You Make the Alphabetical Card!

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Welcome to the arguably Best game thread on the YMtC forum - YMtC Alphabet!

We start with the colour wheel:


We start on white, making cards with card names starting with A and then the next poster with B and so on. Then move to Blue, go A-Z, etc. When we get to the end, we do it all over again.
X is optional.[/indent]

So let's do this.
Gard, shouldn't this be "You Make the Alphabetical Card II"?[indent]Absolve |
Remove target non-Aura enchantment from the game.
Draw a card.[/indent]
Belay -
Prevent all life loss that would occur this turn.
"Steady, now."
Remove target attacking creature from combat. It can't attack during its controller's next turn. [/indent]
Hoard of Notions: Cards and general design musings from yours truly.
[indent]Desimilate |
Two target permanents lose all characteristics that they have in common until end of turn.[/indent]
Unspoken one-word-name challenge?

Target characteristic on target creature becomes a copy of the same characteristic on another target creature until the end of turn. (A card's characteristics are its name, mana cost, color, type and subtype, expansion symbol, rules text, power, and toughness)[/indent]
Hoard of Notions: Cards and general design musings from yours truly.
[indent]Flower -
Vanishing 3
If you would be dealt damage by a noncreature source, prevent 1 of that damage.
When ~ is put into a graveyard from play, if it had no time counters on it, search your library for a card named Blossom, reveal it, and put it your hand. Then shuffle your library.[/indent]
I suppose.[indent]Faith |
Creature - Elemental Incarnation
Whenever you gain life, put that many +1/+1 counters on each creature you control.
When Faith is put into your graveyard from play, shuffle it into its owner's library.
First Gardeviorage of the season!
[indent]Gardevior's Boon -
Until end of turn, creatures you control get +1/+1 and gain protection from all colors until end of turn.
Madness - [/indent]
Ginormous Strength
Enchant Creature.
Enchanted Creature gets +7/+7.
At the beginning of your upkeep, flip a coin. If the flip comes up heads, enchanted creature gains Trample. Otherwise, it gains Defender.


Untap target attacking creature. It deals damage to itself equal to it's power.
This space for rent. yodavader-join2.jpg
[indent]Imagine |
You may reveal cards from the top of your library until you reveal an enchantment card. If the enchantment card was the first card revealed this way, draw two cards. Then shuffle your library.[/indent]Yodavader, feel free to change your card so that it has an H in the beginning. :embarrass
Just in time
If target creature with damage on it equal to its toughness -1 would be dealt damage this turn, prevent that damage.
"No one reads this anymore and I don't really care." or something like that.
[indent]Justice -
Choose one - Destroy target attacking creature if it has a power of three or greater; or Destroy target nonwhite blocking creature.
[indent]Kinship |
Tribal Enchantment - Kithkin
Kinship - At the beginning of your upkeep, you may reveal the top card of your library. If it shares a creature type with Kinship, you may reveal it. If you do, creatures you control get +1/+1 until end of turn.
Leon, Legislative Lion |
Legendary Creature — Human Advisor
Auras attached to permanents are Aura enchantments named Tax with "enchant creature" and "At the beginning of your upkeep, sacrifice enchanted permanent unless you pay ".
[indent]Magus of the Link |
Creature — Human Wizard
Target a creature as you play Magus of the Link.
Whenever the targeted creature deals damage, you gain 1 life.
When the targeted creature leaves play, put Magus of the Link into its owner's graveyard. (Even if this creature isn't in play.)
"No one reads this anymore and I don't really care." or something like that.

Something like that. Yeah, no porn, sorry guys :P

Pretty sad when that's how something has to get done around here. Not to mention I had to report it twice.
At the beginning of your precombat main phase, add to your mana pool tap all nonwhite creatures.
[indent]Obsured Offering |
Destroy target artifact. You may have another target permanent phase out.[/indent]
Pooky, The Stayed Puff Marshmellow Man
Legendary creature-Mutant Horror
When ~ comes into play, untap all lands you control. Each land produces 1 additional mana of your choice until the end of turn.
Lands you control do not untap during your untap step
Pay 1 life: Untap target land.
"He may be yummy and Gooey, but he is still destructive!"
[indent]Quiet the Qualms |
Each source assigns damage equal to 0 this turn.[/indent]
Righteous Rage |
Play Righteous Rage only during the combat damage step.
Active player takes an additional combat damage step after this one. Only blocking creatures can assign combat damage that step.
[indent]Stiff, Yet Studly |
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+2 and has defender and shroud.[/indent]
Tian, Lady of Heaven
Legendary Creature-Human Noble
Protection from Black, Protection from Red
When Tian comes into play, choose one: all creatures you control with power less than 3 gain protection from black, or all creatures you control with power greater than 3 gain protection from red.
, : Prevent all combat damage dealt to target player.
, : Sacrifice Tian-Remove all creatures you control from the game. At the end of turn, return all creatures removed this way to the game.
Undeniable Truth -
If you control three or more white permanents, ~ can't be countered.
Destroy all artifacts and enchantments.
Veer off course-
Target attacking or blocking creature assigns no combat damage this turn.
Wander from Truth -
Search your library for any number of enchantment cards, reveal them, and put them into your hand. Skip your next turn.
Draw a card.
Creature- Human Mystic
Whenever an aura becomes attatched to a creature, put a +1/+1 counter on that creature.
2/2 [/indent]
Hoard of Notions: Cards and general design musings from yours truly.
Zenith Chaser -
Creature - Human Night
When it becomes Day, put a +1/+1 counter on ~.
[indent]Abducter's Ambition |
Gain control of target creature. Put a mark counter on that creature. When that creature is put into a graveyard from play, return it to play under its owner's control.[/indent]
Behold the Stars-
Tap all creatures, then draw a card for each creature without flying tapped this way. If any player controls a swamp, this card does nothing.
Chakmeth, Shark King
Legendary Creature-Shark Lord
First strike, Islandwalk, Islandhome
All other blue creatures you control gain +2/+2 and Islandwalk
Creature- Merfolk Rogue
: Put Depthdiver into your library third from top, then draw a card.
1/1 [/indent]
Hoard of Notions: Cards and general design musings from yours truly.
[indent]Egoplasm |
Creature - Illusion
Egoplasm's mana cost is the mana cost of the creature in play of your choice with the highest converted mana cost among creatures in play.
Untap a number of creatures you control equal to the number of attacking creatures.
[indent]Gargantuan Leviathan |
Creature - Leviathan
When Gargantuan Leviathan comes into play, it becomes 10/10.

[indent]Harbinger -
Each player searches his or her library for a card, reveals it, and puts it into his or her hand. Then each player shuffles his or her library.
[indent]Individuality |
Nonbasic permanents are legendary.[/indent]Meh.
Joke's End
Counter target activated ability.
Draw a card.
"This has gone far enough!"

Squelch[indent]Kill Thought |
Target player removes a spell he or she controls on the stack from the game.[/indent]
[indent]Individuality |
Nonbasic permanents are legendary.[/indent]Meh.

I'd rather play Leyline of Singularity.

Invalid card. What was I thinking?
I'd rather play Leyline of Singularity.

Invalid card. What was I thinking?

[indent]Leyline of Surprise -
If ~ is in your opening hand, you may begin the game with it in play.
Nonland permanent cards in your hand have flash.
Noncreature, nonland permanent cards in each opponent's hand have flash.[/indent]
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