So I'm struggling a little bit with writing my next adventure. Here is the background of my campaign:
The setting is generic, and set in the woods of an undiscovered area. The players are prisoners of a hobgoblin lord with 200 hobgoblins under his command. He has set them on 2 missions outside of his fortress with the stipulation that he will hunt them down if they don't return in X days. His background is that he rose to the rank of lord by killing a competitor with demonic magic. He regretted this decision, as he knew the bargain would damn him, but his ultimate motivation was that the ascension of his competitor would kill many of his brethren (details of this not established yet). The PC's know something is up, but that is it. They have also been offered the help of a rogue hobgoblin (CN Ranger) who simply wants to cause the Hobgoblin lord trouble, but is never really evil or truly malicious.
Here are 2 things I want to happen: The Hobgoblin lord's pact comes to fruition, and he must pay for his agreement (though in the process, PC's will see that he acted selflessly), and I want the PC's to escape.