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1 year ago  ::  Jun 02, 2012 - 12:18AM #11
Marleron
Date Joined: Jul 12, 2008
Posts: 31
D&D 4e was  a great leap  for DM´s. Clear  rules and keywords and that lead to less discussions  at the  table, enjoyable combats,  easy to read  monster stats  and  many  more.

DM´s are  the  backboones  for  all roleplaying games.

I belive  Wotc  is aware of  this. And  I hope  they  will transfer it  to D&D next.
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1 year ago  ::  Jun 12, 2012 - 2:21AM #12
sstaunb
Date Joined: Mar 19, 2008
Posts: 27
Glad to be amongst like minded! . o o O ( This is basically like all the old school C=64 gamers destroying the new Guild Wars 2. )

There were many many things done right with 4E, my only hope is that the tooling section remains alive. Perhaps they'll realize that a D&D Old School (DNDN) and a D&D New School (4E) have to different audiences, and keep both alive.

Personally, I'm a roleplayer, not a rollplayer, and the lack of rules in 4E which got in the way of good roleplaying has appealied to all the groups I have run and still run. Simple, yet elegant.

I'm really tired of all the "but you can do this with this X edition too!!!?!!!" disucssions, because I can build a newclear powerplant by banging two rocks together if I just keep doing it for long enough time - it's still not a fun process or something I'd like to participate in. 
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7 months ago  ::  Dec 04, 2012 - 1:22AM #13
zyraen
Date Joined: Nov 14, 2011
Posts: 146
From what I see of DDN, there's not going to be anything related to 4E. Even with the basic mechanics they're changing (Low Level Characters can hit High Level Monsters, according to Mearls' Legends & Lore), things will not be able to carry forward.

Let's not kid ourselves.

I am Blue/White

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3 months ago  ::  Mar 21, 2013 - 3:19PM #14
CorranHornIsAwesome
Date Joined: Jun 12, 2009
Posts: 6,767
Even if there aren't many of 4e's design principles in 5e, at least 4e has gotten a lot of support. More than many other games. Personally, I have a long way to go before 4e starts feeling like it's mysteries have been exhausted.

Apr 24, 2013 -- 5:56AM, Zombie_Babies wrote:

We summoned a devil once.  All we used was the D&D books, too.  It was pretty kwazy.


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Jun 18, 2013 -- 11:06AM, calronmoonflower wrote:

Marketing and design are two different things. For instance the snuggy was designed for people in wheel chairs and marketed to people that are too incompetent to operate a blanket.



You are not a moral man. There are not enough middle fingers in the world for you.



May 21, 2013 -- 2:04PM, awaken_D_M_golem wrote:

Why do I get a silly PG-13 man giggle going everytime I see Fist Of The Forest ?




Jun 9, 2013 -- 8:11AM, Hipster_Dog wrote:

Jun 9, 2013 -- 12:43AM, trappedslider wrote:

Jun 8, 2013 -- 9:07PM, Hipster_Dog wrote:

Jun 8, 2013 -- 6:33PM, trappedslider wrote:

Jun 8, 2013 -- 3:42PM, Hipster_Dog wrote:

Jun 8, 2013 -- 3:36PM, homicidal_squirrel wrote:

Jun 8, 2013 -- 2:35PM, Hipster_Dog wrote:

I do not understand. I can't give a game to a friend?


You can, but only once. That friend can't give it to anyone else. The holy corporation has spoken. Stop complaining and give them all your money.


But how will they know?

I do not play video games. 



then why do you care?


Why do you care that I care?



i'm curious


You are? Cool! Here is a hornet's nest. Stick your [redacted] in it to see what happens.


Jun 12, 2013 -- 3:42PM, Hipster_Dog wrote:



And do not call me a Yank. I am a Québecois, basically your better.



May 24, 2013 -- 1:00PM, Zombie_Babies wrote:



May 24, 2013 -- 10:24AM, Hipster_Dog wrote:

I heard samsung is making shoes that are making you run faster too.



Liar.  Hipsters don't run.  It's too mainstream.



