Demigod Black

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Demigod Black


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What is Demigod Black?

Demigod Black epitomizes the essence of mono black mid-range. We drop difficult to answer threat after difficult to answer threat that eventually overwhelms your opponent. We make the situation worse by handing them warhammers or providing fear.

This strategy is supplemented by discard and creature removal with a minimal amount of reach.


Why should I play Demigod Black

Because Demigod of Revenge is amazing.

Aside from that, the second most popular question is why this over Demigod Red? The answer being that while red has better reach that doubles as creature removal... that's all it does. With our selective discard we have the ability to remove any threat if we catch it at the right time. This deck can also generate better card advantage than Demigod Red can. And we're also more resilent to hosing from Burrenton Forge-tender or Story Circle.


Card Selection

Creatures

Demigod of Revenge - The amazing finisher himself. This card requires decks have answers or they're almost not viable. Eats up control. Turns unwinnable games into victories when topdecked. Run 4x always.

Ashenmoor Gouger - 4/4 beater for 3 mana. Very efficient. The drawback of no blocking has been tested and found to be awkward vs. aggro in this list, but still a tremendous presence. Run 4x or the following card as a substitute.

Scarblade Elite - Grizzly Bear, rar! His ability provides extra maindeck answers without requiring you to leave mana open to play removal. This is not always activated so make sure you gleefully throw this guy into the fray or chump your first one. Then he actually has to be played around, which is excellent.

Dusk Urchins - When attacking, a cantripping cruel edict on average. When defending consider him a cantripping nameless inversion. When you can guide him into combat with removal consider him an ancestral that deals 5 damage. Very solid card advantage.

Ashling, The Extinguisher - Korlash replacement. She has a nice removal effect if you can get her through, so profane liberally. Hot body too.

Viscera Dragger - 3/3 for B3 = bad. However... cycle him to draw a card, then later unearth for B1 and swing. Don't forget to give him a warhammer when he comes out of the graveyard. Cycling through several of these guys can absolutely set you up for complete wreckage. Or play him to fetch removal, then unearth and swing. Solid card advantage.

Fulminator Mage - More card advantage and disruption. Sideboard staple.

Bottle Gnomes - Give red decks the fits. Very solid sideboard card.

Spells

Thoughtseize - The link explains everything. Run 4, no discussion, no substitution. You will struggle without this to pick at threats.

Profane Command - This card flat out wins games. Fear your dudes, drain life. Win. Sometimes a recursion/drain is effective. All modes are terrific. Run 3x as 4x is clunky.

Loxodon Warhammer - This card makes already sick beaters worse and punishes opponents for not having maindeck artifact answers. Also allows you to run over chameleon colossus and trample damage through, and life-gain. Run 3x or 2x. Where 1 equipped on 1 beater is good, 2 is twice as good.

Unmake - Excellent removal in a Demigod meta. Run 3x to 4x.

Nameless Inversion[ - Fast removal that destroys black creatures. Key. Also enables scarblade activations. Run 4x.

Raven's Crime - Non targetted discard, but when you begin topdecking lands you can wreck anyone holding cards. A solid choice for disruption supplementation.

Infest - Wrecks tokens and kithkin. Key sideboard card.

Everlasting Torment - We may not be able to target an Oversoul or CC but if he blocks he isn't safe anymore. Will get withered down or killed outright.

Mind Shatter - Wrecks control or opposing mid-range decks. Highly recommended sideboard card. Typically 2x -3x.

Alternate Card Choices

Canker Abomination - If running a removal heavy version then Canker can hit on turn 4 as a 6/6. That's efficient.

Talara's Bane - Also good for picking apart a green meta and gaining tempo.

Terror - A requisite for faeries games, but hard to fit in the sideboard.

Deathmark - Has grown in power in the new meta as it hits 3 out of 5 shards of alara and Doran.



