Corporate
Hasbro
© 1995-2010 Wizards of the Coast LLC, a subsidiary of Hasbro, Inc. All Rights Reserved.
Description“I am Haro’khan, Templar of Urik, for whom the Great and Mighty King Hamanu has decreed a destiny of heroism, and entrusted the safeguarding of the mightiest City of Athas. Where Urik is concerned, so am I. When Urik is affected, so am I. I know what is best for my city, and I will take any action against friend or foe to ensure Urik stands for thousands of years to come.” Skills
Trained Skills
Arcana: 13 Endurance: 16 Insight: 9 Intimidate: 10 Thievery: 10 Untrained Skills Acrobatics: 5 Athletics: 5 Bluff: 5 Diplomacy: 5 Dungeoneering: 4 Heal: 4 History: 10 Nature: 4 Perception: 4 Religion: 8 Stealth: 5 Streetwise: 5
10
5
22
11
10
5
16
8
8
4
11
5
22
24
22
21
79
(Bloodied 39)
19
12
5
6
PowersMelee Basic Attack, Ranged Basic Attack, Templar's Fist, Heroic Effort, Eldritch Blast, Hand of Blight, Warlock's Curse, Cruel Bounty, Ashen Scourge, Object Projection, Arcane Defiling, Inspiring Fortitude, Frigid Darkness, Flames of the Smoking Crown, Mantle of Might, Sorcerer-King's Decree, Kalak's Burning Sands, King's Step EquipmentRod of Blasting +1, Leather Armor, Widow's knife, Adventurer's Kit, Survival Day, Leather Armor, Rod of Corruption +1, Rod of Office +3, Amulet of Resolution +1 FeatsScornful Denial, Mindbite Scorn, Yellow Cloak of Urik, Golden Lion of Urik, Defiling Action, Theft of Courage, Iron Will Other AbilitiesClass Features: Eldritch Blast, Eldritch Blast Constitution, Eldritch Pact, Sorcerer-King Pact, Prime Shot, Shadow Walk, Warlock's Curse
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