Pauper Prismatic Singleton


1 x Abandoned Outpost
1 x Agonizing Demise
1 x Barbed Lightning
1 x Barkhide Mauler
1 x Baton of Courage
1 x Blind Hunter
1 x Brainstorm
1 x Burning Shield Askari
1 x Cadaverous Knight
1 x Canyon Wildcat
1 x Centaur Safeguard
1 x Chainflinger
1 x Chartooth Cougar
1 x Civic Wayfinder
1 x Cloud Elemental
1 x Compulsive Research
1 x Confound
1 x Crash of Rhinos
1 x Cruel Revival
1 x Darksteel Ingot
1 x Dark Banishing
1 x Death Denied
1 x Deep Analysis
1 x Diligent Farmhand
1 x Dimir Aqueduct
1 x Dismantling Blow
1 x Ekundu Cyclops
1 x Ember Beast
1 x Exclude
1 x Exile
1 x Faceless Butcher
1 x Faith's Fetters
1 x Farseek
1 x Far Wanderings
1 x Femeref Knight
1 x Fierce Empath
1 x Firebolt
1 x Fissure
1 x Flamewave Invoker
1 x Gangrenous Zombies
1 x Giant Caterpillar
1 x Golgari Rotwurm
1 x Golgari Rot Farm
1 x Goretusk Firebeast
1 x Granger Guildmage
1 x Gravebane Zombie
1 x Gravedigger
1 x Greater Mossdog
1 x Guardian of Vitu-Ghazi
1 x Harrow
1 x Hearth Kami
1 x Heliophial
1 x Highway Robber
1 x Impulse
1 x Incinerate
1 x Izzet Chronarch
1 x Jilt
1 x Journey of Discovery
1 x Jungle Wurm
1 x Kabuto Moth
1 x Kaervek's Torch
1 x Kami of Ancient Law
1 x Kavu Climber
1 x Keeneye Aven
1 x Kodama's Reach
1 x Krosan Tusker
1 x Lava Dart
1 x Lava Storm
1 x Lightning Bolt
1 x Lonely Sandbar
1 x Man-o'-War
1 x Mind Stone
1 x Mountain Yeti
1 x Murmurs from Beyond
1 x Mystic Zealot
1 x Nantuko Disciple
1 x Nantuko Vigilante
1 x Naturalize
1 x Ninja of the Deep Hours
1 x Noble Templar
1 x Ogre Savant
1 x Okiba-Gang Shinobi
1 x Opaline Bracers
1 x Ophidian
1 x Orim's Thunder
1 x Overload
1 x Panther Warriors
1 x Phantom Monster
1 x Phantom Nomad
1 x Phyrexian Rager
1 x Primal Growth
1 x Probe
1 x Prohibit
1 x Quirion Elves
1 x Rampant Growth
1 x Ravaged Highlands
1 x Ray of Distortion
1 x Reap and Sow
1 x Rend Flesh
1 x River Boa
1 x Rock Slide
1 x Sakura-Tribe Elder
1 x Seal of Doom
1 x Searing Spear Askari
1 x Sea Monster
1 x Sewerdreg
1 x Shadow Guildmage
1 x Shock Troops
1 x Shoreline Ranger
1 x Shrieking Grotesque
1 x Skirk Marauder
1 x Skyknight Legionnaire
1 x Skyreach Manta
1 x Solar Blast
1 x Spinning Darkness
1 x Stalking Tiger
1 x Streetbreaker Wurm
1 x Tangle Spider
1 x Tar Pit Warrior
1 x Terashi's Grasp
1 x Teroh's Faithful
1 x Titanic Bulvox
1 x Trinket Mage
1 x Twisted Abomination
1 x Volcanic Hammer
1 x Vulshok Morningstar
1 x Wall of Roots
1 x Wayfarer's Bauble
1 x Wirewood Guardian
1 x Zhalfirin Knight
1 x Assault Zeppelid
1 x Aven Riftwatcher
1 x Bog Serpent
1 x Chill to the Bone
1 x Citanul Woodreaders
1 x Corpulent Corpse
1 x Dead/Gone
1 x Disciple of Tevesh Szat
1 x Dreamscape Artist
1 x Durkwood Baloth
1 x Errant Ephemeron
1 x Erratic Mutation
1 x Evolution Charm
1 x Eyeblight's Ending
1 x Giant Dustwasp
1 x Greenseeker
1 x Grim Harvest
1 x Guardian of the Guildpact
1 x Gutless Ghoul
1 x Havenwood Wurm
1 x Into the North
1 x Minister of Impediments
1 x Mournwhelk
1 x Mulldrifter
1 x Penumbra Spider
1 x Ponder
1 x Primal Plasma
1 x Ronom Unicorn
1 x Search for Tomorrow
1 x Shaper Parasite
1 x Shimmering Grotto
1 x Simic Growth Chamber
1 x Soulsworn Jury
1 x Terramorphic Expanse
1 x Wanderer's Twig
1 x Whitemane Lion
1 x Wrecking Ball
1 x AEthersnipe


