranged. They have to find Doktor Das, man behind the construction of the Yavin shield. Pros and cons are argued for various plans (sneaking into Imperial Remnant space selling wood, or medical supplies, or holovids), and at one point the team are this close (imagine me holding finger and thumb almost touching, here) to knocking up some lesbian stormtrooper porn featuring Meth and Landola (but leaving the helmets on, to retain anonymity). The plans are conceived as a cover story, but somewhere along the way the idea of profit interrupts...
In the end, they return to Coruscant, where RX and his own growing criminal empire acquire some excess factory stock of holovids, of the variety that were likely to be censored if not outright banned...
Posted by:
Khilkhameth
on Feb 21, 2012 at 08:17:09 PM
From 22nd February, 2008:
Momaw Sabat (as his name is correctly spelt) had his little discussion with Cint Verf. None know what passed between them, but they return to the main group to find them taking belts and grenades (always wit' the grenades) from the bounty hunters, both living and dead.
Verf's torture at the hands of Inquisitor Boleth had allowed him to learn something of the man's plans (when Athos got tired of cackling maniacally). Imperial technology had thrown an inpenetrable shield up around Yavin IV, cutting the Jedi off from the galaxy. After losing his eye, the quarren had been released to hunt down his former partner and comrades, but seems to have gotten over that now. Mostly.
A jawa emerges from the treeline, announcing himself (to those few that can speaka da jawa lingo)...
Posted by:
Prom
on Feb 9, 2012 at 12:45:15 PM
Star Wars Roleplaying Revised Core Rules
 I've been slowly collecting material for the older version of the Star Wars Roleplay game. It's always nice to see what has been done in the past. The resources you find here will grow over the next month, so keep checking. You will find adventures, source material, even some D6 stuff. There's stuff I never thought I'd ever find, but with some very nice people contributing, it has been found. Hope it is helpful and may the force be with you. Click on the link below, www.mediafire.com/?dl4d437was5k3
Posted by:
Khilkhameth
on Feb 7, 2012 at 07:06:47 PM
14th February, 2008:
So, having narrowly avoided being caught in the detonating explosion of whatever-the-Hell-sort-of-place-that-was, the group find themselves facing off against XX_/X and a throaty group of assorted miscreants on speederbikes and on foot, prime among whom was Cint Verf. The now one-eyed quarran is twitching a bit and mentioning cutting things as he stands over Sabat.
Eks mentions how the status of the fugitives has been upgraded to 'wanted: alive', and so he's willing to take them in with a minimum amount of violence. Too bad for him to mention how he doesn't want to have to dismember them as he did with their old friend Ka'hul; that sort of thing just pushes Daur over the edge.
The Jedi tries to crush the 'droid with the Force, but finds his powers failing to manifest....
Posted by:
Khilkhameth
on Feb 2, 2012 at 08:58:41 PM
8th February, 2008: Firstly, for those who've been having trouble keeping track of exactly what our dramatical personages look like, this should clear things up. That's right, this campaign has spawned fanart! Front row, left to right: Assem Daur, human Jedi and collector of lightsabers, as played by big_blue_bear; Meth Nonchal, former Rebellion commando discovering her Force potential, as played by ash1977law; Momor Sabat, ithorian scoundrel and gunslinger, as played by Storge; Arex Threepio, noble protocol droid and crimelord, as played by tilteffect; Arex's minion, the jawa Nebit. Back row: YOON KAI, kel-dor bounty hunter (in disguise..?), as played by pearceyface.
Now, what was it that happened last session..?
A vicious firefight...
Posted by:
Khilkhameth
on Jan 24, 2012 at 08:34:24 PM
2nd February, 2008:
Sabat repented of his deception of the Scions of Skywalker (a non-sexist renaming of the sect was another of the suggestions he made), admitting that he made up the whole 'Luke Skywalker had three arms' schtick.
Grateful of his eventual honesty, but angered by his initial lies, they decide to teach him a little lesson, pegging him out in the hot desert sun of Tattooine for a day. His repeated attempts to escape his just punishment (eventually aided by Yoon-Kai) sees the cultists eventually lose all patience with him and question his place in the prophecy.
Daur's return, guided by the restless Force-spirit of Ka'hul (remember him? Is it any surprise he wouldn't be best pleased at becoming one with the Force and all the old fogies that preceded him there?), finally reunites...
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