Crazy IronStar's Used Car Lot

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Thanks man, it’s good to be recognized.

(By the way, I don’t drink beer, but I’d take a shot…:D )
McDonnell Douglas/Northrop F-18 Hornet and Cobra
Panavia Tornado
Sepecat Jacuar
Northrop Corporation YF-17A Cobra
Fighter Prototype
This YF-17 Cobra was the prototype aircraft that the F/A-18 Honet was directly based upon. Twin General Electric 404-GE-400 afterburning engines power the Cobra. The Cobra is 12 squares long and 8 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -2, Top Speed: 2605 (261), Defense: 6, Hardness: 5, Hit Points: 52, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

Posted on 02-06-05 at 09:45 PM:

Boeing (McDonnell Douglass)/Northrop Grumman F/A-18C Hornet
Combat Fighter
This F/A-18C is a versatile single-seat fighter craft. Twin F404-GE-402 afterburning engines power the C-variant Hornet. The Hornet is 12 squares long and 8 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -2, Top Speed: 2345 (235), Defense: 6, Hardness: 5, Hit Points: 52, Size: Gargantuan, Purchase DC: 53, Restriction: Mil (+3)

Panavia Aircraft Tornado IDS
Strike/Ground Attack Fighter
The Tornado IDS had its first flight in August 1974, but still holds its worth as a fighter aircraft. It is powered by two Turbo-Union RB199-34R turbofan engines and has a flight ceiling of 70,000 feet. The Tornado is 11 squares long and 10 squares wide (at its wingtips).

Crew: 2, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -1, Top Speed: 2556 (256), Defense: 6, Hardness: 5, Hit Points: 56, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

SEPECAT Jaguar GR MkIA
Strike Aircraft
The Tornado IDS had its first flight in August 1974, but still holds its worth as a fighter aircraft. It is powered by two Rolls-Royce Turbomeca Adour Mk 102 turbofan engines and has a flight ceiling around 46,000 feet. The Jaguar is 12 squares long (including probe) and 6 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 50 lb., Initiative: -4, Maneuver: -3, Top Speed: 1859 (186), Defense: 6, Hardness: 5, Hit Points: 50, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)

I ment the sort supplied to the Egyptians by Checzhslovakia/USSR during Nasser's reign. Also, SA2 "guidelines", SAM-3s, and any other soviet stuff that may come in handy, even if its just names.

This really has to be one of the (if not THE, along with the SRDs) best pages on the WotC website!

Thanks in advance,

Ryltar Thamior
Mikoyan-Gurevich MiG 17 Fresco
Fighter-Bomber
This MiG 17 Fresco was the first Soviet fighter to have an afterburning engine. One Valer Klimov VK-1 turbojet engine powers the MiG 17. It is armed with three NR-23 23mm cannons, has places for ATAMs or up 1,102 pounds of bombs. The Fresco has a flight ceiling of roughly 54,460 feet and is 8 squares long and 7 squares wide (at its wingtips).

Crew: 1, Passenger(s): 0, Cargo Capacity: 100 lb., Initiative: -4, Maneuver: -3, Top Speed: 1252 (125), Defense: 6, Hardness: 5, Hit Points: 42, Size: Gargantuan, Purchase DC: ?, Restriction: Mil (+3)
Corrupt, sorry about not furnishing these stats earlier. I was either at school or sleeping. x_X

Ryltar, ditto. For your information, the F-35 Joint Strike Fighter is under the V-22 Osprey photo, but I would apply the following stats:

USAF/USMC versions:
Empty Weight: 22,500 lb.
Hit Points: 49 (or 50)
Wingspan: 7 squares (rounded down, 8 squares rounded up)
Cargo: 13,000 lb. (payload)
USN version:
Empty Weight: 24,000 lb.
Hit Points: 50
Wingspan: 6 squares
Cargo: 17,000 lb. (payload)
All variants:
Maximum Takeoff Weight: 50,000 lb. (assumes 6.5-8.5 tons of Cargo and 7.5-8 tons of fuel)
Length: 9 squares

Note that the USMC, Royal Navy and Royal Air Force all are future recipients of the F-35B Short-Take Off and Vertical Landing (STOVL) variant; the USAF will hold onto the F-35A baseline, and the US Navy will have the carrier-based (CV) F-35C variant.