Dec 26, 2012 -- 8:51AM, mellored wrote:

Dec 25, 2012 -- 2:37PM, Ragnar_Lodbrok wrote:

Actually, Santa just didn't like you. However, you weren't on the Naughty List, so he had to give you something "better" than coal.

I'd take coal.  Heating your house is expesive, and engery cost arn't going down.

Mabey if i beat enough homeless people, i won't have to be cold this year.



May 10, 2013 -- 4:33PM, YagamiFire wrote:

May 10, 2013 -- 3:34PM, CorranHornIsAwesome wrote:

"Heroes"...I wish I had those. I remember in my first-ever campaign one PC went around shootin all the unconscious baddies in the head to gain Dark Side Points...



Whaaaaaat?!??

Wow...way to waste perfectly good potential slaves.

Er...no wait I mean..uh...something not evil!



(Quotes screwed up on the next one, won't give the poster's name. It's in the Best Lines thread on the D&D forum)


First, an experience from a game I played in a few years back. Our DM didn't like 3.5 as a whole but liked parts of it. So he hands us a big ass rules packet for his modified FR campaign, complete with quotes from important NPC's on the front. I can't remember most of the HRs, just that some how gods like Cyric and Bhaal existed at the same time, despite the obvious problems there. In the end the game became a problem more because of the railroading than the HRs, but it ended with this classic line, after our ranger tried to disarm the strange woman following us WITH HIS BOW: DM: You just killed (insert random noble sounding name here) JP: Was she important? Jack: Dude, she's quoted on the front of the rules packet!


"Why in the wide,wide, world of all things irrational would I help you?
-Daniel Jackson
"Fun will now commence."
-Seven of Nine

Sep 6, 2012 -- 8:29PM, richterbelmont10 wrote:


"Excellent."

-Mr. Burns.


Apr 24, 2013 -- 6:01PM, Hipster_Dog wrote:



Whey is a crotch.




Sep 15, 2008 -- 1:23PM, d20_radio wrote:

Cut the last encounter on your way out after dealing with the Darth. He's the BBEG. Treat him as such. Play up that Darth Revan is THAT much of a badarse. When the shuttle landed, I had no less than 13 JEDI MASTERS step off the shuttle. The PCs were slack-jawed. After the meetup with Bastila (as she's carrying Revan's body), only TWO jedi masters remained with her. Let me tell you, the player whining about not getting to fight Revan himself shut up pretty quickly when he saw that.






Feb 11, 2013 -- 1:09PM, ChainmailJedi wrote:


There's so much you can do with insanity, especially when it has alot of resources.



Sep 22, 2012 -- 3:05PM, TheOneWhoCallCrow wrote:

1. Cleric cast protection from fire on Tank.
2. Tank goes in and get surrounded by enemies.
3. Wizard cast fireball and blows them up.
4. ???
5. Profit

I go by the saying," If it ain't friendly fire then it's not working."



And the greatest post moderation of all time...

May 24, 2013 -- 2:46PM, CorranHornIsAwesome wrote:

I gave that (Content Removed) a to-scale Lego replica. (Content Removed) love to-scale Lego replicas.

(ORC_Cerberus: Edited - Vulgarity is against the Code of Conduct)   



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3 months ago  ::  Mar 22, 2013 - 7:31AM #15
RickDeckard
Date Joined: Feb 23, 2012
Posts: 178
I only started playing D&D about a year ago with 4e and its been a blast. I've tried to be a player in a 3.5 game and just been turned away by how sprawling and unorganized the mechanics and design seemed to me (class tiers, way too many source books etc.). What I love about 4e is the ease of character creation and how the keywords and rules as written style really helps to simply the game.

As an aside i actually think the Essentials classes have their merits. The knight is extremely strong and and all of them function as gateway classes for new players so they can focus on learning how to play the game (roleplay, combat and skill check mechanics) and less on character optimization.
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3 months ago  ::  Mar 28, 2013 - 5:15AM #16
Mithrus
Date Joined: Jan 29, 2005
Posts: 3,246
One major improvement for 4e would have been to group the powers by power source instead of class. It would have gone a long way to making the different classes more balanced. Also, have role as a class "slot" instead of bolted on. Could of had powers use role keyword(s) to give some balance as well, so a "wizard(striker)" could take all the striker powers, but denied access to the controller powers (unless designated as a striker/controller power), etc.