Decklist

Jim Stafford, 7th Place - Wyoming States November 2008

23 Swamp
4 Ashenmoor Gouger
4 Demigod of Revenge
4 Dusk Urchins
4 Fleshbag Marauder
4 Viscera Dragger

2 Infest
2 Loxodon Warhammer
4 Nameless Inversion
2 Profane Command
4 Thoughtseize
3 Unmake

Sideboard:

4 Bottle Gnomes
2 Corrupt
2 Infest
4 Rain of Tears
2 Raven's Crime
1 Unmake


Matchups

To be filled in once the meta post Alara is defined.


Note: The deck is still under fine tuning as the meta is still being fleshed out. Several situational cards may become maindeck material as decks comes to the forefront.

Note 2: I'm still tweaking OP.

Credits:
Hodoku once I get his dividers in here.
Thread contributors.

Original OP

We've currently got black control, and several variations of terrific black weenie decks. What we're missing is a pure mid-range black deck.

With this in mind as the mission I set about crafting a list that abuses the things black's best at:
1. Undercosted huge beaters that are difficult to remove.
2. Tier 1 Removal Suite.
3. Number 1 above Carrying Noobsticks.
4. Demigod of Revenge



4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Korlash%2C+Heir+to+Blackblade" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Korlash%2C+Heir+to+Blackblade">Korlash, Heir to Blackblade</a>
4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Demigod+of+Revenge" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Demigod+of+Revenge">Demigod of Revenge</a>
4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ashenmoor+Gouger" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Ashenmoor+Gouger">Ashenmoor Gouger</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Dusk+Urchins" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Dusk+Urchins">Dusk Urchins</a>
2 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Ashling%2C+The+Extinguisher" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Ashling%2C+The+Extinguisher">Ashling, The Extinguisher</a>


3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Loxodon+Warhammer" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Loxodon+Warhammer">Loxodon Warhammer</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Profane+Command" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Profane+Command">Profane Command</a>
4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Thoughtseize" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Thoughtseize">Thoughtseize</a>
4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Bitterblossom" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Bitterblossom">Bitterblossom</a>
4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Terror" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Terror">Terror</a>


5 x :Lands

2 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sudden+Spoiling" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Sudden+Spoiling">Sudden Spoiling</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sudden+Death" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Sudden+Death">Sudden Death</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Faerie+Macabre" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Faerie+Macabre">Faerie Macabre</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Bottle+Gnomes" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Bottle+Gnomes">Bottle Gnomes</a>
4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Talara%27s+Bane" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Talara%27s+Bane">Talara's Bane</a> - really, what is thoughtseize truly for here? Colossus

[/deck]

Let me answer the first question on everyone's mind, "But how does this not scoop to Chameleon Colossus, the card that is included in Big Mana, Rock, Elves, Doran Doran, QnT, Pancake Stacks....?"

The answer is multiple:

1. Loxodon Warhammer says our guys can run over him mid-game and with their magical 5 toughness or evasion CC looks lame until he can pump on defense.
2. They won't always draw a CC, he's a only a 4x at best and most lists use 2-3x. We will always draw a stupid beater to carry a warhammer and should always have ours ready on turn 3.
3. We evade via fear/flying.


The next question is, "How does it compete with faeries?"
Answer

1. In my experience against faeries if you keep your threat density high they cannot counter everything. Double check the list, I see about 20+ must counter spells. 19 if you nitpick.
2. We can dodge the time walk.
3. We run over bitterblossom tokens.
4. We turn their removal suite into dead cards game 1.
5. Instant speed removal lets you play on their turn nicely.


The last reach at shooting down the idea is, "Ok smart guy, but aggro.. yeah.. aggro!"
Answer

1. Its a tough one. We have numerous removals to slow them down and should delay to mid-game decently.
2. Their removal cannot handle our beaters. They begin tossing CA to double and triple block our fatties.


And the final question is...
Why would I run this over Demigod Red?

1. Because this deck uses all the same difficult to remove creatures and then some.
2. This deck possesses card draw or at the least card advantage via the Urchins.
3. This list can gain life and run deep into mid to late game without a Demigod.
4. The removal which is often used to destroy blockers is simply done better by black removal.
5. While not as easy to reach for the face, the 3x Profane Commands provide the reach and CA all in one. An amazing swing card red has no access to.