**

Note that the F/A-22 Raptor normally carries all payload internally, as well as its M61A2 Vulcan 20mm cannon (480 rounds), though it may carry payload and tanks on wing pylons.

**

Corrupt, want any more vehicles?

P.S. Anyone wanna compare me vs. IronStar 23, single-vehicle quality-wise? :P (Not competitively, just friendly)
P.S. Anyone wanna compare me vs. IronStar 23, single-vehicle quality-wise? :P (Not competitively, just friendly)

Is their any real reason to do that? Free stats are free stats. I don’t want to start any arguments, but if you want, you know you can start your own thread…
Okay, forget that, sorry. I just wanna see what your stats for the F-4 Phantom II, my admitted sole contribution, would be.

Free stats're indeed free, and to prove that I've stolen almost all of your military vehicles for myself. Accreditted to you of course, but ... ;)
Thanks for that...

I think you did a pretty good job. On the dimensions of vehicles, I always round up to the next 5-foot square. I think if the vehicle protrudes into a square at all, then it counts a being that much larger. I would say the Phantom’s cost is 51 and I always round the chase scale speed up (like turning 2816 into 282), like they did in the “Even More Modern” web enhancement (though I know they didn’t in the core rulebook, but it’s just my personal taste).
I think you did a pretty good job. On the dimensions of vehicles, I always round up to the next 5-foot square. I think if the vehicle protrudes into a square at all, then it counts a being that much larger.

Why's that? (I always round down when the difference is inches, and the d20 rule is to round down with fractions.)
I would say the Phantom’s cost is 51

Why is that?
and I always round the chase scale speed up (like turning 2816 into 282), like they did in the “Even More Modern” web enhancement (though I know they didn’t in the core rulebook, but it’s just my personal taste).

It makes sense. I just assume that you never know when you'll have to approach a vehicle in character scale, ie a shooting ambush, and thus you'll need its character scale size. Admittedly this shouldn't be relevant with aircraft, but ...
Why's that? (I always round down when the difference is inches, and the d20 rule is to round down with fractions.)

I guess I don’t really have a definitive answer to that. When they created the book, they mostly rounded down when it was a matter of inches. However, I like to use a grid for combat with visual representations of characters and vehicles, and it looks better to have a “buffer zone” on the representation.

Why is that?

That is because its unit cost is 18.4 million dollars according to Global Aircraft. That is about two million more than the dollar amount of DC 51, but falls about four million short of DC 52.

It makes sense. I just assume that you never know when you'll have to approach a vehicle in character scale, ie a shooting ambush, and thus you'll need its character scale size. Admittedly this shouldn't be relevant with aircraft, but ...

I’m not talking about only using chase scale, I’m just saying that for determining chase scale that I round the character scale up instead of rounding down. (I have had chracters encounter aircraft moving on the ground… :D )
I guess I don’t really have a definitive answer to that. When they created the book, they mostly rounded down when it was a matter of inches. However, I like to use a grid for combat with visual representations of characters and vehicles, and it looks better to have a “buffer zone” on the representation.

That makes sense. Fighting space, then?
That is because its unit cost is 18.4 million dollars according to Global Aircraft. That is about two million more than the dollar amount of DC 51, but falls about four million short of DC 52.

I got the same dollar amount, but it musta been my rounding?
I’m not talking about only using chase scale, I’m just saying that for determining chase scale that I round the character scale up instead of rounding down. (I have had chracters encounter aircraft moving on the ground… :D )

Heh, I see. You just made me think of "statting" the MGS2 fight between Jack "Raiden" and a Ka-62 Kamov (though its Health bar is labled the Kasatka) against a AV-8B Harrier II ... :D
Glad to see that purchace dcs are finally being added! How about weaps for all the vehicles that need them? Please? Pretty Please? Also, with the MiG, I was thinking of the one with the 53mm cannon (lovely plane, lovely weaps).
When I was but a lowly schoolboy, my history teache went on about them for quite some time... . Also, even though this is not a site/thread for such things, stats for Anthrax, Agent Orange, and other nasties sometime...(some party of PCs is going to get a real surprise, as are some American agents and soldiers-cortesy of a drow unconventional warfare master!). I'll admit that this is probably belonging on the mature boards, but has anyone seen the movie CHILL FACTOR ? It was on about midnight in my country, and featured the defoliant of the same name (it went from an exciting premise to drivel in about 1/2 an hour). Stats? Sorry about all the demands, as always-just that I read about the american bioweaps programs of the cold war (agent orange was the tip of the iceberg), and that gave me a great subplot/adventure idea.

