Rules and Technical Questions. Finding your blaster can't fire when you are chest-to-chest with some fringer riff-raff? Get advice from your fellow spacers here.
As a player, is there a good way to identify monster roles? It seems like it would be helpful in order to fight more strategically.Or do you just need to see how they fight and try to figure it out? You don't know how many hp a monster has until you
I play with people who, when they earn quest rewards, ask to not have the extra XP because it throws off their gold/XP ratio. That's not my view, but a reward shouldn't be a bad thing.
At this point, all WoTC can do to fix this is print things like this:Dirty BayLand-IslandTap to add U or B to your mana poolTechnically, it's worse than underground sea, because it's not a swamp, but the difference is most likely negligable However,
As a player, is there a good way to identify monster roles? It seems like it would be helpful in order to fight more strategically.Or do you just need to see how they fight and try to figure it out? You don't know how many hp a monster has until you
4 nifty Shaman paragon paths. The Soul Igniter's 16th level feature is pretty nice, if it can be interpreted as causing damage whenever you dismiss your spirit. With one of the free action summon powers, you can auto pop a group of minions by free ac
I'm going to play a Razorclaw shifter stalker shaman in LFR, and in contrast to my other characters, I want to plan this one out a bit more. My goal is to make him a leader that can enable a party to take out the opponent quickly. Leading the pack on
I was wondering if Wizards is appling errata to current books that are being sold to game shops and etc. If so, how do you know if you have the latest version of the rules with errat applied?Warren