Other Cards Considered in Developing The Decklist

Plague Sliver - Juzam Djinn is madness, but awkward to stack an army of. A fine replacement/substitute for 2x Ashling.
Canker Abomination - Another fine 4cc beater, who can potentially land as a 6/6 with careful play. Usually a 4/4 so a little sub-par. For the future.

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"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

i like the idea of the list. i might proxy it up and test it out.

Looks cool.

How reliable is the 5 black mana for the demigod on 5-6?
i like the idea of the list. i might proxy it up and test it out.

Looks cool.

How reliable is the 5 black mana for the demigod on 5-6?

On turn 5... half the time... Turn 6-7 the rest.. which is fine, there's plenty of other things to do until then. Upping the land count would guarantee this,but I feel no need to water down the turn 3 fatties.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Why are you not running Damnation? Your list doesn't have any creatures that come out before you can play Damnation. I might also suggest Unmake. The only thing I can see getting rid of for it is Sudden Death though. I might consider putting Sudden Death in the SB against Fae. Also, Sudden Spoiling can make for a good SB card as well. Whether it be against a big mana deck with protected fatties like Colossus or Fae, it can be very useful. Thoughtseize might also not be bad. You could always add Bitterblossm, but the same could be said for almost any deck with black. Tendrils of Corruption also seems like it would fit nicely. It removes a blocker and gains you some life. Another creature that might work would be Divinity of Pride. Most of these suggestions would make the deck more like MBC. Not sure if that's direction you wanted to go in.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein My H/W List
Why are you not running Damnation? Your list doesn't have any creatures that come out before you can play Damnation. I might also suggest Unmake. The only thing I can see getting rid of for it is Sudden Death though. I might consider putting Sudden Death in the SB against Fae. Also, Sudden Spoiling can make for a good SB card as well. Whether it be against a big mana deck with protected fatties like Colossus or Fae, it can be very useful. Thoughtseize might also not be bad. You could always add Bitterblossm, but the same could be said for almost any deck with black. Tendrils of Corruption also seems like it would fit nicely. It removes a blocker and gains you some life. Another creature that might work would be Divinity of Pride. Most of these suggestions would make the deck more like MBC. Not sure if that's direction you wanted to go in.

Damnation is something to consider, but most midrange lists don't need it if they run the right removal and choose their targets wisely. Which is what we'll do. We want to jump out at turn 3 with a fatty... then a follow up with another head-shaking fatty... and maybe a 3rd if needed or a loxodon to seal the deal. As long as we remove vanquishers and anything bigger than our guys we should run the table.

I'll say this again; Unmake is distinctly inferior to Sudden Death in the current meta that is dominated by faeries. When sets rotate Unmake will get the nod.

I've been thinking on the sideboard, odds are it'll include Sudden Spoiling along with Faerie Macabre/Extirpate, Fulminator Mage, Tendrils, and maybe an Icy/Trip Noose pair.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Damnation is something to consider, but most midrange lists don't need it if they run the right removal and choose their targets wisely. Which is what we'll do. We want to jump out at turn 3 with a fatty... then a follow up with another head-shaking fatty... and maybe a 3rd if needed or a loxodon to seal the deal. As long as we remove vanquishers and anything bigger than our guys we should run the table.

I'll say this again; Unmake is distinctly inferior to Sudden Death in the current meta that is dominated by faeries. When sets rotate Unmake will get the nod.

I've been thinking on the sideboard, odds are it'll include Sudden Spoiling along with Faerie Macabre/Extirpate, Fulminator Mage, Tendrils, and maybe an Icy/Trip Noose pair.

How many time do you cast 3 big threats in a row turns 3-5? Those threats can get chump blocked a lot if you don't get your hammers. I think Colossus is a bigger threat than you realize. I would definitely SB Trip Noose if you decide to not run Damnations. You could get overrun with a creature swarm. Although people might hold back figuring that you have a Damnation, which would of course benefit you. Just something to consider.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein My H/W List
How many time do you cast 3 big threats in a row turns 3-5? Those threats can get chump blocked a lot if you don't get your hammers. I think Colossus is a bigger threat than you realize. I would definitely SB Trip Noose if you decide to not run Damnations. You could get overrun with a creature swarm. Although people might hold back figuring that you have a Damnation, which would of course benefit you. Just something to consider.