Thanks in advance (this is probably getting WAY off the thread's topic),

Ryltar Thamior
Avro Aircraft Limited CF-105 Avro Arrow II: Four AIM-4 Falcon or Sparrow 2 missiles.

Boeing (McDonnell Douglass)/Northrop Grumman F/A-18C: M61 Vulcan 20mm cannon (520 rounds) internally mounted in the nose, plus 13,700 lb. of external ordnance. Each wingtip has a Sidewinder station; there are also two outboard wing stations for air-to-air (AA) or air-to-ground (AG) weapons; two inboard wing stations for fuel tanks, AA or AG weapons; two nacelle fuselage stations for AMRAAMs, Sparrows, or sensor pods and one centerline station for fuel or air-to-ground weapons. Here 's a sample loadout, but note that the F/A-18E can carry up to 17,750 lb. and has two additional wing store stations.

Panavia Aircraft Tornado Interdictor/Strike (IDS): Two BK-27 27mm cannons (180 rounds each) plus three fuselage pylons, four swiveling underwing pylons and inner wing pylons for up to 19,842 lb. of weapons, fuel and ECM pods. (The inner wing pylons have shoulder rails for two Sidewinders or ASRAAM self-defense missiles.) The F3/GR4 variant has the same armaments but has only one BK-27 (180 rounds).

SEPECAT Jaguar GR MkIA: Two 30mm cannons with 150 rounds per gun, five hardpoints for 10,000 lb. of disposable stores, two optional Sidewinders on overwing pylons and LAU-5003B/A CRV-7 rocket launchers. (A joint recon pod may be mounted.)

1983 Russian T-62M MBT: 115mm smoothbore gun (32 rounds), AT-10 Basnya anti-tank guided missile launcher (ATGM, 10 missiles), and a coaxial 7.62x54mm PKMT machine gun using the same caliber as the Dragunov SVD. Includes a laser rangefinder and reactive armor.

1993 Russian T-90 MBT: 125mm 2A46M-2 smoothbore gun (6-8 rounds/minute), 7.62mm coax machine gun (2000 rounds), remote-controlled 12.7mm Utjos NSVT anti-air machine gun (AAMG, 300 rounds), twelve 902B 82mm mortars (3D17 smoke grenades) and smoke discharger. The 125mm gun may also launch laser-guided 9M119M Refleks-M ATGMs, designated the AT-11 Sniper-B. Includes a laser rangefinder.

Want any more?
Glad to see that purchace dcs are finally being added!

I’ve always included purchase DCs unless I couldn’t find a price listing for a particular piece of hardware…

How about weaps for all the vehicles that need them?

Some of the vehicles have so many loadout options that I chose not to include them. I figure that if anyone really wants them, that they wouldn’t be that hard to find on the Internet. Although, if someone wants to try to list them all (which I think that Lu Baihu is making a genuine effort), more power to you…

with the MiG, I was thinking of the one with the 53mm cannon (lovely plane, lovely weaps).

Which specific model is that one exactly?

Also, even though this is not a site/thread for such things, stats for Anthrax, Agent Orange, and other nasties sometime...

I would suggest starting another thread for things of that nature. The only advice I have is maybe look into the “Even More Modern” Web Enhancement on Wizard’s site for rules on poison and such. Or you may want to check out some of the stuff in d20 Future, such as radiation sickness…
I posted these in an earlier thread-what do you think:

F1 Fury
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 622
Def: 6
Hardness: 5
HP: 44
Size: G
Res: Mil/+3
24 Mighty Mouse Rockets
5d6, range 1950 ft
6 12.7 mm machine guns
2d12, range 110
6x250 rds

F2 Banshee
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 510
Def: 6
Hardness: 5
HP: 45
Size: G
Res: Mil/+3
4 20 mm cannons
4d12, range 150 ft
2x220 rds, 2x250 rds
2 bombs
100d6

F3 Demon
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 569
Def: 6
Hardness: 5
HP: 49
Size: G
Res: Mil/+3
4 Sparrow AAM
90d6, rng 5 miles
4 20 mm cannons
4d12, rng 150
4x150 rds

F4 Phantom
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1220
Def: 6
Hardness: 5
HP: 52
Size: G
Res: Mil/+3
4 Sparrow AAM's
90d6, range 5 miles
4 Sidewinder AAM's
20d6, range 1 mile
1 20 mm Cannon
4d12, range 150
640 rds

