The Cat Burglar (PEACH)Warning: Death by Overcuteness

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This is VERY much a work in progress, just wanted some feedback on what I already have. It's for my silly campaign. WIll add the fluff and the rest of everything once I get the crunchy bits straightened out..


The GitP thread: http://www.giantitp.com/forums/showthread.php?t=76770
If this thread gets poofed in the upcoming reorg go there till i can rebuild.


Kitty Feats are on page 1, 3, and 15, or with the Prestige Class they are intended to be used most by. Epic Feats in progress on Page 12.

Racial Substitution Levels are on Page 2.

The Epic Cat Burglar is on Page 4.

Alternate class levels coming soon.

Prestige Classes listed down below on page 1.

Kitty Domains are on Page 6.

Kitty Magic is on Page 9.

Magic Items: Armor Collar page 2
Bad Catnip Mousie page 15
Breathing Collar page 16
Catnip Mousie page 15
Collar of Furious Furry Furies page 16
Collar of Holding page 1
Collar of Sneakery Blackmail page 15
Dander Bomb page 15
Dead Fish Bomb page 1
Feathered Hat page 16
Flea Collar page 15
Fly Collar page 15
Gloves/Boots of Man page 35
Hairball Grenade page 15
Mousie Collar page 16
Scratching Post page 15
Tank Collar page 16
Tent Collar page 15

Cat Burglar

IMAGE(http://i212.photobucket.com/albums/cc70/bhutastan/Cats/catburglar.jpg)

”Meow!”

Cat Burglars originated in an ancient city with a group of Wizard students who had decent power but little patience. Having flunked out of school, they had turned to
theft to support themselves. While discussing how best to use their powers for gain
while drunk one night, one came up with the idea of changing form into a small cat
and appearing before the children of the richer households until one of them adopted
him. He would then scout the place for the group, and they could have advance information where the valuables were and how best to get to them. Their plan was
wildly successful and they became the leaders of a fairly decent Guild until
their secret got out.

Eventually the Cat Burglars art spread to other cities after the original Guild was
disbanded. Many have become adventurers, scouts, and people of a thiefly
persuasion. There are now schools (legitimate or otherwise) where the art can be
learned at an early age (i.e. it was originally a Prestige Class but has now become a
full Class after many decades).

MAKING A CAT BURGLAR
You are best at being a party scout. Small, sneaky, and difficult to see you blend in every where. Concentrate on Feats that take advantage of your high Dex and small Size class. Cat Burglars are best at not being seen and snitching information (among other things).
Abilities: Dexterity and Charisma are of paramount importance to the
Cat Burglar. Much of their skills and abilities key off these
two stats. A decent Constitution and Wisdom wouldn’t hurt
either.
Races: Humans and Halflings by far make up the bulk of Cat Burglars.
Some Gnomes and Elves practice the art as well but it isn’t at all common
among them. Dwarf and Half Orc Cat Burglars are virtually unknown.
Alignment: Cat Burglars may not be Lawful. Most tends towards Chaos
and Neutrality.
Starting Gold: Same as Rogue.
Starting Age: Same as Rogue.

Class Skills
The Cat Burglars class skills (and the key ability for each skill) are Appraise (Int),
Balance (Dex), Bluff (Cha), Climb (Str), Diplomacy (Cha), Disable Device (Int), Escape Artist (Dex),
Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (Local, Nobility and Royalty) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha),
Profession (Int), Search (Int), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim
(Str), Tumble (Dex), and Use Magic Device (Cha)
Skills Points at 1st Level : (8+ int)x4
Skills Points at Each Additional Level : 8+ int

Hit Dice: d6

[b] BAB Fort Ref Will Abilities[/b]<br /> 1. +0 +0 +2 +0 Trapfinding, Purr, Kitty Form (Small), +1d6 Sneak Attack<br /> 2. +1 +0 +3 +0 Evasion<br /> 3. +2 +1 +3 +1 Kitty Form (Tiny)<br /> 4. +3 +1 +4 +1 Uncanny Dodge<br /> 5. +3 +1 +4 +1 Kitty Form (Diminutive)<br /> 6. +4 +2 +5 +2 +2d6 Sneak Attack<br /> 7. +5 +2 +5 +2 Kitty Form (SR vs Alignment/Shapechanger Detection)<br /> 8. +6 +2 +6 +2 Improved Uncanny Dodge<br /> 9. +6 +3 +6 +3 Kitty Form (Luck Bonus to AC)<br /> 10. +7 +3 +7 +3 +3d6 Sneak Attack<br /> 11. +8 +3 +7 +3 Kitty Form (Improved Evasion)<br /> 12. +9 +4 +8 +4 Bonus Feat<br /> 13. +9 +4 +8 +4 Kitty Form (Defensive Roll), Kitty Feat<br /> 14. +10 +4 +9 +4 +4d6 Sneak Attack<br /> 15. +11 +5 +9 +5 Kitty Form (Swift Paws)<br /> 16. +12 +5 +10 +5 Bonus Feat<br /> 17. +12 +5 +10 +5 Kitty Form (SR vs Charms/Compulsions)<br /> 18. +13 +6 +11 +6 +5d6 Sneak Attack<br /> 19. +14 +6 +11 +6 Kitty Form (SR vs Polymorph)<br /> 20. +15 +6 +12 +6 True Kitty, Bonus Feat

Weapon Proficiencies: Cat Burglars are proficient with all Simple Weapons.
plus the Sap and the Garotte. They are proficient with Light Armor but not with
Shields.

Trapfinding: This is identical to the Rogue ability on page 50 of the PHB.

Purr: Over time you have been taught a secret language you can only use in Kitty form. It is composed of the sounds cats naturally make, and their body language. Using it two Cat Burglars can have a conversation in front of people without their knowledge. Other Cat Burglars can understand you regardless of form, so you can even point out a target by, say, rubbing against him in a certain manner while meowing in a specific tone. You also may communicate with other cats as though you had permanent use of the spell Speak With Animals (cats only) at will. Using Purr to speak to cats is a Supernatural Ability.

Kitty Form (Su): At will as a standard action you may transform into a cat (or from a cat back to your normal form). At first level you can assume the form of a Small cat. This is one of the larger breeds of housecat such as the Maine Coon, or one of the very small feral cats such as the Fisher Cat. In Kitty Form you gain Low Light Vision, Scent, a Primary Claw attack doing 1d3 plus Strength Bonus, and a Secondary Bite attack doing 1d4 plus half Strength Bonus. If you make a Full Attack you get 2 Claw attacks and a Bite. You also get a +4 Circumstance Bonus on Climb, Hide, and Move Silently checks; and a +8 Circumstance Bonus on Balance and Jump checks. In areas of tall grass or heavy undergrowth the Hide bonus raises to a +8. Your stats in this form are +4 Dex, -4 Str . When transforming all clothes and equipment that aren’t enchanted to remain (see below) fall off of you harmlessly and form a pile at your feet. While in Kitty Form you may use your Dexterity or your Strength bonus for Climb Checks, whichever is greater. Since you do not have hands, certain skill checks (Craft, Disable Device, Disguise, Forgery, Open Lock, and Use Rope) will be all but impossible. You can only speak as a cat in Kitty Form. You may not cast spells with Verbal or Somatic components unless you have a Feat allowing you to do so. If you are killed or knocked unconscious in Kitty Form you revert to humanoid form next round.

At third level you can assume the form of a Tiny Cat (which covers most breeds of housecats). Your claws only do 1d2 and your bite 1d3. Stats are +6 Dex, -6 Str. Minimum Strength is 3.

At fifth level you may assume the form of a Diminutive Cat (i.e. kittens). Your claws only do 1 point and your bite 1d2. Stats are +8 Dex, -8 Str. Minimum Strength is 2.

At 7th level you gain Spell Resistance equal to 10 plus half your character level plus your Charisma bonus. This spell resistance only applies to spells attempting to detect your alignment or whether you are a shapechanger. If the spell can’t get through your spell resistance you show up as Neutral. This only works while you are in Kitty Form.

At 9th level gain a Luck Bonus to your Armor Class equal to your Charisma modifier while in Kitty Form.

At 11th level you get Improved Evasion (see PHB page 51), while in Kitty Form.

At 13th level you get Defensive Roll (see PHB page 51), while in Kitty Form.

At 15th level you gain Swift Paws. If your opponent is flat footed and you are in Kitty Form you may reroll a failed attack roll a number of times per day equal to your Charisma modifier. You must accept the results of the second roll.

At 17th level your Spell Resistance extends to Charms and Compulsions.

At 19th level your Spell Resistance extends to Polymorph and similar spells that would involunarily change your form.

Sneak Attack(Ex): See PHB, page 50.

Evasion (Ex): See PHB, page 50.

Uncanny Dodge (Ex): See PHB, page 50.

Improved Uncanny Dodge (Ex): See PHB, page 50.

Bonus Feat: At 12th, 16th, and 20th level the Cat Burglar gains a Bonus Feat.