I think I'm keenly aware of how big a threat the CC is, not to be short but I've won my way through 2 tourneys recently facing down no less than 10 chameleon colossus at each one in the swiss and top 8.

I'm running *17* fat creatures. And not 1 or 2, but *3* Loxodon Warhammers. 3 is enough to see one by your 10th card typically, and 17 fatties pretty much dictates that I'll see a minimum of 2 by my 10th card as well, if not 3rd by my 15th. I devoted a whole section answering how I'd handle Chameleon Colossus, he was the first and foremost thought I had when creating this list. Look at the list, its fatties+land+splashed removal. I'm not talking best case scenario I'll drop 2 or maybe 3 fatties. That's all this deck is designed to do.

And yes, the sideboard will have additional chameleon colossus hatred.

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"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Stupid Double Posting Boards.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

@Niche-
I like the Mortivore better here. This is why- with the spot removal you have for the early game you can fill up there GY rather quickly. Add in the constant threat of a fat, or many fat "beat-sticks" attacking and getting chumped the Mortivore gets huge. I played (and collected a foil playset that I recently had signed) this beast back in Odyssey along side Nantuko Husk, Mutilate, and Ichorid. I would love to see him get his due respect. Did I mention he regenterates?? Guess I just did!!
Love the synergy with the Rite as well!!

End of Line
Niche's a pimp.
Niche's a pimp.

Hame-kame-ha-egggggggggooooooooooooooooooooooooooooooooooooo.

I felt Mortivore was best here as well, I appreciate the back-up support of a member of Team Twilight. =)

I wish I could design a deck in a color other than black worth a look.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

I know this may be more of a "win-more" card but...Corrupt was reprinted in shadowmoor. Might be worth a try.
@Niche-
Are you wanting to spash another color?? Or just build a completely different deck in another color??

What is your though about adding a little more early game removal?? Tendrils is just sick against Fae as well as elves and Kithkin. Killing at instant speed and gaining life can swing the game a little more in your favor against RDW/L as well.

I like the idea of any Icy/Trip Noose addition to your SB as well. Could the fragile, and totally under played Royal Assasin fit in here as well?? Classic synergies always make me sigh, and then smile...

...and then burn down the nearest orphanage...

End of Line
@Niche-
Are you wanting to spash another color?? Or just build a completely different deck in another color??

What is your though about adding a little more early game removal?? Tendrils is just sick against Fae as well as elves and Kithkin. Killing at instant speed and gaining life can swing the game a little more in your favor against RDW/L as well.

I like the idea of any Icy/Trip Noose addition to your SB as well. Could the fragile, and totally under played Royal Assasin fit in here as well?? Classic synergies always make me sigh, and then smile...

...and then burn down the nearest orphanage...

End of Line

No no, I was just commenting that my only real community contributions are in black decks.

Icy will definitely be in my sideboard, just for the ability to mess with man-lands as needed.

I see no room for Tendrils in the list, and the 4 curve is... a little busy at the time... with 11 spells currently. I fully intend for it to be in the sideboard, however for the red decks. Against faeries we've got enough hateful removal, IMO.

As for the assassin.... neat thought, but no room again!

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

How about bitterblossum. It is great in almost every black deck and adds stall and extra noobstick targets...
The problem with midrange of late is that it has no way to win against faeries or lark. Faeries just counters everything you play as you can only play 1 threat a turn, and you come out of the gates late, and lark just runs you over in the late game.

As far as the list, even rdw is playing 23-24 lands, and this is a big mana deck. I would run 24 lands and 6-7 exell. Also, consider Ashling the extinguisher once eventide comes out, as she was basically made for this deck. Deity of scars may be good too. I would run tombstalker but only run maybe 1 or 2 and cut rite of consumption.
I like it, not going to invest because of rotation looming on the horizon.
I like it, not going to invest because of rotation looming on the horizon.