F5 Freedom Fighter
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 953
Def: 6
Hardness: 5
HP: 42
Size: G
Res: Mil/+3
2 Sidewinder AAM's
20d6, range 1 mile
2 20 mm cannons
4d12, range 150
2x280 rds
4 bombs
100d6

F6 Skyray
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 635
Def: 6
Hardness: 5
HP: 46
Size: G
Res: Mil/+3
6 Sidewinder AAM
20d6, rng 1 mile
4 20 mm cannons
4d12, rng 150
4x65 rds

F7 Sea Dart
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 726
Def: 6
Hardness: 5
HP: 44
Size: G
Res: Mil/+3
17 Mighty Mouse Rockets
5d6, range 1950 ft
4 20 mm Cannons
4d12, range 150
4x65 rds

F8 Crusader
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 986
Def: 6
Hardness: 5
HP: 48
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
4 20 mm Cannons
4d12, range 150
4x144 rds

F9 Panther
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 480
Def: 6
Hardness: 5
HP: 42
Size: G
Res: Mil/+3
4 Sidewinder AAM
20d6, range 1 mile
4 20 mm cannons
4d12, range 150 ft
4x190 rds

F9 Cougar
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 569
Def: 6
Hardness: 5
HP: 44
Size: G
Res: Mil/+3
4 Sidewinder AAM
20d6, range 1 mile
2 20 mm cannons
4d12, range 150
2x190 rds

F10 SkyKnight
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 554
Def: 6
Hardness: 5
HP: 48
Size: G
Res: Mil/+3
38 Mighty Mouse Rockets
5d6, range 1950 ft
4 20 mm cannons
4d12, range 150
4x200 rds

F11 Tiger
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 660
Def: 6
Hardness: 5
HP: 45
Size: G
Res: Mil/+3
4 Sidewinder AAM
20d6, rng 1 mile
4 20 mm cannons
4d12, rng 150
4x125 rds

F12 Blackbird
Crew:2
Cargo:50 lbs
Init: -8
Man: -8
Speed: 1857
Def: 2
Hardness:5
HP:58
Size:C
Res: Mil/+3
4 Falcon AAM's
30d6, range 3150 ft

F14 Tomcat
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1360
Def: 6
Hardness: 5
HP: 54
Size: G
Res: Mil/+3
4 Phoenix AAM's
135d6, range 10 miles
2 Sparrow AAM's
90d6, range 5 miles
2 Sidewinder AAM's
20d6, range 1 mile
20 mm cannon
4d12, range 150
675 rds

F15 Strike Eagle
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1452
Def: 6
Hardness: 5
HP: 51
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
4 Sparrow AAM's
90d6, range 5 miles
1 Maverick AGM
300d6, range 2 miles
20 mm cannon
4d12, range 150 ft
940 rds

F16 Fighting Falcon
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1162
Def: 6
Hardness: 5
HP: 45
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
2 Sparrow AAM's
90d6, range 5 miles
1 Maverick AGM
300d6, range 2 miles
2 HARM missiles
150d6, range 8 mile
20 mm cannon
4d12, range 150 ft
500 rds

F17 Cobra
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1162
Def: 6
Hardness: 5
HP: 48
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
2 Sparrow AAM's
90d6, range 5 miles
1 Maverick AGM
300d6, range 2 miles
20 mm cannon
4d12, range 150 ft
520 rds

F18 Hornet
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1046
Def: 6
Hardness: 5
HP: 49
Size: G
Res: Mil/+3
2 Sidewinder AAM's
20d6, range 1 mile
2 Sparrow AAM's
90d6, range 5 miles
2 Maverick AGM's
300d6, range 2 miles
2 HARM missiles
150d6, range 8 miles
1 Harpoon cruise missile
500d6, range 7 miles
20 mm cannon
4d12, range 150 ft
570 rds

F20 Tigershark
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1319
Def: 6
Hardness: 5
HP: 43
Size: G
Res: Mil/+3
2 Sidewinder AAM's
20d6, range 1 mile
2 20 mm cannons
4d12, range 150
2x280 rds
4 bombs
100d6

F21 Kfir
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1333
Def: 6
Hardness: 5
HP: 46
Size: G
Res: Mil/+3
7 Sidewinder AAM's
20d6, range 1 mile
2 30 mm cannons
4d12, range 150 ft
2x125 rds