Kitty Feats: At 10th, 13th, 16th, an 19th level you may choose a Bonus Feat from the following list: ...And Persons, Anklebiter, Aren't Much Better, A Cat Always Lands On His Feet, Acrobatic, Advanced Softee Paw Kung Fu, Agile, Alertness, Alley Cat, Black Cat, Blindfight, Brachiation, Close Quarters Fighting, Combat Acrobat, Combat Expertise, Combat Reflexes, Cunning Evasion, Danger Sense, Daring Fuzzball, Dash, Distracting Attack, Dive for Cover, Dodge, Dogs Are Retarded, Elusive Target, Fleet of Foot, Fwuffy, Giant Bane, Hear the Unseen, Hey! Hey Over Here!, Hissing Fury, Improved Diversion, Improved Initiative, Improved Trip, I Must Shout My Love From The Fencepost Wall, I Wuv U, Jibba Jabba, Keen-Eared Scout, Kitty Wuvs Dwagon, Lazor Kitteh, Leap of the Heavens, Let Sleeping Kitties Lie, Lick Your Wounds, Lightning Reflexes, Lolcat, Lynx Paws, Melee Evasion, Mobility, Mommie's Little Heating Pad, Mouser, Nekochan, Pouncies, Purrsnuggles, Pwease, Quick Reconnoiter, Run, Self-Sufficient, Scramble, Shadow Striker, Softee Paw Kung Fu, Spookity Glowing Eyes of Doom, Spring Attack, Stealthy, Super Scamper Powers, Tomcat, Track

True Kitty: At 20th level you become immune to any spell you formerly had Spell Resistance to, and gain the Shapechanger subtype. You are considered an animal for purposes of spells that would enhance animals in a positive way temporarily (such as Animal Growth).

PLAYING A CAT BURGLAR
You are based on stealth and guile. The entire goal is to learn to play a cat so well no one can tell the difference, not even a Druid. Or other cats. If the other players get captured you can likely escape because no one will be paying attention to you unless they know what you can do. You can feel free to go for help or sneak in, get the keys, and unlock their cell. You can even get yourself adopted by their enemies as a pet and learn their plans. When the evil Blaufeld rip off your DM is using appears stroking his pet cat, you might BE that cat. And weird old ladies will give you free munchies and cuddle you. Lets not forget the weird old ladies y'all.
Religion: Cat Burglars are partial to feline deities or to gods protecting thieves. Many worship the Fluffy Pantheon.
Other Classes: Cat Burglars prefer to band together with others of like mind such as the non lawful classes. Monks, Paladins, most Clerics, Knights, and others that take themselves quite seriously do not get along with the Cat Burglars. Either because they don’t like their aloof and capricious nature, or because of their long association with illegal activities in the past (and present)..
Combat: You’re a snuggler, not a fighter. Let other classes worry about combat. There are options if you wish to pursue them, but you will never be a frontline combat expert unless you take a Prestige Class devoted to making you such.
Advancement: Cat Burglars are infamous for multiclassing on a whim. Usually because they wish to emphasize some ability cats are supposed to have (such as black cats ability to cause bad luck). Most Prestige Classes they take will be specific to their class.

CAT BURGLARS IN THE WORLD
”Kitties done stole mah cheese!”
Cat Burglars are not well liked. They tend to foil a lot of schemes. They tend to scheme a lot themselves too. But telling them apart from your regular beloved pet kitty is kinda difficult. Some actually enjoy being a cat more than a person and spend much of their life in kitty form. After all they get free food and board, and don’t have to do any work (except possibly mousing). On the downside sometimes owners want them fixed or declawed, and then you have to bribe somebody...
Daily Life: If you’re a younger guild member you probably become an alley cat, and keep lookout on headquarters, or roam the streets trying to overhear info (and beg for free munchies). Or you may be a little kitten in the rich neighborhoods looking to be adopted. Or you’ve already been adopted, and are living the high life while probing the houses defenses. Or maybe your there to spy instead of casing the joint.
Notables: Notables among the Cat Burglars include the infamous Pinky (Cat Burglar 3/Barbarian 3/Son of Pinky 10). A Chaotic Neutral human, Pinky became so infamous that modern Cat Burglars who follow his path are called the Sons of Pinky (it is one of the few combat PrC’s designed for this class). Pinky was a dedicated fighter who ‘took care’ of any threats to his guild who were his adopted family ( http://www.youtube.com/watch?v=TwWYgQapkvo ). He was also infamous as an entrepeneur, starting the first known Trained Attack Sheep dealership. The other is Mommy’s Little Angel (Cat Burglar 10/Good Kitty 6) who pioneered many of the techniques used to charm and persuade others. Her race is ukown, and it is believed she was Chaotic Good. An expert on mind control she was the favored pet of the brutal dictator who oversaw her home city state and oversaw the revolution that toppled him from power ( http://www.youtube.com/watch?v=xmsV9R8FsDA ).
Organizations: Most Thief’s Guilds (or for that matter any organization devoted to fighting or committing crime) have at least a few Cat Burglars if they can afford them. Most are regional as the art has spread around the world, and most Cat Burglars are aloof and fey as the animals they portray. Many Guilds are composed almost entirely of Cat Burglars.

NPC Reaction
Most NPC’s will immediately be somewhat superstitious if they have any idea what you are. In some countries you can still be burned at the stake for being a practicing witch. In others you will immediately be assumed to be a spy or thief. It’s best you adopt a traveling disguise (“I’m an out of work actor”, "I'm a woodsman", I'm a professional pig strangler", etc).

CAT BURGLARS IN THE GAME
Cat Burglars will likely supersede Rogues as the best infiltrator class. They’re somewhat magical abilities make them different enough that the two should be able to co exist though. Rogues are better fighters.
Adaptation: This is ….a difficult class to adapt to a campaign. It’s meant purely for humorous campaigns, and as such will not fit in elsewhere. Except possibly a super spy, James Bondish type deal, where everyone’s uncertain what’s really going on till the end, and anyone can be a double agent.
Encounters: Most of the time NPC encounters with Cat Burglars will go unnoticed as the PC’s will simply think they are feral cats or housepets. Or they might occasionally fall victim to theft or manipulation by them. If the Cat Burglars do it right the PC’s may never even realize they were there.



Kitty Feats

A Cat Alway Lands On His Feet
After falling out of trees a lot you have ensured it will not happen again.
Prerequisites: Jump 4 Ranks, Kitty Form.
Benefits: As a supernatural ability you may cast the spell Feather Fall 3 times per day. Your caster level is equal to half your Cat Burglar Level.

Advanced Softee Paw Kung Fu
You may now refer to all lesser mortals you meet by the term 'grasshopper'.
Prerequisites: Softee Paw Kung Fu
Benefits: You may use your Charisma modifier instead of your Wisdom modifier for the Monk's AC Bonus and any abilities that normally use Wisdom (Stunning Fist, Quivering Palm) now use Cha for the Save DC.

Alley Cat
Your brother Rogues have taught you where to bite so it hurts the most…….
Prerequisites: +2 BAB, Kitty Form
Benefits: You gain Sneak Attack +1d6. This Feat may be taken multiple times, increasing your Sneak Attack damage by +1d6 each time. This stacks with any Sneak Attack damage you may have from class levels in Cat Burglar. The extra Sneak Attack Dice from this Feat are only available while in Kitty Form.

Always Underfoot
Somehow you always seem to be underfoot..
Prerequisites: Improved Trip, Bluff 4 Ranks
Benefits: You do not suffer size penalties to trip attacks. While in Kitty Form you may attempt to trip people and make it look accidental. Whenever you make a trip attack your victim can make a Sense Motive roll against your Bluff (you get a +4 Circumstance bonus to the roll). If he fails, he honestly believed 'kitty just wanted some attention'. You can only do this once per encounter (otherwise your pushing your luck).


...And Persons Aren't Much Better
Guard persons too..
Prerequisites: Dogs Are Retarded
Benefits: Your invisibility now works against all opponents.

Anklebiter
You are well adjusted to attacking from below
Prerequisites: Kitty Form (Tiny)
Benefits: Normally with a Reach of 0 you would provoke an attack of opportunity when entering someone else's square. But not in this case. You're a special kitty who breaks that rule due to training. You do not provoke an AoO from entering an opponents square.

Bad Cattitude
Of course his efforts have failed. He's a Paladin, I'm a kitty. It was foreordained.
Prerequisites: Cat Burglar Level 12, Cattitude
Benefits: You may reroll a Saving Throw a number of times per day equal to your Charisma modifier instead of just once. You only get one reroll attempt per save.

Black Cat
You have studied hard to gain the Black Cat’s mythical ability of bad Luck.
Prerequisites: Hexblade’s Curse, Kitty Form.
Benefits: Your Hexblade and Cat Burglar levels stack for purposes of determining your size in Kitty Form. For example a 1st level hexblade/2nd level Cat Burglar would be able to become a Tiny cat in Kitty Form.

Your Hexblade and Cat Burglar levels also stack for purposes of determining the Save DC or your Hexblade’s Curse ability and the number of times per day it may be used.

Bouncies
Your good at jumping, even for a cat.
Prerequisites: Kitty Form, Jump 4 Ranks.
Benefits: You may cast the spell Jump 3 times per day as a Supernatural ability. This is only available in Kitty Form, and your caster level is equal to half your Cat Burglar levels.

Cattitude
I reject your reality, and substitute my own!
Prerequisites: Cat Burglar Level 6
Benefits: Once per day you may reroll one Saving Throw in Kitty Form.


Cheetah Rage
You run with the fury of the wind. Or some crap like that.
Prerequisites: Rage, Kitty Form.
Benefits: When using your Rage while in Kitty Form, your base land speed is +20 if you are unarmored.

