Is NonLethal Damage in latest packet?

I found the paragraph on Knocking a Character Out (pg23 How to Play). Is this the only reference to "non-lethal" damage rules?

As far as I can tell, yes. No hit can be inherently non-lethal, in that it recovers more quickly than regular damage or anything. Of course, regular damage heals in full overnight, so it's more that all damage is non-lethal unless you happen to kill someone outright.

The metagame is not the game.

Gonchar wrote:

I found the paragraph on Knocking a Character Out (pg23 How to Play). Is this the only reference to "non-lethal" damage rules?

Yes. "Lethal" in Next is taking a creature to 0 (or less) Hit Points with a single attack. Knocking a Character Out with a Melee attack represents "pulling your punch". Which is why it's not applicable to spells or ranged attacks. 

Thanks. Mainly I was wondering about any difference in healing or whatever. I have a plan to re-introduce a character to the current plot by bringing them in knocked-out so wanted to know about regaining conciousness.

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