F22 Raptor
Crew:1
Cargo:50 lbs
Init: -4
Man: -4
Speed: 1319
Def: 6
Hardness: 5
HP: 52
Size: G
Res: Mil/+3
4 Sidewinder AAM's
20d6, range 1 mile
4 Sparrow AAM's
90d6, range 5 miles
20 mm cannon
4d12, range 150 ft
500 rds

F23 Black Widow
Crew:1
Cargo:50 lbs
Init: -8
Man: -8
Speed: 1276
Def: 2
Hardness: 5
HP: 52
Size: C
Res: Mil/+3
6 Sidewinder AAM's
20d6, range 1 mile
4 Sparrow AAM's
90d6, range 5 miles
20 mm Cannon
4d12, range 150 ft
500 rds

Apache Helicopter
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 164
Def: 6
Hardness: 5
HP: 42
Size: G
Res: Mil/+3
8 Hellfire missiles
15d6, range 500 ft
38 Hydra Rockets
10d6, range 2000 ft
30 mm chain gun
4d12, range 150ft
1200 rds

Super Cobra Helicopter
Crew:2
Cargo:50 lbs
Init: -4
Man: -4
Speed: 149
Def: 6
Hardness: 5
HP: 38
Size: G
Res: Mil/+3
8 Hellfire missiles
15d6, range 500 ft
2 Sidewinder AAM's
20d6, range 1 mile
20 mm turret gun
4d12, range 150 ft
750 rds


Also, How about KITT from Knight Rider, The General Lee from Dukes of Hazard, Air Wolf, and Bandit's car from Smokey and the Bandit?
Hey IronStar23 (and others) :P,

If you don't mind, I'm going to post all of these here vehicles on my webpage, and also .pdf the whole lot for easy download.. I'll post the link for the webpage when it's up.. Hope it's allright..?

If any of you vehicle creators don't want to have your vehicles misused by me, please do tell me, or I'll take your silence as a "go for it, dude..!".. :D

By the way, how about making equipment for mod'in' cars, such as NOS which will grant a car greater speed, and such.. Or other mods to improve the vehicles overall stats..?
PAGE 1

Bell AH-1 Cobra: One undernose M197 tri-barrel 20mm cannon (750 rounds), underwing attachments for four TOW missiles, eight AGM-114 Hellfire missiles or one AIM-9L Sidewinder missile. Can also be equipped with Zuni rocket launchers. See Global Security for full variant details, including other possible loadouts.

Boeing AH-64 Apache: One M230 30x113mm cannon (1,200 rounds), 70mm (2.75-inch) Hydra-70 folding-fin aerial rockets, AGM-114 Hellfire missiles, AGM-122 and AIM-9 Sidewinder missiles. (The gun weighs 127 lb.) See Global Security for the basic loadouts, speeds, missile durations and mission ranges with these configurations as well as links to the individual weapons.

Boeing CH-47 Chinook: One 7.62mm door-mounted machine gun. (As usual, see Global Security specifications on the variants' armaments, as well as the infamous SN 64-13149 "Easy Money," the ACH-47A Armed/Armored Chinook to survive the Vietnam War out of four.)

Bell UH-1 Iroquois "Huey": M240 7.62mm machine gun, GAU-16 .50-caliber machine gun or GAU-17 7.62mm machine gun. All three weapons systems are crew-served, but the GAU-2B/A can also be controlled by the pilot in the fixed forward firing mode. The "Huey" can also carry two 70mm (2.75-inch) rocket pods (7 or 19 rockets each).

Boeing OH-6 Cayuse "Loach": One Minigun mounted on the port (left) side plus a M60D 7.62mm general-purpose machine gun (GPMG) mounted in the front port (left) or rear starboard (right) door opening(s). Overall, the OH-6 "family" of variants can carry a mix of two Miniguns, two M260 70mm (2.75-inch) rocket pods (7 or 12 rockets each), two .50-cal machine gun pods, two M75 40mm grenade launchers, two Mk19 grenade machine guns (GMG), two TOW missile pods (2 missiles each), two Hellfire missiles and/or two Stinger air-to-air missiles.

Boeing F-15 E Strike Eagle: One M61A1 20mm cannon (512 rounds) and up to 24,500 lb. of ordnance on inboard/outboard wing and centerline stations, using multiple ejection racks (MERs). See here and here for full details.