Daring Fuzzball
You protect the innocent. Especially if the innocent are hawt and like the kittehs.
Prerequisites: Grace +1, Kitty Form.
Benefits: Your Swashbuckler and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Swashbuckler/2nd level Cat Burglar would be able to become a Tiny Cat in Kitty Form.

Your Swashbuckler and Cat Burglar levels also stack for purposes of determining your competence bonus to Reflex Saves from the Grace Class Feature, and from the Swashbuckler's Dodge Bonus to AC.

Dogs Are Retarded...
Guard dogs are useless against you.
Prerequisites: Kitty Form, Move Silently 4 Ranks
Benefits: You may cast Invisibility 3 times per day as a Supernatural ability, however it only works on opponents with an intelligence of 2 or less. Caster level is equal to half your Cat Burglar level.

Eat My Dander
You may release a cloud of cat hair at will....
Prerequisites: Cat Burglar Level 6
Benefits: Once per day as a Supernatural ability while in Kitty Form you may release a 10 cloud of cat dander centered on your square. All non feline entities in this area must make a Fortitude Save (DC is 10 plus half your hit dice plus your Constitution modifier) or be Sickened for 1 round per point of your Charisma modifier.

Fwuffy
Some people think it's because your fur is extra foofy....
Prerequisites: Kitty Form
Benefits: You may cast the spell Endure Elements once per day as a Supernatural ability while in Kitty Form. However it only protects against cold, not heat. Caster Level is considered to be half your Cat Burglar level.

HAHAHAHA!!
Your dander cloud is particularly effective when used as part of a grapple..
Prerequisites: Cat Burglar Level 12, Eat My Dander
Benefits: You may use your Dander attack twice per day. It may be used in place of doing damage in a grapple check. The opponent you are grappling is Nauseated if he fails his Save, instead of Sickened. All others in the area are Sickened as normal.

Hep Meeee!
You may summon your furry brethren in time of need.
Prerequisites: Cat Burglar Level 6
Benefits: Once per day in Kitty Form you may let out a loud meow for help, summoning a swarm of kitties to help you. Effectively you cast Summon Swarm (use the stats for a Rat Swarm without the diseased attack). You may also direct the Swarm as you wish unlike the spell. Caster level is equal to half your Cat Burglar levels. This is a Supernatural ability.

Hep Meee! II: The Sequel
Your friends from before have grown up now.
Prerequisites:Hep Meeee!, Cat Burglar Level 12
Benefits: Once per day you can summon 1d3 Celestial Dire Lions. This is the same as Summon Monster VII, except it's a Supernatural ability, and can only be used in Kitty Form. Caster level is equal to half Cat Burglar levels.

Hey! Hey Over Here!!
Look at the funny kitty!
Prerequisites: Kitty Form, Perform (Kitty) 4 Ranks
Benefits: By indulging in silly catlike tomfoolery such as chasing balls, or batting at moths you may captivate people. Effectively you may cast Hypnotism 3 times per day as a Supernatural ability while in Kitty Form. Caster level is half your Cat Burglar Level.

Hissing Fury
You have practiced the intimidating kitty hiss into an art form.
Prerequisites: Kitty Form
Benefits: You may cast the spell Cause Fear 3 times per day as a Supernatural ability. This is only available in Kitty Form, and your caster level is equal to half your Cat Burglar levels.

I Got Looks and Brains
Prerequisites: Kitty Form, Able to manifest second level powers
Benefits: Choose one manifesting class. Your manifesting class and Cat Burglar levels stack for determining your size in Kitty Form. For example a 2nd level Wilder/1st level Cat Burglar would be able to become a Tiny cat in Kitty Form.

Your Cat Burglar and chosen manifesting class levels also stack for purposes of determining your total manifester level. You gain no additional power points or powers known for cat (Originally by Teshen on the Wizards forum).

I Must Shout My Love From the Fencepost Wall
Please just shut the hell up...
Prerequisites: Bardic Music, Kitty Form.
Benefits: Your Bard and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Bard/2nd level Cat Burglar would be able to become a Tiny Cat in Kitty Form.

Your Bard and Cat Burglar levels also stack for purposes of determining how many times per day you can use your Bardic Music.

I Wuv U
You are expert in the ways of charming others.
Prerequisites: Diplomacy 4 Ranks, Kitty Form
Benefits: As a standard action you may purr and rub against the ankles of an opponent up to 3 times per day. This opponent is affected as by a Charm Person spell. Your caster level is equal to half your Cat Burglar level, and the Save DC is based on your Charisma. This is a Supernatural ability, can only be used in Kitty Form.

Jibba Jabba
You can speak normally in Kitty Form, and can speak cat in humanoid form.
Prerequisites: Kitty Form
Benefits: You can speak any language you know while in Kitty Form, and cast spells with Verbal components. You also gain a +2 Circumstance Bonus on Intimdate checks the first time you met someone and use this ability. You can speak like a cat verbally, but lack the pheromones and body language in humanoid form (so cats must make a DC 12 Wisdom check to understand you).

Kitty Wuvs Dwagon
You are Truly an expert in the ways of charming others.
Prerequisites: I Wuv U Feat, Diplomacy 12 Ranks
Benefits: As a standard action you may purr and rub against the ankles of an opponent up to 3 times per day. This opponent is affected as by a Charm Monster spell. Your caster level is equal to half your Cat Burglar level, and the Save DC is based on your Charisma. This is a supernatural ability, can only be used in Kitty Form.

Lazor Kitteh
"Watch me shoot that skwirl."
Prerequisites: Eldritch Blast, Kitty Form
Benefits: Your Warlock and Cat Burglar levels stack for determining your size in Kitty Form. For example a 2nd level Warlock/1st level Cat Burglar would be able to become a Tiny cat in Kitty Form.

Your Cat Burglar and Warlock levels also stack for purposes of determining the damage of your Eldritch Blast. You may use Incantations while in Kitty Form as well.

Leopard Rage
You have sharpened your claws for the daily fun...
Prerequisites: Rage, Kitty Form, BAB +4
Benefits: While using your Rage in Kitty Form your Natural attacks are +1 to hit and +2 to damage.

Let Sleeping Kitties Lie
Your so kyoooot when you sleep.
Prerequisites: Kitty Form, Perform (Kitty) 4 Ranks
Benefits: While asleep you are protected by a Sanctuary spell. This is a Supernatural ability, Caster Level is half your Cat Burglar levels.
more to come

Lick Your Wounds
Popular urban myth has it that cat saliva has healing abilities...
Prerequisites: Purrsnuggles Feat
Benefits: Once per day you may cast either Cure Serious Wounds or Remove Disease (you do not have to choose which at the beginning of the day) by licking your wounds. This is a Supernatural abiility only available in Kitty Form, caster level is equal to half your Cat Burglar Levels.

Lion's Rage
You become extra foofy while raging..
Prerequisites: Rage, Kitty Form, Cha 15+
Benefits: While raging and in Kitty Form you gain a +2 circumstance bonus when using any special attacks using your Charisma modifier for their DC (i.e. Kiai Shout and such).

Lolcat
"I has a flavor."
Prerequisites: Jesters Performance, Kitty Form
Benefits: Your Jester and Cat Burglar levels stack for determining your size in Kitty Form. For example a 2nd level Jester/1st level Cat Burglar would be able to become a Tiny cat in Kitty Form.

Your Cat Burglar and Jester levels also stack for purposes of determining what abilities you can use with your Jesters Performance (if you also have the appropriate Perform Ranks).

Lynx Paws
Prerequisites: Kitty Form, Fwuffy
Benefit: While in kitty form, you take no movement penalties for moving through snow or ice terrains, even magically created ones (such as from sleet storm). (Originally by Chemus of the Wizards forum).

Mommie's Little Heating Pad
Your fur is definitely extra foofy.....
Prerequisites: Kitty Form, Fwuffy
Benefits: Once you use your Fwuffy Feat, anyone coming in contact with you gains the benefits of the spell as long as they remain in contact with you. You are popular on wilderness expeditions.

Mouser
Running down mice has helped keep you fit, and developed an attack strategy even.
Prerequisites: Skirmish, Kitty Form
Benefits: Your Scout and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Scout/2nd level Cat Burglar would be able to become a Tiny cat in Kitty Form.

Your Scout and Cat Burglar levels also stack for purposes of determining your Skirmish Damage and Armor Class bonus.


Nekochan
Lo you have partied with the ninja.
Prerequisites: Ghost Step, Kitty Form
Benefits: Your Ninja and Cat Burglar levels stack for determining your size in Kitty Form. For example a 2nd level Ninja/1st level Cat Burglar would be able to become a Tiny cat in Kitty Form.

Your Cat Burglar and Ninja levels also stack for purposes of the number of times per day you can use your Ki Power and determining your AC Bonus.

O I Dare U
Just try removing me from this kitchen pan.
Prerequisites: Cat Burglar Level 18, Bad Cattitude
Benefits: You may reroll any roll, not just Saving Throws. You still only get one reroll attempt for every roll though.

Pouncies!
You spend much time flinging yourself through the air at people...
Prerequisites: Kitty Form, Spring Attack
Benefits: Whenever you do a charge in Kitty Form you may make a Full attack, including Rakes if you have them.

Practiced Kitty
You spend much time perfecting the arts of the Kitty.
Prerequisites: Any 3 other Kitty Feats, Cat Burglar Level 12
Benefits: Your caster level for the supernatural abilities you gain from your Kitty Feats is now equal to your effective character level.