Yeah, I keep wanting to make a new deck and have to remind myself that I can't really afford a new just to play with it 6-7 times.
I think I'm keenly aware of how big a threat the CC is, not to be short but I've won my way through 2 tourneys recently facing down no less than 10 chameleon colossus at each one in the swiss and top 8.

I'm running *17* fat creatures. And not 1 or 2, but *3* Loxodon Warhammers. 3 is enough to see one by your 10th card typically, and 17 fatties pretty much dictates that I'll see a minimum of 2 by my 10th card as well, if not 3rd by my 15th. I devoted a whole section answering how I'd handle Chameleon Colossus, he was the first and foremost thought I had when creating this list. Look at the list, its fatties+land+splashed removal. I'm not talking best case scenario I'll drop 2 or maybe 3 fatties. That's all this deck is designed to do.

And yes, the sideboard will have additional chameleon colossus hatred.

That's good for you. Seriously. Have you ever faced an opposing Colossus with a Hammer attached? Now there is something that can get nasty. It may turn out that you get a Hammer 1/10 cards running 3, but the odds are more like 1/20. You could be waiting several turns or your stick to arrive. I also think Mortivore would be a good include here. I agree with PhoenixPrince in that 1-2 Tombstalker wouldn't be a terrible idea. Have you thought about Stillmoon Cavalier in the side, or is there not room? I know you said before that you don't like Unmake in this meta and you prefer Sudden Death, but you could take out Terror for it. What is your answer to opposing big black creatures like Doran, Demigod, Deity of Scars, and others?
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein My H/W List
Phoenix... -1 heart and -1 mind stone to up lands to 22 is a fair idea. As is dropping Rites to go to 24 or 25.

As I said in the OP, I've had great success against faeries dropping huge fatties that are immune to their removal. Warhammer accentuates the point. They just look at it dumbly half the time and wait for game 2 to go for the sowers.

Magicguy... seriously... make another post about Chameleon Colossus in a situation to perfectly bork me, I can spin a worst case scenario for *any* deck posted. Let's be critical of the list in a different light moving forward as we've beaten CC to death. Chameleon Colossus + Loxodon. Well nuts, thats pretty sick. Fortunately, the Decks to Beat that run CC don't run Loxodon (Doran Doran, Big Mana, G/x Elves). And so if my rogue deck eats it from another rogue deck then so be it.

If my opponent plays opposing black creatures we're going to have an awesome fight where I simply run more of them, and we'll likely both have dead removal cards game one. I do have profane command and sudden death to answer Doran and Demigod, respectively. Razormane also has no qualms first striking them to death. Unmake will make my sideboard for an appropriate situation.

Post rotation... in 3 months or so... we're going to lose the biggest beaters... we may get new ones.... this concept should still be a threat as right now I can see Ashenmoor Gouger being someone who just barely didn't make the list. He will as soon as Korlash or Plague rotate. We've got a slew of nice benchwarmers.

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Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

At least sideboard tendrils for the aggro matchup, yes?

Also, Shriekmaw over Terror. You get very little out of the instant speed, not being a control deck.
graveborn muse would seem good in here
Magicguy... seriously... make another post about Chameleon Colossus in a situation to perfectly bork me, I can spin a worst case scenario for *any* deck posted. Let's be critical of the list in a different light moving forward as we've beaten CC to death. Chameleon Colossus + Loxodon. Well nuts, thats pretty sick. Fortunately, the Decks to Beat that run CC don't run Loxodon (Doran Doran, Big Mana, G/x Elves). And so if my rogue deck eats it from another rogue deck then so be it.

If my opponent plays opposing black creatures we're going to have an awesome fight where I simply run more of them, and we'll likely both have dead removal cards game one. I do have profane command and sudden death to answer Doran and Demigod, respectively. Razormane also has no qualms first striking them to death. Unmake will make my sideboard for an appropriate situation.