IMO, WotC just gave up on 4e way too soon.
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2 months ago  ::  Apr 14, 2013 - 2:17AM #17
radaractive
Date Joined: Mar 14, 2013
Posts: 106

Mar 28, 2013 -- 5:15AM, Mithrus wrote:

One major improvement for 4e would have been to group the powers by power source instead of class. It would have gone a long way to making the different classes more balanced. Also, have role as a class "slot" instead of bolted on. Could of had powers use role keyword(s) to give some balance as well, so a "wizard(striker)" could take all the striker powers, but denied access to the controller powers (unless designated as a striker/controller power), etc.

IMO, WotC just gave up on 4e way too soon.




I'm actually glad they didn't do that. Well, sort of. What I would want would have been for there to be some class powers, a lot of power source powers, and some skill and gear spec based powers. Also, racial powers of each type, and more swappable theme powers. I'd also have added optional swappable powers to PPS and EDs.

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2 months ago  ::  Apr 28, 2013 - 11:04AM #18
OCAMPO
Date Joined: Feb 6, 2012
Posts: 56
While I've been playing D&D since 1999, 4E inspired me to become a Dungeon Master, and I've come to understand and appreciate the higher quality of its latest -and sadly, final- products.

Jun 12, 2012 -- 2:21AM, sstaunb wrote:

..."window.parent.tinyMCE.get('post_content').onLoad.dispatch();" contenteditable="true" />Personally, I'm a roleplayer, not a rollplayer, and the lack of rules in 4E which got in the way of good roleplaying has appealied to all the groups I have run and still run. Simple, yet elegant.




The 4E introductory mechanics were indeed too focused on rollplaying, but our DM back then dumped skill challenges and abuse of combat encounters and gave us heavily modified versions of introductory adventures like Keep on the Shadowfell. I took his example when I became a DM myself, so we were never really affected by 4E's combat-centric original design.

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2 months ago  ::  May 06, 2013 - 2:47AM #19
zyraen
Date Joined: Nov 14, 2011
Posts: 146
@OCAMPO
Well said. I would never have been a DM if not for 4E.

I wanted non-linear stories, where Players' decisions could really affect the flow of things, but I wouldn't be able to scale things properly without a system that allowed it. That and the whole Quadratic Wizards, Linear Fighters, and Save or Die.

While 4E's design is combat centric, it is up to the DM (and some understanding of Skill Checks) to heavily modify and adapt existing modules / original modules to be less combat oriented where Players got creative. I've tried it out in my games and with the ease of Encounter Design, I've no problems just skipping / removing an Encounter because they're relatively easy to build and hence few barriers in being dropped, which I usually let Players do if they RP reasonably and manage to deal with the NPCs' motivations such that they no longer have any need to actually get to combat.

Too bad this is all going down the toilet with Next...
To be fair, making the game easy to DM and easy to create your own Campaigns means less Adventure Revenue for WotC... lol.

I am Blue/White

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3 weeks ago  ::  May 30, 2013 - 5:20PM #20
bone_naga
Date Joined: Aug 30, 2007
Posts: 10,096

May 30, 2012 -- 4:58AM, Art_Teach wrote:

I think we discuss and develop our own 4.5 edition which does fix the minor problems with 4e.  
Then we make 4e  modern, 4e supers, 4e Star Wars and all the other versions we want.
Finally we get the rights to 4e cheap and make the next Pathfinder.

I enjoyed basic dnd in 1978.  I used basic dnd to introduce my children when they were 4 year olds to the game.  Then we progressed.  I always thought the fight against 3e when it came out was a silly one.  3e  fixed the math and made the game smoother and more logical.  Then 4e came out and it made the game balanced and cinematic.  I always moved to the next evolution.  This edition seems to be de-evolution of the game.  I don't think I could get my son to give up his 28 varieties of smite.

 



4e Modern and Supers already exist (well I think Supers is being playtested still, but it'll come around).

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