Purrsnuggles
You may heal others with the power of the Purr!
Prerequisites: Heal 4 Ranks, Kitty Form.
Benefits: By touching someone and purring you may heal 1 point of damage per round that they have taken. The maximum points of damage you can heal is equal to your Charisma modifier. This is a Supernatural ability only available in Kitty Form, and can be done 3 times per day

Pwease
You are an expert beggar, and enhance your skills with your magic.
Prerequisites: I Wuv U Feat, Cat Burglar Level 9
Benefits: As a standard action you may may look plaintively into someones eyes and meow up to 3 times per day. They must make a Willpower Save (DC: 10 plus 1/2 your Cat Burglar level, plus your Charisma Bonus) or hand you whatever they are currently holding. Once you scamper away they get another Willpower Save each round (with a cumulative +1 bonus for each failed save) to realize what they have done. Some Cat Burglars use it to beg for food. Others are..more sneaky. This is a Supernatural Ability and can only be used in Kitty Form. This is a mind affecting effect.

Schrodingers Kitty
You are an expert at avoiding your owners during vet day.
Prerequisites: Cat Burglar Level 9
Benefits: Once per day while in Kitty Form you may cast Dimension Door as a Supernatural Ability. Caster Level is equal to half your Cat Burglar levels.

Softee Paw Kung Fu
For a time you hid out in a monastery where they thought you were just an Awakened Cat on the run. Or perhaps you were a Monk to begin with and you survived the destruction of your temple by hiding out as a cat.
Prerequisites: Improved Unarmed Strike, Kitty Form.
Benefits: Your Monk and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Monk/2nd level Cat Burglar would be able to become a Tiny Cat in Kitty Form.

Your Monk and Cat Burglar levels also stack for determining your Unarmed Strike Damage and AC Bonus.

In addition you may multiclass freely between Monk and Cat Burglar, and do not need to be Lawful to retain your Monk abilities (perhaps you studied with the Chaos Monks listed in Dragon Magazine).

Spookity Glowing Eyes of Dooom
Your eyes shine during the day too sometimes...
Prerequisites: Hissing Fury
Benefits: You may cast the spell Scare 3 times per day as a Supernatural ability. This is only available in Kitty Form, and your caster level is equal to half your Cat Burglar levels.

Spookitty Pounce
They never expect the annoying kitty to jump at them.
Prerequisites: Bouncies, Hissing Fury, Feat/Spell/Class Ability that causes a Fascination Effect.
Benefits: You pounce on your Fascinated target scaring the bejeezus out of him. If he fails a Willpower Save (DC is 10 plus half Hit Dice plus Charisma Modifier) or be Frightened for 1d4 rounds. This feat can only be used in Kitty Form. You don't provoke an Attack of Opportunity when you enter your opponents square, even if you do not possess the Anklebiter Feat.(Original concept by Dilvish of the BG boards).


Stop Hitting Yourself
People Leave you alone for good reason.
Prerequisites: Tiger Rage
Benefits: When grappling an opponent 2 size classes or more larger than you (i.e. your hanging onto a limb), and he makes a weapon strike to dislodge you, you can dodge it with a successful Reflex Save, and he takes the damage instead. DC of the Reflex Save is equal to 10 plus half the opponents level (or hit dice) plus his Strength modifier (or Dex modifier if he's using weapon finesse). By using this Feat you immediately end the Grapple.

Super Scamper Powers
You spend a lot of time running away from people for some reason...
Prerequisites: Dash or Run, Kitty Form.
Benefits: As a supernatural ability you may cast the spell Expeditious Retreat 3 times per day. Your caster level is equal to half your Cat Burglar Level.

The Look
Man that cat really makes me nervous...
Prerequisites: Black cat, Nekochan, or Tomcat
Benefits: Intimidate is always considered a class skill for you.

They were mean to me Daddy!
Uh oh...
Prerequisites:Hep Meeee! II: The Sequel, Cat Burglar Level 18
Benefits: In Kitty form you may cast the spell Summon Monster IX as a supernatural ability once per day. You may only use it to summon a Leonal. Caster level is equal to half Cat Burglar levels.

Tigers Rage
People Leave you alone for good reason.
Prerequisites: Rage, Kitty Form, Str 13+
Benefits: While using Rage in Kitty Form you gain a +3 Enhancement bonus to all grapple checks, and you may grapple an opponent of any size. If that opponent is 2 or more Size classes larger than you he may use any size weapon to attack you to get you to release the grapple.

Tomcat
You am one baaaaaad kitty.
Prerequisites: Rage, Kitty Form.
Benefits: Your Barbarian and Cat Burglar levels stack for determining your size in Kitty Form. For example a 1st level Barbarian/2nd level Cat Burglar would be able to become a Tiny Cat in Kitty Form.

Your Barbarian and Cat Burglar levels also stack for purposes of determining how many times per day you can rage.

In addition you do not suffer size penalties to Grapple checks

You Are My New Best Friend
You have become adept at realizing who is most vulnerable to your dander attack.
Prerequisites: Cat Burglar Level 18, HAHAHAHA!!
Benefits: By spending a full round action you may discern which of the creatures in your field of vision has the lowest total Fortitude Save. You don't know what his Save is, just that he has the lowest.





Pixie Kitty
Your mom was fond of the Pixies......
Prerequisites:Fey Heritage ( in Complete Mage), Cat Burglar Level 6
Benefits: You may assume the form of a Fine Cat when using kitty form. Your bite does 1 point of damage (your claws do no damage, your stuck with the bite only when doing a Full Attack). Stats are +10 Dex, -10 Str (minimum 1 Str). And you have the cutest little Deely-Bobber antennaes. You have a +2 circumstance bonus on all Diplomacy checks in this form.

Monkey Gone to Heaven
You can become invisimable.
Prerequisites: Cat Burglar Level 12, Pixie Kitty
Benefits: As a Supernatural ability you may cast Greater Invisibility while in Kitty Form a number of times per day equal to your Charisma modifier. Caster level is equal to half your Cat Burglar Levels.

Subbacultcha
You can make the little kitties dance!
Prerequisites: Cat Burglar Level 18, Monkey Gone to Heaven
Benefits: As Supernatural Ability you may Cast Otto's Irresistible Dance a number of times per day equal to your Charisma modifier. Caster Level is equal ot half your Cat Burglar Levels.

Little Devil
Your mom was fond of Fiends
Prerequisites: Fiendish Heritage ( in Complete Mage), Cat Burglar Level 6
Benefits: You can assume the form of a Debbil Kitty (i.e. you gain little horns in Kitty Form if you wish). While in Debbil Kitty Form you gain a +4 Circumstance bonus on Intimidate checks.

I...AM...BAT KITTY!
God help us all you can fly now
Prerequisites:Cat Burglar Level 12, Little Devil
Benefits: While in Debbil Kitty form you have little batlike wings that let you Fly 40 ft with Good Maneverability.

Asmodeus Was Mah Daddy!
No wonder you were always so misbehaved...
Prerequisites: Cat Burglar Level 18
Benefits: While in Debbil Kitty Form you can cast Unholy Aura a number of times per day equal to your Charisma modifier as a Supernatural ability. Caster Level is equal to half your Cat Burglar Levels.

Little Angel
Your mom was fond of Solars...
Prerequisites: Purrsnuggles, Cat Burglar Level 6
Benefits: You can assume the form of an Angel Kitty (i.e. you gain a little halo in Kitty Form if you wish). While in Angel Kitty Form all spells you cast from the Healing subschool heal +2 points of damage.

Whenever a Bell Rings
Little Kitties get their wings.
Prerequisites: Cat Burglar Level 12
Benefits: While in Angel Kitty form you have little feathered wings that let you Fly 40 ft with Good Maneuverability.

Holy Aura
You glow with the force of a thousand fireflies (snicker).
Prerequisites: Cat Burglar Level 18
Benefits: While in Angel Kitty Form you can cast Holy Aura a number of times per day equal to your Charisma modifier as a Supernatural ability. Caster Level is equal to half your Cat Burglar Levels.

Cabbit
Your momma done something wrong son...
Prerequisites: Bouncies, Cat Burglar Level 6
Benefits: Instead of a cat you become a Cabbit in Kitty Form (the differences are cosmetic only). You may always take 10 on a Jump check, even if endangered or distracted.

Supah Boing!
You are better at jumping than some Kangaroos
Prerequisites: Cat Burglar Level 12, Cabbit
Benefits: Your Jump DC's are not doubled if you don't have a running start, and your maximum height isn't limited by your Size Class.

Ear Radar
Whats that sound?
Prerequisites: Cat Burglar Level 18
Benefits: You gain Blindsight 90'. If you are deafened this ability does not work.

Dragon Kitty
Your mom worked at the Burlap Throat-Wattle, the worlds most infamous Dragon's only bar...
Prerequisites:Spookity Glowing Eyes of Dooom, Cat Burglar Level 6
Benefits: You are immune to Fear and morale effects.

Tuff Kitty
You have inherited your dad's inherent tuffness.
Prerequisites: Cat Burglar Level 12, Dragon Kitty
Benefits: While in Kitty form you may cast the spell Draconic Might as a Supernatural ability a number of times per day equal to your Charisma modifier. You may cast it upon yourself only. Caster level is equal to half your Cat Burglar level.