I guess most of the decks I've been playtesting with have more of the cards I mentioned since I've been primarily testing w/ Eventide. I only mention the CC/Warhammer because I have a G/W Big Mana deck with 4x CC, 4x Oversoul of Dusk, and 3x Warhammers. I guess you don't really see it that often though, like you said. I guess you should go with whatever your playtesting shows to be the better choice. I would at least SB Tendrils like Phonelesscord suggested. About Graveborn Muse, I think it could be good, but most decks will kill it before you start drawing too mnay cards. One reason why Arena was much better IMO. Still, may be worth more consideration.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein My H/W List
Would like to point out that the deck title is misleading; Big Red was not a midrange deck at all, it was a Control deck. Medium Red was a more midrange-type deck that came along afterwards, so named because it was in between Big Red and the Sligh-esque RDW. Used lots of Sliths-with-SOFI-into-Arc-Slogger type stuff.

I actually find most of the MBC decks play quite midrange, given their strongest threats hit the table turns 3-4...

Anyhow, while it's not strictly 'Big Black', I have a list that could probably go through a minor modification with Eventide now here to make a decent RB deck of the same kind that you're looking for:

// Lands
6 [UNH] Mountain
4 [UNH] Swamp
4 [FUT] Graven Cairns
3 [MOR] Mutavault
1 [TSP] Urza's Factory
3 [PLC] Urborg, Tomb of Yawgmoth
4 [LRW] Auntie's Hovel

// Creatures
4 [SHM] Demigod of Revenge
4 [SHM] Fulminator Mage
1 [SHM] Oona, Queen of the Fae
3 [SC] Siege-Gang Commander

// Spells
3 [FD] Beacon of Destruction
4 [IA] Pyroclasm
2 [TSP] Sulfurous Blast
3 [TSP] Tendrils of Corruption
2 [FUT] Coalition Relic
4 [10E] Mind Stone
1 [LRW] Incendiary Command
4 [SHM] Flame Javelin

// Sideboard
SB: 2 [TSP] Sulfurous Blast
SB: 4 [MOR] Bitterblossom
SB: 4 [TE] Rain of Tears
SB: 3 [SOK] Pithing Needle

iCommand is a metaslot. Can run anything there, really.
MrIndigo - I agree, MBC plays some of its most dominating games when its turn 4 Korlash into turn 5 Demigod. But it didn't always draw that way, and I decided I wanted to make a deck that did. I was unaware of Big Red, so I apologize for the misleading title. I like the list you presented, but I think Korlash is the most abusable guy a black mid-range deck can present.

Let me clear up my sideboard ideas for everyone, as I've admitted in the thread I'd add many things suggested and they keep getting insisted on...

4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tendrils+of+Corruption" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Tendrils+of+Corruption">Tendrils of Corruption</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Faerie+Macabre" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Faerie+Macabre">Faerie Macabre</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Unmake" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Unmake">Unmake</a>
2 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sudden+Spoiling" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Sudden+Spoiling">Sudden Spoiling</a>
2 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Trip+Noose" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Trip+Noose">Trip Noose</a> or <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Icy+Manipulator" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Icy+Manipulator">Icy Manipulator</a> - I feel icy is fine with the accel to 4 mana and more versatile.
1 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Razormane+Masticore" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Razormane+Masticore">Razormane Masticore</a>


Also, my experience with Graveborn Muse has been that she dies pretty much immediately as everyone has said. It just provides an outlet for that incinerate or inversion my opponent is holding, so I think no. If she lives its against a deck that I'm probably already pounding.

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2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Shameless bump, but I want to discuss a renaming to "Black Hammer" which is indeed a nod to Major League.

And with that in mind, I think we can use this for a banner:

IMAGE(http://cdn.overstock.com/images/products/L11043835.jpg)



Sweet, right?

IMAGE(http://i1101.photobucket.com/albums/g424/syreal94/SIGNichecopy.png)

Fix your Forum Experience here: http://community.wizards.com/forum/new-site-feedback/threads/3925861

Boasts?

2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

Let me clear up my sideboard ideas for everyone, as I've admitted in the thread I'd add many things suggested and they keep getting insisted on...

