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Results for tag: Adventure
Posted by: todd89 on May 10, 2011 at 07:55:05 AM

later this year I will be releasing a new book which is set in the same fantasy world 'A Shannon Lee Adventure'.

My current publisher thinks it might do well but they are a bit hesitant about it, it's darker, it's got adventure and it takes a look at one of Randle's nephews.

I call it the dark version of Harry Potter which is set in the distant future. At the moment it's being put together along with it's own website as well, all my books will be featured on it before some of them are re-released one day.

Posted by: quid.tu.facis on May 8, 2011 at 01:51:03 PM

(A firsthand account of the adventures of ‘The Three’ taken down by the Wandering Bard of the Desert as told by Wick their henchman of many years)

            Our adventures began in the market place of Ugersreich. I was comfortably well off but had become somewhat dissatisfied with where my life was going. That day I was determined to join up as a henchman for a band of adventurers who would let me, at some measure of safety ensured by my own round shield, mail-shirt, and sword, see more of the world. Leading up to that day I had spent the weeks before selling off all my possessions, which gave me a total of a gold piece and 13 silver. I still had my small cottage, which was now empty except for a bed and a couple of cooking

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Posted by: Mori-Corm on May 6, 2011 at 01:05:02 PM

To whom it may concern,

My name is Malaggar Mori-Corm. I'm a Dark Elf, or if you prefer the insulting term 'Drow", male and 116 years of age. Occupationaly I run errands between the underdark and the surface and supliment that with whatever opportunities cross my path, with little regard to legality. I feel it's fair to note that I was sold into slavery at the age of 8, to a high ranking house that shall remain nameless. My escape came at the age of 53 and I've been surviving on my wits in the aforementioned manner ever since.

I am currently writing you from a room in some sort of astral prison, as best we can gather, that defies the laws of the natural world. I've found some parchment in one of these rooms, and decided it best to keep a log of the goings on here, in the case of my demise,

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Posted by: Krispieman on May 1, 2011 at 07:30:31 PM

Disclaimer: This is just a summary of what happened, so my players and myself have easy access. I'll put it into story form when I find the time.

Session Start

Enter F7

Combat: Crown Wyrm

F7

Combat Ends

[Behold the crown!

Extended Rest]

Session Ends

Posted by: Krispieman on Apr 18, 2011 at 10:59:51 AM

Disclaimer: This is just a summary of what happened, so my players and myself have easy access. I'll put it into story form when I find the time.

Session Start

Move towards F5

Combat: Ancestor Hall

F5 [blabla]

Combat Ends

 + exploration towards F7

Session Ends

Posted by: Krispieman on Apr 18, 2011 at 10:59:11 AM

Disclaimer: This is just a summary of what happened, so my players and myself have easy access. I'll put it into story form when I find the time.

Session Start

Leaving the rubble of broken statues behind, the group follows the hallway behind the southern door. Quite suddenly the neatly paved stones of the temple complex come to an end. Just beyond a patch of rubble on the floor is an opening in the east wall, leading towards a cavern. Wary of traps, Myzaid blows some of the rubble aside, only to reveal a dirt underground. Cautiously Sirad steps onto the rubble, but nothing happens.

Convinced the way is safe, the group enters the cave. As Myzaid lights a sunrod to dismiss the darkness, she notices three foggy clouds hanging stationary within the cave. Glittering with the colours of

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Posted by: Krispieman on Apr 18, 2011 at 10:58:25 AM

Disclaimer: This is just a summary of what happened, so my players and myself have easy access. I'll put it into story form when I find the time.

Session Start

Combat continues from where we left off.

Sirad was finally able to pull a skeleton out of the fire, and its destruction followed shortly. The party now only has one skeleton left to deal with, which cannot stand up to the violence unleashed upon it.

Not one to take half measures, Tani starts flailing away at the altar. As the others join in, it is efficiently reduced to a pile of bones.

Combat Ends

Amidst the rubble of the altar-that-was, Tani spots a bone cup. A brief discussion between Bursh and Sirad results in a concensus, it's Tembo bone. Thinking it might be something Karlen will be interested in, Tani decides to take

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Posted by: Krispieman on Apr 18, 2011 at 10:57:55 AM

Disclaimer: This is just a summary of what happened, so my players and myself have easy access. I'll put it into story form when I find the time.

Session Start

Using a key they found on the dead Hejkin leader's body, the party unlocks the door. Behind it is a single corridor, ending in another door. Mindful of traps they carefully move towards the far end.

Using the key a second time to unlock the door, they see a chamber before them. Towards the far end, stands an altar constructed entirely out of bones. At both the left and the right end is another door. In the each of the four cornors a large brazier burns.

When Tani boldly steps into the room to inspect the altar, several zombies crawl from underneath the alter. In two of the braziers, burning skeletons appear.

Combat: Dust Cult

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Posted by: Krispieman on Apr 18, 2011 at 10:57:15 AM

Disclaimer: This is just a summary of what happened, so my players and myself have easy access. I'll put it into story form when I find the time.

Sessions Start, Combat: Hejkin Lair

As Tik-Krik bursts into the cave, he notices a single Hejkin standing towards the side near a gong. Hoping to prevent the creature from striking it, he quickly closes, but to no avail. The Hejkin soundly strikes the gong, and engages Tik-Krik.

Meanwhile, the rest of the group move into the cave towards the other Hejkin. Myzaid, who has lagging behind a bit, is surprised when out of the wall next to her emerges a crustacean-like creature. Dazing it and quickly moving away, she leaves an opening for Sirad and Akmenos to tackle the beast.

As the Warden and Warlord struggle with the beast, Tani moves towards

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Posted by: Krispieman on Apr 18, 2011 at 10:56:45 AM

Disclaimer: This is just a summary of what happened, so my players and myself have easy access. I'll put it into story form when I find the time.

Session Start 

Combat continues from where we left off.

After finishing off the two human raiders, the party turns its attention to the Tareks. Near the edge of the dust storm, Sirad engages one, while the others focus their might on the others. Meanwhile, some of the minions drag the helpless drivers towards the storm and toss them in.

Tani quickly finishes off two of the Tareks leaving the last to be overwhelmed by the party. Meanwhile Sirad moves in to block the minions path, and manages to save four of the drivers.

Combat Ends

  • Short rest.
  • Looting the corpses yields nothing.
  • Drivers thank the party for the timely rescue and
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