Surprise
You have inherited Dad's "angry voice"
Prerequisites: Cat Burglar Level 18, Tuff Kitty
Benefits: While in Kitty form you may cast the spell Greater Shout as a Supernatural ability a number of times per day equal to your Charisma modifier. Caster level is equal to half your Cat Burglar level.

Sabre Toof
You are descended from the great imperial line of sabre toothed housecats. What, we thought it sounded good....
Prerequisites: Improved Natural Attack (Bite), Cat Burglar Level 9
Benefits: You may assume Sabre Toof Kitty Form a number of times per day equal to your Charisma modifier. You are a Medium size class cat with no changes in stats. Your claws do 1d4, and your Bite does 1d8 because of the Improved Natural Attack. You also gain a +2 Natural Armor Bonus to Armor Class. Unlike your other Kitty Forms your Bite is the primary natural attack, and your claws are secondary.

Cruncha Muncha
Whaddya mean I'm not supposed to kill livestock? What did I take the Sabre Toof Feat for then?
Prerequisites: Cat Burglar Level 18
Benefits: You may assume Sabre Toof Kitty Form at will instead of several times per day per day. When charging your Bite does 2d8 plus double your Strength bonus.

Swingin' Jungle Kitty
You are the truth behind the legend of....the cat faced monkey!
Prerequisites:Brachiation (in Complete Adventurer), Cat Burglar Level 6
Benefits:You may assume the Form of a Cat Faced Monkey if you wish. The stats are the same as your Kitty Form, but instead of finding the skill checks mentioned under Kitty Form impossible you merely have a -2 penalty.

AHAHAHAH!!
You are the king of the cat faced monkeys!
Prerequisites: Cat Burglar Level 12, Swingin' Jungle Kitty
Benefits: You take no skill penalties while in Cat Faced Monkey form. You also get a +2 Competence Bonus on Jump checks.

Alpha Monkey
You are a big cat faced monkey! You are a Cat Faced Baboon!
Prerequisites: Cat Burglar Level 18
Benefits: While in Cat Faced Monkey Form you may cast the spell Tensers Transformation a number of times per day equal to your Charisma modifer. Caster Level is equal to half your Cat Burglar levels.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
Wow bhu, this is one of the more awesomely ridiculous things I have seen.
A few thoughts in brief, since I do not have time to read line-by-line and nitpick ATM:
  • Purr should not grant the ability to converse with normal felines, at least not immediately; bump that refinement back a few levels.
  • True Kitty should only allow a Cat Burglar to benefit from temporary positive spells as though he/she were an animal - as you have it worded here, I would pay a druid to cast awaken on me until I have 18 Intelligence, 18 Wisdom and enough Charisma to convince a dragon its shoes are untied.
  • Kitty Form should get broken down a lot more (I speak here of format). For example, the spell resistance ability should have a separate ability entry. Look at the Barbarian's Rage and the Druid's Wildshape for two ways of making an ability that changes more clear (as other abilities, i.e. Mighty Rage, or by giving each change to the ability a paragraph of its own).
If you are not familiar with tibbits, I would recommend leafing through the Dragon Compendium - they have the racial ability to take the form of cats, although they are considerably more limited in scope than this class becomes.
This class lacks skill in killing monsters and taking there stuff. It is not a PC class.
This class lacks skill in killing monsters and taking there stuff. It is not a PC class.

It wasn't meant to be a hack and slash combat monster class. If a player wants to go the fighter route I'll be adding Feats and PrC's that will allow him to do so. It's a class meant more for roleplayers than combat freaks.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
Wow bhu, this is one of the more awesomely ridiculous things I have seen.
A few thoughts in brief, since I do not have time to read line-by-line and nitpick ATM:
  • Purr should not grant the ability to converse with normal felines, at least not immediately; bump that refinement back a few levels.
  • True Kitty should only allow a Cat Burglar to benefit from temporary positive spells as though he/she were an animal - as you have it worded here, I would pay a druid to cast awaken on me until I have 18 Intelligence, 18 Wisdom and enough Charisma to convince a dragon its shoes are untied.
  • Kitty Form should get broken down a lot more (I speak here of format). For example, the spell resistance ability should have a separate ability entry. Look at the Barbarian's Rage and the Druid's Wildshape for two ways of making an ability that changes more clear (as other abilities, i.e. Mighty Rage, or by giving each change to the ability a paragraph of its own).
If you are not familiar with tibbits, I would recommend leafing through the Dragon Compendium - they have the racial ability to take the form of cats, although they are considerably more limited in scope than this class becomes.

Thanks Weasel. I gave the ability to communicate with cats at 1st level cause Speak with Animals is a 1st level spell. The other changes you mentioned I made. Still thinking about the Purr, and where I would put it if i did move it.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
It wasn't meant to be a hack and slash combat monster class. If a player wants to go the fighter route I'll be adding Feats and PrC's that will allow him to do so. It's a class meant more for roleplayers than combat freaks.

The basic premise of D&D is the adventuring party, a group of heroes who go into dungeons, kill monsters and take there stuff.

Violating the basic premise of a setting is the anti-thesis of good role playing.

Furthermore it is a terrible class in a cooperative game. it's heavily reliant on stealth, and if the rest of the party isn't equally stealthy that means to do its thing requires a lot of solo time. Time spent when everyone else isn't having fun.

It is unworkable, and it is not a team player. It fills no purpose in the game.
The basic premise of D&D is the adventuring party, a group of heroes who go into dungeons, kill monsters and take there stuff.

Violating the basic premise of a setting is the anti-thesis of good role playing.

Furthermore it is a terrible class in a cooperative game. it's heavily reliant on stealth, and if the rest of the party isn't equally stealthy that means to do its thing requires a lot of solo time. Time spent when everyone else isn't having fun.

It is unworkable, and it is not a team player. It fills no purpose in the game.

No thats one premise of dnd. You dont always have to spend your time doing that or you end up in a boring rut. I've played since 1E and I think out of all the campaigns I've been in the only ones set in Dungeons were done when we were children. The DM sets the premise not the game itself.

However for those requiring combat ability I have added a few Feats. Besides it's meant for a campaign where the central premise is comedy, not theft and murder.
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No thats one premise of dnd. You dont always have to spend your time doing that or you end up in a boring rut.

D&D is about killing monsters and taking there stuff. Thats what the rules are designed around.
If you don't want to play D&D and want to play a different game, then play a different game.

Your argument is akin to "You can use monopoly to play an RTS!" Except slightly less ridiculous, slightly.
No, my argument is "The rules can be adapted to play in more than 1 setting" (see GURPS, or Hero Games, or even Chaosium). Otherwise there wouldnt be d20 Modern or d20 Star Wars, or Buffy, or god knows how many other films/tv shows they've tried adapting to it.

But if you must criticize at least be constructive and say what you would change and why. That gives me something to go on.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
But if you must criticize at least be constructive and say what you would change and why. That gives me something to go on.

I have been constructive. I said kill it. Thats the best advice i can give.

The second best advice is make it a PrC. It's much too highly focused and is somewhat organization based(a cat burglar is not something thats going to develop on it's own in isolated areas.). You can condense the key abilities into 10 levels without any real balance, and that leaves the base build with some combat prowess from its previous 10 levels.
It's a cute class.


You probably should boil it down to ten levels, though. After all, it has the Master of Many Forms and its ilk to compete with, and I don't think it would be at all overpowered.
I have been constructive. I said kill it. Thats the best advice i can give.

"Kill it" is constructive? I'd hate to see your idea of destructive advice. Personally, some of my favorite D&D sessions have been more than 10 hours long and only involved one or two combat encounters the entire time.

Anyway, I like the class; it's quite silly. As others have said, though, it's very similar to the base rogue, so it might be better off as a prestige class. This is especially true since some of those feats seem to require class abilities that this class doesn't provide. The name "Cat Burglar" also makes it sound a bit more serious than it really is. ;)
"Kill it" is constructive? I'd hate to see your idea of destructive advice. Personally, some of my favorite D&D sessions have been more than 10 hours long and only involved one or two combat encounters the entire time.

Anyway, I like the class; it's quite silly. As others have said, though, it's very similar to the base rogue, so it might be better off as a prestige class. This is especially true since some of those feats seem to require class abilities that this class doesn't provide. The name "Cat Burglar" also makes it sound a bit more serious than it really is. ;)

The Feats were based on the multiclassing Feats in Complete Adventurer/Scoundrel. They're there to simulate specialists who werent purely Cat Burglars. I'll be adding more. Soon as I can figure out names. But I did want it as a stand alone class as well. Thats why I posted what ideas i had so far to see what people would say, and make changes towards that regard. The only thing im dead set on keeping is the whole changes into a cat thing. Otherwise structure can change.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
I really like it. And the picture's a nice touch.

Personally, I like the idea of an off-the-wall silly class like this being 20 levels instead of 10, and see no reason to squish it all down.

A couple of considerations on Alley Cat. Maybe that should that be a feat that can be taken multiple times, or perhaps change it to another CA-style feat that lets Rogue and Cat Burglar levels stack for Sneak Attack damage and Kitty Form?

Or whatever, that might not be balanced or something, but it just seems like there should at least be the option of being able to get more sneak attack goodness. Who's going to see it coming, after all?
I really like it. And the picture's a nice touch.