4 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Tendrils+of+Corruption" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Tendrils+of+Corruption">Tendrils of Corruption</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Faerie+Macabre" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Faerie+Macabre">Faerie Macabre</a>
3 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Unmake" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Unmake">Unmake</a>
2 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Sudden+Spoiling" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Sudden+Spoiling">Sudden Spoiling</a>
2 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Trip+Noose" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Trip+Noose">Trip Noose</a> or <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Icy+Manipulator" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Icy+Manipulator">Icy Manipulator</a> - I feel icy is fine with the accel to 4 mana and more versatile.
1 x <a href="http://gatherer.wizards.com/Pages/Card/Details.aspx?name=Razormane+Masticore" class="autocard-link" data-image-url="http://gatherer.wizards.com/Handlers/Image.ashx?type=card&amp;name=Razormane+Masticore">Razormane Masticore</a>

.

Looks like a pretty good SB. Only thing I might question would be Faerie Macabre over Extirpate. Nothing like 'Pating a Rune Snag or a 'Lark.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein My H/W List
Shameless bump, but I want to discuss a renaming to "Black Hammer" which is indeed a nod to Major League.

And with that in mind, I think we can use this for a banner:

IMAGE(http://cdn.overstock.com/images/products/L11043835.jpg)



Sweet, right?

lol, if you use it as a banner, perhaps you can take banner hammer and make it into a banhammer!

And that ends another quality random thought from Greg_the_egg. Yes I am like this in real life.

But seriously now, I question Rite of Consumption and think you could do with about 3-4 less heavy beaters. I also think that you could use some efficient creatures of less cc. If those exist in black.

Otherwise, you'll probably want to go down Indigo's route with some mass removal. I recommend some regardless, actually.

More I can't say without testing.
Umm, so I don't really frequent these forums any more, but I do blog for my website Greatplay.net.
If you are changing the title to "Black Hammer", shouldn't the banner deepict M.C Hammer?? Playing Magic??

I was mostly joking about the Assassin. It is far to fragile in this environment, and possess very little of a threat in the current meta.

The Gouger is fairly solid as a three drop and leaves more room for the four drop, as there seem to be quite alot of them!! And speaking of four drops... Wouldn't the Trip Noose be a better choice mostly because it comes out turn two and is operational T3 when the deck has less to play than on T4. I would rather be dropping the fatties T4 than a Icy that comes online the next turn, even though the Noose costs two to use.

I could be crazy though, I have been known to do so...

End of Line
I like Indigo's Black/Red list, but I genuinely need to run it this way until rotation. That is the optimal way to run mass removal as well... these guys are immune to it. If I were to do that I'd swap Korlash for Deep-Slumber Titan.... laugh not I say. Which is why I'd rather do it post rotation.

I can see Noose being better than icy of course, but being able to tap down man-lands and work over a mana-screw is a nice option. No harm in testing both. Noose will probably get the nod, but setting aside 2 mana is a lot harder to do than 1.

Extirpate is genuinely better than Faerie Macabre, but macabre is a fine alternative.

I said Gouger just barely didn't make the list.... and that's because all the 4 drops are so much better I decided skipping his curve was for the best. I may experiment with a build that curves through the 3 drops of either Gouger or Warhammer... but I think its weaker than playing a Sliver or Korlash(not as gangsta) on turn 3.

Rite of Consumption is on its way out. I'll have a revised list posted this weekend as I build this out.

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2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

This is a nice idea; it's like MBC with an emphasis on Mid-Range Aggro. Don't know why it couldn't just go into the MBC thread, though.

50% of the this deck is really high casting-cost stuff. Sure you have artifact mana accel but is 20 land and those enough? That pretty much locks you into: play artifacts turns 1-3, play *1* fatty turns 4-5. What if, as someone else noted, you get chump blocked? Or O-Ringed? Or Crib Swapped? Or a Warhammer you invested 6 mana in is Gripped / Disenchanted? You get the drift. Putting all your eggs in one basket is a bad idea.

Then again, you have enough of these guys that if one is nullified another is coming down the chute the next turn. The secondary ability of Demigod is very nice in that regard.
This is a nice idea; it's like MBC with an emphasis on Mid-Range Aggro. Don't know why it couldn't just go into the MBC thread, though.