SSN-688 Los Angeles-class Submarine: Four 533mm (21-inch) torpedo tubes launch Mk48 Advanced Heavyweight Torpedoes (the Seawolf is known to have 8 torpedoes), and the Vertical Launch System (VLS) tubes can launch both AGM-88 Harpoon missiles (which) and Tomahawk cruise missiles. (Incidentally, the tubes actually fire a launcher containing the Harpoon -- once it breaches the surface, the top is blown off and the Harpoon itself is fired.)

SSBN-726 Ohio-class Submarine: Four torpedo tubes with Mk48 torpedoes and twenty-four Trident missile tubes. They carry either Trident I C-4 Fleet Ballistic Missile/Submarine-Launched Ballistic Missiles (FBM/SLBM) or Trident II (D-5) Strategic Weapon System (SWS) tubes.

SSN-21 Seawolf-class Submarine: Eight 660mm (26-inch) torpedo tubes with fifty Tomahawk cruise missiles, fifty Harpoon anti-ship missiles, eight or fifty (??) Mk48 torpedoes or up to 100 mines.

CVN-68 Nimitz-class Aircraft Carrier: Four Mk57 NATO SEASPARROW Surface Missile System (NSSMS) launchers and four Mk15 Phalanx Close-In Weapon System mounts (989 or 1,550 rounds). Use M61A1 Vulcan 20mm cannon stats for the CIWS but give it independent auto-tracking/firing capability; in short, a point-defense system.

ANYONE WANT MORE?
Thanks for the stats Dromaeosaurus. :D

Also, How about KITT from Knight Rider, The General Lee from Dukes of Hazard, Air Wolf, and Bandit's car from Smokey and the Bandit?

I did Air Wolf in a previous post, but I’ll give the other ones a shot when I get a chance (I’m going to try to make a .pdf for all of the vehicles that I’ve made here).

If you don't mind, I'm going to post all of these here vehicles on my webpage, and also .pdf the whole lot for easy download.. I'll post the link for the webpage when it's up.. Hope it's allright..?

I don’t mind, I only ask that you give everyone credit where credit is due. Also I would like you to put my contact on there (IronStar23@yahoo.com).

By the way, how about making equipment for mod'in' cars, such as NOS which will grant a car greater speed, and such.. Or other mods to improve the vehicles overall stats..?

That’s kind of been discussed here before. I’ve thought about it. No promises from my side, but we’ll see… :D

PS. Thanks for doing that Lu Baihu
Lol, you don't get my drift. If no one complains -- anyone particular want it? -- I am gonna assign weapons to EVERY armed vehicle in this whole thread. :P
Man, you didn't did Airwolf. What you did was the Bell chopper that was used for Airwolf, unmodyfied (that, and Blue Thunder. I asked for them both).
The "General" was a somewhat souped-up (for its era) Dodge Charger. KITT is a (super)highly modyfied Pontiac Trans-Am/Firebird.
I think Bandit drove a firebird too. How about a Ferrarri Testorosa, a porche, an 80's corvette, a lamborghini diablo, and a camaro Z-28 IROC? I have a druglord with expensive tastes in status symbol and unique vehicles.
If it helps any, the General Lee was a '69 Dodge Charger(Hemi), Smokey and the Bandit was a '76 Pontiac "Rebel Bandit" Trans Am, and K.I.T.T. was a '82 Trans Am. If you could do Knight Industries Car Carrier 18-wheeler to go with K.I.T.T that would be cool. I think marcoasalazarm meant to ask for the armaments and specific unique features for Airwolf. If you could do that for K.I.T.T. also, that would be killer. Great post, by the way! Keep it up!
Either that druglord has big tastes, or he saw "Miami Vice" too many times.
Aha..finally I have a request rather than just congrats to Mr Ironstar.
A Bombardier Learjet 40.
A Bombardier Learjet 40.

Do I have permission to take up this challenge, or do you want it to be specifically IronStar23 who does it? (I'll accede to your decision either way, I'd just like to know because I like the challenge.)
I’m gonna take a short hiatus for a little bit because I want to make a .pdf file for everyone to have. So, Lu Baihu, you can feel free…(if it’s okay with Kheti sa-Menik)
I think Bandit drove a firebird too. How about a Ferrarri Testorosa, a porche, an 80's corvette, a lamborghini diablo, and a camaro Z-28 IROC?