Personally, I like the idea of an off-the-wall silly class like this being 20 levels instead of 10, and see no reason to squish it all down.

A couple of considerations on Alley Cat. Maybe that should that be a feat that can be taken multiple times, or perhaps change it to another CA-style feat that lets Rogue and Cat Burglar levels stack for Sneak Attack damage and Kitty Form?

Or whatever, that might not be balanced or something, but it just seems like there should at least be the option of being able to get more sneak attack goodness. Who's going to see it coming, after all?

I didnt make it as another class combo feat because Cat Burglar is basically just a Rogue with Kitty Form instead of Sneak attack for the most part. I am gonna go with your other idea though..
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
I find the name misleading. Perhaps rename it to "Kitty!"

Then add a note at the end: By the way, the excalamation mark is important.

Just a random thought. I LIKE this class. Perhaps it should give a small healing ability by purring? Purring has been shown to aid the healing process... :D
Lo and behold, the ultimate infiltrator class. After all, who would take a cat seriously? Ok, goblins might. Still, they're more likely to consider it a snack than enemy.

Lina, I've seen good games that never left a city. Killing and looting is one of the most basic plots of D&D, but they needn't be limited to that. D&D is a system, nothing more.
I didnt make it as another class combo feat because Cat Burglar is basically just a Rogue with Kitty Form instead of Sneak attack for the most part. I am gonna go with your other idea though..

Hooray!

Now to crazy it up with a Were-Tiger Catfolk Cat Burglar.
I find the name misleading. Perhaps rename it to "Kitty!"

Then add a note at the end: By the way, the excalamation mark is important.

Just a random thought. I LIKE this class. Perhaps it should give a small healing ability by purring? Purring has been shown to aid the healing process... :D

Cat Burglar being such a bad pun I thought it would go with the class nicely :evillaugh I'm thinking of more Feats and prestige class abilities based on things cats can do (or are supposed to be able to do).
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
I am a little torn.
On one hand, i immediately want to drop "Make it a prestige class!" It just doesn't seem to belong as a base class. Even a 13 or 15 level prestige class could work. I just can't imagine anybody at 1st level being able to shapeshift.

However, on the other hand(paw?)... It's just so damned cute and overall well-constructed i don't want to insult it. The feats are great and wouldn't make much sense if it were a prestige class.
Added some fluff text (almost done) and 3 more Kitty Feats (and gave hints about the first 2 prestige classes i intend to make for this one.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
Added some more Feats (includng one suggested by Imrix), and finished the fluff text for now. Thinking of making the following prestige Classes:


Finished Prestige Classes

Abominable Snow Kitty (Page 5)
Akaneko Clan (Page 33)
Aristocat (Page 28)
Bad Kitty (Page 9)
Big Kitty (Page 12)
Bear Wrassler (Page 3)
Breathsucker (Page 10)
Burlap Guild (Page 33)
Cat from Saturn (Page 32)
Cat Fu Fighter (Page 31)
Catnipper (Page 34)
Catzilla (Epic PrC, Page 12)
Cheshire Cat (Epic PrC, Page 35)
Crazy Cat Lady (Page 29)
Critter (Page 11)
Darth Puddytatses (Page 11)
Die Panzerkatzen (Epic PrC, Page 34)
Fencepost Yowler (Page 19)
Feral (Page 17)
FLuffy Smiter of Smiting (Epic PrC, Page 35)
Foof Lord (Page 32)
Good Kitty (Page 3)
Itty Bitty Pwitty Wun (Epic PrC, Page 36)
Katgrrl (Page 30)
Lazor Kitteh (Page 6)
Mortician (Page 34)
Ninelifer (Page 6)
Pocket Kitty (Page 7)
Professional Mouser (Page 33)
Sanda's Little Helpers (Page 4)
Short Paw Clan (Page 31)
Sons of Pinky (Page 2)
The Black Paws (Page 7)
The Familiar (Page 3)
The Grasshopper Society (Page 8)
Tibbit Jester (Page 8)
Tibbit Skirmisher (Page 2)
Trickster (Page 34)
Vet (Page 5)
Watchcat (Page 5)

By finished of course I mean done but still could use tweaking once I get other things up
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
I'm very suprised no one has mentioned the race Tibbit found in the Dragon Compendium. Tibbits can use the Cat Burgler 1st lvl ability at anytime, so how would that work. Also, for the prestige classes you suggested, i think it'd be sweetness if instead of cat form progressing as smaller, you could cat form into larger cats, like lions. But it'd have to be X/per day or something.
Otherwise, this class is an example of what I love about user-made PCs; expanding the game out of the kick-in-door gamestyle rut.
I'm very suprised no one has mentioned the race Tibbit found in the Dragon Compendium. Tibbits can use the Cat Burgler 1st lvl ability at anytime, so how would that work. Also, for the prestige classes you suggested, i think it'd be sweetness if instead of cat form progressing as smaller, you could cat form into larger cats, like lions. But it'd have to be X/per day or something.
Otherwise, this class is an example of what I love about user-made PCs; expanding the game out of the kick-in-door gamestyle rut.

I'd have to look at the Tibbit. but I imagine I could use racial substitution levels of some sort :D
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
Okay I've got about 5 or 6 more feats to add, and then I start on the Prestige Classes and Magic Items (like the Collar of Holding, and Catnip). Anyone think the new Feats are too over the top?
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
Collar of Holding
Price (Item Level): 750 GP
Body Slot: Throat
Caster Level: 9th
Aura: Moderate; (DC:19) Conjuration
Activation: Swift (command)
Weight: -

This appears to be an ordinary necklace in human form, and a cat's collar while you are in Kitty Form. It acts in all ways as a Bag of Holding with some exceptions. By touching something and speaking the command word (or meow, it has 2 separate command words, on in Common, one in Cat) whatever you touch is teleported and held inside the collar. Most Cat Burglars use this for keeping a set of clothes and some sparse equipment with them, or to steal things if necessary. The collar can hold a maximum of 63 pounds, and a a maximum volume of 8 square feet.
Prerequisites: Craft Wondrous Item, Leomund's Secret Chest
Cost to Create: 375 GP, 1 day, 15 XP
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Dead Fish Bomb
Price (Item Level): 9,100 GP
Body Slot:- (Carried)
Caster Level: 13th
Aura: Strong; (DC:22) Evocation
Activation: Swift (command)
Weight: -

This appears to be a dead fish or other small animal or piece of food that a feral cat might be carrying in it's mouth. It will not withstand close scrutiny if taken from the cat however as it does not feel real (it's rubbery), and it is in fact a bomb that detonates upon the Cat Burglar's meowed command (well okay it detonates from 1 round to 1 minute later depending on how you set it). Upon detonation it has both the effects of a Delayed Blast Fireball and a Stinking Cloud as cast by a 13th level caster.

Prerequisites: Craft Magic Arms and Armor, Craft Wondrous Item, Delayed Blast Fireball, Stinking Cloud
Cost to Create: 4,550 GP, 5 days, 182 XP
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Very imaginative. Not something I'd use myself, but definitly a unique achievement
GONNA USE THIS! I LOVE IT!
Hope you win the 4th cookie contest!!

EDIT: If you add a feat that lets the Cat Burglar use maneuvers and/or stances in Kitty Form, it would be super-extra-uber-cool-and-cute! :D

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this class is actually kinda similar in concept to the character i am playing now. its a tibbit beguiler named nibbles, cat thief extraordinaire.
GONNA USE THIS! I LOVE IT!
Hope you win the 4th cookie contest!!

EDIT: If you add a feat that lets the Cat Burglar use maneuvers and/or stances in Kitty Form, it would be super-extra-uber-cool-and-cute! :D

Well, theoretically you wouldnt need a feat for stances I'd think. And at least one of the styles in ToB says it's maneuvers can be used with unarmed strikes so I don't see why they couldn't be used with paws :D
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
. . . If you are not familiar with tibbits, I would recommend leafing through the Dragon Compendium - they have the racial ability to take the form of cats, although they are considerably more limited in scope than this class becomes.

I'm very suprised no one has mentioned the race Tibbit found in the Dragon Compendium. . .

:D

Thinking of making the following prestige Classes:
. . .
Familiar: You take the Leadership Feat and Several Sorcerer levels to qualify. You use illusion to make it tlook like your cohort is casting spells and your just his familiar. . .

I had a player play and awakened weasel sorcerer... I'm not sure if we settled on the improved familiar feat or Leadership for a human familiar/cohort... but it was funny as $#!t.

I think this is a cute idea... but it seems to lack a lot of combat options... but I'll look again. I'm probably just glossing over things. I think the 'original PrC' should be 'included'... unless you're just talking about the Master Transmografist(?) whose first form is cat.
Well, theoretically you wouldnt need a feat for stances I'd think. And at least one of the styles in ToB says it's maneuvers can be used with unarmed strikes so I don't see why they couldn't be used with paws :D

Yeah, paws count as claws and Tiger Claw is MADE for that! :D

EDIT: If you don't mind I will post here some feat or something to make this wonderful Cat Burglar get a touch of Incarnum... Or you really dislike Incarnum?