50% of the this deck is really high casting-cost stuff. Sure you have artifact mana accel but is 20 land and those enough? That pretty much locks you into: play artifacts turns 1-3, play *1* fatty turns 4-5. What if, as someone else noted, you get chump blocked? Or O-Ringed? Or Crib Swapped? Or a Warhammer you invested 6 mana in is Gripped / Disenchanted? You get the drift. Putting all your eggs in one basket is a bad idea.

Then again, you have enough of these guys that if one is nullified another is coming down the chute the next turn. The secondary ability of Demigod is very nice in that regard.

These are all fair points. But if someone is running O-rings, Crib Swaps and Krosan Grips MD I'm borked. Scoops. But losing one fatty or even four won't stop this deck. I've got more, thats the point. And I'm considering upping the loxodons to *4*, gasp.

The deck list is changing. It will have closer to 24 land and only 6 accelerants in the new version. This will come once I get finished doing it. I'll be re-evaluating the fatties, ensuring everyone is efficient and other than turn 1 there's something productive to do.

And once I've got the new list I'll post it and update the OP. I am not posting this in MBC because this deck isn't about control, and I'd like to police that thread better. We used to post all kinds of garbage in it, and its probably why its not in the DtB section. Its had significant placings and needs the attention it'd get there. But let's discuss this in the MBC thread, not here!

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Fix your Forum Experience here: http://community.wizards.com/forum/new-site-feedback/threads/3925861

Boasts?

2011 States Top 4
Multiple 2013 IQ Top 4/8 Finishes
Designer of Top 8 States finishing MBC decks in 2011, 2010, and 2009 
Standard Forum - Iron Deck Builder Season One Champ

Favorite Quotes

"Against logic there is no armor like ignorance." - Laurence J. Peter 
"It is the province of knowledge to speak, and it is the privilege of wisdom to listen.” - Oliver Wendell Holmes

And I'm considering upping the loxodons to *4*, gasp.

Umm, so I don't really frequent these forums any more, but I do blog for my website Greatplay.net.
I like Demigod alot more than Plague Sliver for this kind of deck.

Ideally you'd want something like Demigod but Haste+Trample+Flying.

You need to scour Eventide/Shards for the perfect indubitable fatty (tm).
I like Deity of Scars.
Korlash is tried and true.
Razormane is good as well.
Ashling the Exterminator is probably close to the top as black fatties go.
And remember you have Ashenmoor Gouger.
Umm, so I don't really frequent these forums any more, but I do blog for my website Greatplay.net.
What are thoughts on adding cruel edict as a chance to remove pro black guys?
What are thoughts on adding cruel edict as a chance to remove pro black guys?

That's why Trip Noose/Icy Manipulator and Sudden Spoiling are in the side.
"The most beautiful thing we can experience is the mysterious. It is the source of all true art and all science. He to whom this emotion is a stranger, who can no longer pause to wonder and stand rapt in awe, is as good as dead: his eyes are closed." - Albert Einstein My H/W List
Here is how i would run the deck.

4x Korlash, Heir to Blackblade
2x Plague Sliver
4x Demigod of Revenge
2x Razormane Masticore
3x Mortivore
2x Tombstalker (try to make use of delve to get it out quick but dont put to many)

Spells:
4x Terror
4x Sudden Death
2x Rite of Consumption (its a nice addition in a deck like this 1)
3x Loxodon Warhammer
2x Profane Command

Accel:
4x Mind Stone (im not a fan of mind stone but i havent run into any 1 besides my self that feels the same way so sure x4 it. if it was my i would -1 and +1 profane)

Land:
24x Swamps

Any thoughts?
why not use snow swamps and throw in phyrexian ironfoot? It's much better than ashenmoor gouger defencively, which helps the aggro matchup.

Why aren't Dusk Urchins making it into decks?


On another note: I think this would be a good idea for a b/g deck... a turn 3 garruk could be dangerous, and very synergistic with a deck like this... just a thought.
going by my deck list -1 mortivore -2 plague sliver +3 Ironfoot. this is straying away from the deck theme tho (Big creatures that are under costed)by putting in smaller creatures. so scratch that -3 ironfoot -1 mind stone +4 urchins. this deck could use draw.
Hidden Horror and some graveyard recursion?