8 x Forest
8 x Swamp
2 x Snow-Covered Forest
2 x Snow-Covered Island
2 x Snow-Covered Mountain
2 x Snow-Covered Plains
2 x Snow-Covered Swamp
8 x Plains
1 x Irrigation Ditch
8 x Island
1 x Izzet Boilerworks
8 x Mountain
1 x Ancient Den
1 x Ancient Spring
1 x Barren Moor
1 x Bog Wreckage
1 x Boros Garrison
1 x Darksteel Citadel
1 x Forgotten Cave
1 x Vault of Whispers
1 x Tree of Tales
1 x Tranquil Thicket
1 x Rakdos Carnarium
1 x Secluded Steppe
1 x Selesnya Sanctuary
1 x Seat of the Synod
1 x Azorius Chancery
1 x Seafloor Debris
1 x Orzhov Basilica
1 x Great Furnace
1 x Gruul Turf
1 x Timberland Ruins


PPS decks are a lot of work for tweaking since you'll often go for days without seeing some cards. So you have to keep a sharp lookout for cards that don't mesh well with the rest of them and see if there's a better alternative. Of all my niche deck formats, this is probably my favorite.

#1 of 12
MTGO SVCL - Ask me for help if you're lost or confused!
You're missing possibly the single most unfair card in PPS: Guardian of the Guildpact. There's only a tiny handful of cards that can deal with it, although Shadowmoor will probably change that.

I'm really loving having a rebel chain in my deck. It's only gotten better with changelings in print.

Also, Aurochs Herd. Solid beater that tutors for Nameless Inversion or Game-Trail Changeling.
You're missing possibly the single most unfair card in PPS: Guardian of the Guildpact. There's only a tiny handful of cards that can deal with it, although Shadowmoor will probably change that.

I'm really loving having a rebel chain in my deck. It's only gotten better with changelings in print.

Also, Aurochs Herd. Solid beater that tutors for Nameless Inversion or Game-Trail Changeling.

He's got God of the Guildpact in there, but not some of the best ways to deal with him (Terminate, Plague Spores, Affinity Golems), and one of the better ways to protect him, Whispersilk Cloak. A Guardian wearing Opaline Bracers and the Cloak is a short clock indeed.
"ForestDrake, CONNOISSEUR OF CRYPTIC WRITTINGS !" After Monday and Tuesday, even the calendar says W T F
Ah, I missed that the list is alphabetical...twice.
I just checked on my PPS deck. My common Anarchist is showing up as uncommon in the deck editor. Anyone else having issues?
I just checked on my PPS deck. My common Anarchist is showing up as uncommon in the deck editor. Anyone else having issues?

That's because it was common in Odyssey and uncommon in Ninth. It's probably showing the most recent printing. Check the "Show all version" box to see the other. Note that both are perfectly legal in PPS, regardless.
Kingritz's "Zone Control" deck is available on the PDCMagic.com forums along with an extensive discussion about the ongoing evolution of the deck. go have a look
I do encourage the variety, and I wouldn't want to push every PPS deck toward Zone Control. However, feel free to clean up you list formatting some (group creatures and spells, or mana costs, or functions, or whatever) and put up a thread on PDCMagic.com.

As for my thoughts here, this looks vaguely like a midrange "good stuff" aggro-control PPS list. I'm not super-fond of the archetype, because I think tuning more toward either pure aggro, pure control, or pure bombs is preferable, but midrange might be fun for its variety and certainly isn't "bad."

I don't generally consider the Odyssey comes-into-play-tapped lands playable, even in PPS.
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