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Campaigns and Characters:
Zendikar: Covenant of The Forgotten Relics
- Cylonea: Merfolk (Elemental Priest) Shaman(World Speaker)/Artificer --> Sheet, Obsidian Portal's, Fluff
- Vurokk Dahvre: Shade (Escaped Slave) Blackguard of Fury --> Sheet, Obsidian Portal's, Fluff, Blogs (1, 2)
Nature's Allies
- Carwyn Sihderfein: Half-Elf (Tuathan) Blackguard of Domination / Binder of Gloom --> Sheet, Fluff, Blogs (1, 2)

Yeah, paws count as claws and Tiger Claw is MADE for that! :D

EDIT: If you don't mind I will post here some feat or something to make this wonderful Cat Burglar get a touch of Incarnum... Or you really dislike Incarnum?

I dont currently have the Incarnum book, otherwise I'd have tried including it. It's one of those tings I keep meaning to pick up but never seem to get to cause money is a lil tight.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
:D


I had a player play and awakened weasel sorcerer... I'm not sure if we settled on the improved familiar feat or Leadership for a human familiar/cohort... but it was funny as $#!t.

I think this is a cute idea... but it seems to lack a lot of combat options... but I'll look again. I'm probably just glossing over things. I think the 'original PrC' should be 'included'... unless you're just talking about the Master Transmografist(?) whose first form is cat.

The combat options are coming. I need to get some Feats doen and then I can work on he Prestige Classes (because the feats will be requirements for a great many of the Prestige classes). basically if you want to play a straight Cat Burglar, you accept comabt really isnt much of an option for you. On the other hand if you want to fight I intend to have Prestige classes for that too. Whenever I make a Core Class I do it with the understanding that if I cant think of at least a half dozen PrC's to include with it, then it doesnt need to be made.
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
SON OF PINKY

IMAGE(http://i212.photobucket.com/albums/cc70/bhutastan/Cats/sonofpinky.jpg)

"REEEOOOWWR!!" *munch*

The Sons of Pinky are the enforcers and guardians of the Cat Burglars Guilds. When ankles need bitten they get called. When overly inquisitive locals need scared off, they do the scaring. When someone needs their butt handed to them, they do the handing.

BECOMING A SON OF PINKY
Generally when barbaric tribesman are relocated to cities they find a great deal of prejudice against them, forcing them to be either physical laborers, mercenaries, or take up a dishonest living. The Cat Burglar Guilds get less of them than the Thieve's Guilds do, but they do get them. They are quickly adopted into the ranks of the Sons of Pinky in order to vent their repressed furies.

ENTRY REQUIREMENTS
Class Abilities: Rage, Kitty Form
Feats: Tomcat
Base Attack Bonus: +5


Son of Pinky Skills
The Son of Pinky's class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Hide (Dex), Jump (Str), Listen (Wis), Move Silently (Dex), Sense Motive (Wis), Spot (Wis), Survival (Wis), Swim (Str), Tumble (Dex), and Use Magic Device (Cha)
Skills Points at Each Level : 4 + int

Hit Dice: d8

[b] BAB Fort Ref Will Abilities[/b]<br /> 1. +1 +2 +2 +0 Ragin' Kitty Feat<br /> 2. +2 +3 +3 +0 Magical Kitty<br /> 3. +3 +3 +3 +1 Strong Kitty (+2)<br /> 4. +4 +4 +4 +1 Ragin' Kitty Feat<br /> 5. +5 +4 +4 +1 Pouncies<br /> 6. +6 +5 +5 +2 Strong Kitty (+4)<br /> 7. +7 +5 +5 +2 Rippin' Fury<br /> 8. +8 +6 +6 +2 Ragin' Kitty Feat<br /> 9. +9 +6 +6 +3 Strong Kitty (+6)<br /> 10.+10 +7 +7 +3 Little Tiger

Weapon Proficiencies: A Son of Pinky gains no new weapon or armor proficiencies.

Ragin' Kitty Feats (Ex): At 1st, 4th, and 8th level the Son of Pinky gets a Bonus Feat from the following list: Cheetah Rage, Cleave, Clever Wrestling, Close Quarters Fighting, Daunting Presence, Extend Rage, Extra Rage, Flay, Glom, Great Cleave, Greater Kiai Shout, Improved Critical, Improved Initiative, Improved Multiattack, Improved Natural Attack, Improved Toughness, Instantaneous Rage, Intimidating Rage, Intimidating Strike, Kiai Shout, Leap Attack, Leopard Rage, Lion Rage, Lunging Strike, Mad Foam Rager, Multiattack, Power Attack, Power Critical, Prone Attack, Stop Hitting Yourself, Swarmfighting, Tiger Rage

Magical Kitty (Su): At 2nd level your Natural Weapons are considered magical for purposes of overcoming Damage Reduction.

Strong Kitty (Ex): At 3rd level you gain +2 Strength while in Kitty Form, offsetting the Strength penalty you normally take. For example in Small Kitty Form you are now -2 Str, in Tiny Kitty Form you are -4 Str, and in Diminutive Kitty Form you are -6.

This increases to +4 at 6th level. You take no Str penalty in Small Kitty Form, -2 Str in Tiny Kitty Form, and -4 Str in Diminutive Kitty Form.

At 9th level it increases to +6, meaning you actually gain +2 Strength in Small Kitty Form, take no penalty in Tiny Kitty Form, and -2 Str in Diminutive Kitty Form.

Pouncies (Ex): At fifth level you get Pouncies as a Bonus Feat whether you meet the prerequisites or not.

Rippin' Fury (Ex): At 7th level you get the Improved Grab ability. If you succeed with a claw attack in Kitty Form you may initiate a Grapple check as a Free Action without provoking an attack of opportunity. If successful you may now Rake with your back claws each round you maintain the Grapple as well as using your bite! The Rake Attack is a secondary Natural Weapon doing the same damage as your claws, and may be used when you use your Pouncies Feat as well.

Little Tiger (Su): When using your Rage ability you gain an additional +4 Strength and do not take an Armor Class penalty.

PLAYING A SON OF PINKY
You are truly one angry little furball. You moved to the city hoping to get magic training to be a better warrior and the only people willing to speak to you are these freaky little cat people. But they've turned out to be a decent sort, and you've sort of adopted them as your new tribe. And you get lots of free munchies from the neighborhood vendors while in cat form as you've run off bad guys before. Now if only people would stop laughing at you. You wouldnt cause nearly as much damage if everyone would just kindly realize exactly who they were dealing with...
Combat: As a Son of Pinky you are pretty straightforward. You run up to trouble and start munching. Eventually as you get better at grappling you grab hold before the munching attack and fang away. Remember with the Tomcat Feat you take no Size Class Penalty for Grapple Checks, so specializing in Grapples is usually a great surprise tactic against foes. They never see it coming from a teensy lil kitty.
Advancement: Most Sons of Pinky are pretty content as they are. They get room and board in return for beating people up, or going on the occasional road trip to beat monsters up. Many of them take pride in humiliating monstrous opponents while in Kitty Form.
Resources: Cat Burglars Guilds have pretty decent resources and you can occasionally ask them for some items specifically helpful to you, such as Collar Armor.


SONS OF PINKY IN THE WORLD
"Will someone get this ******* cat off my leg!"
Many Sons of Pinky know they are the 'big kitty on the block' so to speak, and it makes some a bit uppity. Neighbors will either love them or hate them depending on how they relate to them personally. Cause the Sons of Pinky have likely either saved their butt at some point, or pooped in their gardens, one of the two.
Daily Life: You spend much of your time lounging about the guilds various headquarters fuming or practicing for the daily hissing fit. Because it's inevitable someone is gonna do something stupid, and when they do you will get to bite them. Oh the glorious biting.... You are also sometimes loaned as a bodyguard.
Notables: Notables among the Sons of Pinky include Precious, Destroyer of Garden Gnomes (Human male, NE, Cat Burglar 1/Barbarian 5/Son of Pinky 6). A lowborn human barbarian known for despoiling gardens, picnics, and generally being a sob. Has single handedly given the Sons of Pinky a bad name in most areas by despoiling all in his path. Also noteworthy is Wubbins (Gnome Female, CG, Cat Burglar 4/Barbarian 2/Son of Pinky 6). She has helped undo much of the damage Precious has done to the guilds reputation, and has even succeeded in ousting him from his position. Spends much of her time looking after the cities elderly and vulnerable when not at work. Considered quite odd for a gnome, it may be she has become such because of her having to put up with Precious.

Organizations: The Sons of Pinky are found in the Cat Burglar guilds for the most part. Some wind up as scouts in the military or for mercs as well.

NPC Reaction
Most NPC's have had only one type of encounter with a Son of Pinky. A sudden, brutal attack at knee level. You therefore tend to make people nervous if they know what you are. Other barbarians may laugh at you, but that ends quickly after the first time you claw them in their manhood.

SONS OF PINKY IN THE GAME
The Sons are a good Prestige Class for Cat Burglars who actually want to fight. Especially those who like to charge to get up close and personal.
Adaptation: As with the Cat Burglar this is really only a good fit for a humorous or truly bizarre campaign.
Encounters: Generally the PC's will encounter a Son of Pinky if they try to raid a Cat Burglar hideout or if they get too close asking questions. Or if they try kicking one out of the way cause they think he's just a stray alley cat (big mistake).

Sample Encounter
Give an example of how one might encounter a member of this PrC.
EL 12: The PC's have been hired to guard a nobleman's house. A small cat enters the garden at night while they're on watch and begins destroying the garden gnomes. The small cat looks at them disapprovingly. For some reason they feel nervous...