The Lamborghini Diablo is in the d20 modern corebook.. So much for the Diablo.. :D
Kheti sa-Menik, do you want me to try statting the plane?
oops...sorry Supa, guess I got carried away
Sure. That'd be great. Thank you in advance.
Kheti sa-Menik, here's your Bombardier Learjet 40. Anyone else need this plane, please tell me!

Bombardier Learjet 40
Crew: 2
Passengers: 7*
Cargo Capacity: 500 lb.
Initiative: -4
Maneuver: -4
Top Speed: 1100 (110)
Defense: 6
Hardness: 5
Hit Points: 45
Size: Gargantuan
Purchase DC: 40
Restriction: Lic (+1)

* There's only 6 cabin seats, so this assumes you count the lavatory (complete with seat belt) as the 7th passenger seat. Then again, it is fully certified for take off and landing. :P:D

The Bombardier Learjet 40 has the same (d20 Modern) proportions and cover as the Learjet Model 45: they are both 12 squares long, 10 squares (including wings; fuselage is 2 squares) and 3 squares tall, with three-forths cover for crew and nine-tenths cover for passengers.

The cabin (from cockpit divider to end of pressurized compartment) is 4 squares long, 1 square wide and 1 square tall; the floor area (excluding cockpit) is 55.7 square feet (5.17 square metres).

The cabin has LED lighting and a standard forward club seating arrangement, so between each pair of front and middle ("club") seats is a 21-inch (51cm) foldout table; for this purpose the front seats can swivel 180 degrees to face rearward and the middle seat. At the back of the cabin is a pair of forward-facing seats, for a total of three seats per side of the aisle, and the lavatory behind these rear seats. Opposite the lavatory is a 50 cubic feet (1.42 cubic metres) external baggage space for 500 lb. (227 kg) of luggage, while the internal baggage space has 15 cubic feet (0.42 cubic metres) more.

Between the cockpit and each front window is an exit door (fold-down), with a line of 7 windows on each side of the fuselage.
Great stuff, all! Just wondering if I could get stuff of a mafia persuasion? A ford transit, too, please.

Thanks in advance,

Ryltar Thamior.
How about statting up Mad Max's car? That would be a little cool.
Thanks a lot!
Man, 1 square wide in the passenger compartment.
Not a lot of room for combat! :D
How about statting up Mad Max's car? That would be a little cool.

The car is a 1973 Ford Falcon XB GT Hardtop / Coupe. This was a standard production model available in Australia from 1973 to 1976. Being a GT, it automatically came with a 300bhp 351ci V8, 4V heads, top loader, 9 inch differential - pretty much all the standard XB GT coupe features. It was modifed with a Concorde front end, and a Weiand supercharger with a Scott injector hat. (Please note that on the car used in the movie, the supercharger was fake. A real supercharger runs all the time whenever the engine is running - it is not turned on and off by a switch on the instrument panel.)

In The Road Warrior, it also had two large auxiliary fuel tanks fitted in the trunk area, for longer cruising range. The bottom edge of the front spoiler was cut away, for better ground clearance in the Wastelands.

Fans may be happy to know that the original car now resides in a place of honor at the Cars of the Stars Motor Museum in England, alongside such other famous vehicles like the Batmobile, Chitty Chitty Bang Bang, the Munsters' Koach, Mister Bean's Mini, KITT, etc. (And yes, it's the actual real deal, not just another replica. The chain of owners has been well-documented and verified.)
Thanks a lot!
Man, 1 square wide in the passenger compartment.
Not a lot of room for combat! :D

That's half the idea, it seems. Of course, the real-life Bombardier Learjet 40 was designed in hopes that its (preferably 6) passengers would be found nicely tucked away in their little seats, relaxing, refreshing themselves, doing something by themselves or poring over something or another on the small fold-out tables. ;)
Any more questions or comments? The Bombardier Learjet 40 d20 Modern build (c) me ... :D

P.S. Why did you want this particular craft instead of the Learjet 45 already in the Core Rulebook?
This is just awesome. I might post one of my vehicles that I created a long time ago for a game system that is dead. My players had a souped up reconditioned Ford Edsel with armour plating and gunports.
Later they installed a computer controlled machine gun on top. It was last seen in the jungles of Southeast Asia heading for Hong Kong for the World Kumite Competition in 2020.
Dr. Morbanz, what's awesome?
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