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Results for tag: character creation
Posted by: GiantDwarf on Mar 21, 2012 at 07:43:02 PM
I am not denying that there may be some need for some primal "evil" and "good" forces in our fantasy genre. In some cases, an "evil" demon may make a good plot device. However, such evil could be described in other ways--no regard for life, likes to cause others pain, selfish, etc.

Now I'll list my reasons for not loving the alignment systems in D&D.

1. Confusing: Confusing for new players. Alignment is not an intuitive model for describing character, personality, motives, or loyalty.

2. Arguments: Creates unwanted opportunities for arguments/debates, especially out-of-character arguments. This halts actual play.

3. Low utility: Not especially helpful to fleshing out a rich tapestry of characters, setting, or story.

4. Game exploits: Game exploits turn alignment into just another min/max advantage
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