Precious
NE Male Human Barbarian 4/Cat Burglar 1/Son of Pinky 7
Init +2 (+4 Small, +5 Tiny, +6 Diminutive, Senses: Listen +5, Spot +5, Low Light Vision and Scent in Kitty Form
Languages Common
------------------------------------------------
AC 20, touch 15, flat-footed 18 (+2 Dex, +5 Armor, +3 Deflection)
AC Raging 18, touch 13, flat-footed 16 (-2 Rage, +2 Dex, +5 Armor, +3 Deflection)
AC Small 23, touch 18, flat-footed 19 (+1 Size, +4 Dex, +5 Armor, +3 Deflection)
AC Small Raging 21, touch 16, flat-footed 17 (-2 Rage, +1 Size, +4 Dex, +5 Armor, +3 Deflection)
AC Tiny 24, touch 19, flat-footed 19 (+2 Size, +4 Dex, +5 Armor, +3 Deflection)
AC Tiny Raging 21, touch 17, flat-footed 17 (-2 Rage, +2 Size, +4 Dex, +5 Armor, +3 Deflection)
AC Diminutive 26, touch 21, flat-footed 20 (+4 Size, +4 Dex, +5 Armor, +3 Deflection)
AC Diminutive Raging 24, touch 19, flat-footed 18 (-2 Rage, +4 Size, +4 Dex, +5 Armor, +3 Deflection)
hp 75 (12 HD), 99 hp Raging
Fort +10 (+12 Raging), Ref +10 (+12 Small, +13 Tiny, +14 Diminutive), Will +5
Uncanny Dodge, Improved Uncanny Dodge
------------------------------------------------
Speed 40 ft. (8 squares)
Melee +1 Warhammer +15/+10/+5 (1d8+4/19-20)
Melee Raging +1 Warhammer +17/+12/+7 (1d8+6/19-20)
Melee Small Kitty Form 2 Claws +15 (1d3+3) and 1 Bite +10 (1d4+1)
Melee Small Kitty Form Raging 2 Claws +15 (1d3+5) and 1 Bite +10 (1d4+2)
Melee Tiny Kitty Form 2 Claws +16 (1d2+2) and 1 Bite +11 (1d3+1)
Melee Tiny Kitty Form Raging 2 Claws +16 (1d2+4) and 1 Bite +11 (1d3+2)
Melee Diminutive Kitty Form 2 Claws +18 (2 points) and 1 Bite +12 (1d2)
Melee Diminutive Kitty Form Raging 2 Claws +18 (4 points) and 1 Bite +12 (1d2+1)
Base Atk +11, Grp +14 (+16 Ragng), +13 Tiny (+15 Raging), +12 Diminutive (+14 Raging)
Atk Options Rage 2/day, Magical Kitty, Strong Kitty
Combat Gear
-----------------------------------------------
Abilities Str 16 (20 Raging), Dex 14, Con 12 (16 Raging, Int 8, Wis 10, Cha 15
Abilities Small Kitty Str 16 (20 Raging), Dex 18, Con 12 (16 Raging), Int 8, Wis 10, Cha 15
Abilities Tiny Kitty Str 14 (18 Raging), Dex 20, Con 12 (16 Raging), Int 8, Wis 10, Cha 15
Abilities Diminutive Kitty Str 12 (16 Raging), Dex 22, Con 12 (16 Raging), Int 8, Wis 10, Cha 15
SQ Trap Sense +1, Fast Movement, Illiteracy, Purr, Trapfinding, Kitty Form
Feats Improved Unarmed Strike, Improved Grapple, Instantaneous Rage, Pouncies (B), Stop Hitting Yourself (B), Tigers Rage (B), Tomcat, Weapon Finesse
Skills Balance +7 (+17 Small, +18 Tiny, +19 Diminutive), Climb +8 (+10 Rage, +12 Kitty, +14 Raging Kitty), Hide +7 (+17 Small, +22 Tiny, +27 Diminutive), Intimidate +7, Jump +8 (+10 Rage, +16 Kitty, +18 Raging Kitty), Knowledge (Local) +1, Listen +5, Move Silently +7 (+13 Small, +14 Tiny, +15 Diminutive), Search +1, Spot +5, Survival +4, Tumble +3

Additional +4 to Hide checks in tall grass or undergrowth
Possessions +1 Balance Landing Shadow Silent Moves Slick Chain Shirt Collar Armor, Cute Widdle Bowsies, +1 Brutal Surge Impact Sundering Warhammer, +3 Ring of Protection, Boots of Speed, 4 Potions of Cure Moderate Wounds, 238 GP

EPIC SON OF PINKY

Hit Die: d8
Skills Points at Each Level : 4 + int
Strong Kitty The Epic Son of Pinky gets +8 Strength in Kitty Form at level 22. This increases to +10 at level 25, +12 at level 28, and so on.
Bonus Feats: The Epic Son of Pinky gains a Bonus Feat every 3 levels higher than 20th

Cheetah Rage
You run with the fury of the wind. Or some crap like that.
Prerequisites: Rage, Kitty Form.
Benefits: When using your Rage while in Kitty Form, your base land speed is +20 if you are unarmored.

Leopard Rage
You have sharpened your claws for the daily fun...
Prerequisites: Rage, Kitty Form, BAB +4
Benefits: While using your Rage in Kitty Form your Natural attacks are +1 to hit and +2 to damage.

Lion's Rage
You become extra foofy while raging..
Prerequisites: Rage, Kitty Form, Cha 15+
Benefits: While raging and in Kitty Form you gain a +2 circumstance bonus when using any special attacks using your Charisma modifier for their DC (i.e. Kiai Shout and such).

Stop Hitting Yourself
People Leave you alone for good reason.
Prerequisites: Tiger Rage
Benefits: When grappling an opponent 2 size classes or more larger than you (i.e. your hanging onto a limb), and he makes a weapon strike to dislodge you, you can dodge it with a successful Reflex Save, and he takes the damage instead. DC of the Reflex Save is equal to 10 plus half the opponents level (or hit dice) plus his Strength modifier (or Dex modifier if he's using weapon finesse). By using this Feat you immediately end the Grapple.

Tigers Rage
People Leave you alone for good reason.
Prerequisites: Rage, Kitty Form, Str 13+
Benefits: While using Rage in Kitty Form you gain a +3 Enhancement bonus to all grapple checks, and you may grapple an opponent of any size. If that opponent is 2 or more Size classes larger than you he may use any size weapon to attack you to get you to release the grapple.

Collar Armor
Price: +1 Bonus
Body Slot: Throat as a Collar, Body when in use
Caster Level: 13th
Aura: Strong; (DC:21) Transmutation
Activation: Swift (command)

This appears to be a normal collar. But when the command word is meowed it morphs into a suit of Light or Medium armor sized and made for you in kitty form. When it is meowed again the armor retreats into the collar.
http://jeffdeboer.com/Galleries/CatsandMice/tabid/77/Default.aspx
Prerequisites: Craft Magic Arms and Armor, Ironwood
Cost to Create: Varies
http://www.4shared.com/file/184670517/1f9d2f1/Cat_Burglar_Final.html cat burglar pdf 2.0 available
D&D is about killing monsters and taking there stuff. Thats what the rules are designed around.
If you don't want to play D&D and want to play a different game, then play a different game.

Your argument is akin to "You can use monopoly to play an RTS!" Except slightly less ridiculous, slightly.

Chiming in here---
Lina, you are absolutely entitled to your view of DnD and if you don't like a class, I get that--I can't stand some of WoTC's creations (PC and PrC) so I don't use 'em. But DnD is not built to be about "killing monsters and taking THERE stuff" only. One of my fave stories is a murder mystery in Sharn, which in no way involves any stuff at all.

As for the Cats--I'm using 'em. Just seeing the players go WTF?? as long as everyone has fun, that's what DnD is about

BTWFYI, that was a long-winded way of saying, ready to FLAMEON if you want to keep repeating this point.
. . .
BECOMING A SON OF PINKY
How you would normally become a member of this prestige class.

ENTRY REQUIREMENTS
Class Abilities: Rage, Kitty Form
. . .

The mental images a raging cat conjures are not only comical, but scary as well... I don't really care what this winds up like from here on out... I'm sold on your cat shinanigians, good sir. :D
The mental images a raging cat conjures are not only comical, but scary as well... I don't really care what this winds up like from here on out... I'm sold on your cat shinanigians, good sir. :D

Yeah Yeah, me too! Oh, and I guess this class could be the only way to get my mom play D&D someday or another! :D

Join the Zendikar D&D Campaign Setting group: discover the fantastic world and contribute to make Zendikar a playable setting!
   - Warning! Spectacular visuals and lore ahead! ... Take a look...
Play-by-Post and my D&D blogging!

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Campaigns and Characters:
Zendikar: Covenant of The Forgotten Relics
- Cylonea: Merfolk (Elemental Priest) Shaman(World Speaker)/Artificer --> Sheet, Obsidian Portal's, Fluff
- Vurokk Dahvre: Shade (Escaped Slave) Blackguard of Fury --> Sheet, Obsidian Portal's, Fluff, Blogs (1, 2)
Nature's Allies
- Carwyn Sihderfein: Half-Elf (Tuathan) Blackguard of Domination / Binder of Gloom --> Sheet, Fluff, Blogs (1, 2)

"Schrodingers Kitty"

That alone had me laughing out loud.
I love it

That is all