Nebula's (that's me) 20 Sealed Slots & Decks. Rate, criticize, praise, etc.

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Before I list my slots and decks I just want to say a couple things.  I know I could probably have a better deck in quite a few slots if I wanted to make 12 of the same colored decks, but I do want some variety.  Not every slot needs to be . ;P  That being said, I would love to hear what everyone else thinks I should do with some slots, how to make current decks better by adding/leaving out a card or 2 here and there, or even if you think a slot needs a major overhaul, etc.  Here's the list:

Slot 1:
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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Nightmare(s)"A Sealed Mode library40 Cards. 23 nonlands (15 creatures, 8 spells). 17 Lands (17).
erdana; font-size:12px; border:1px solid rgb(44, 23, 27); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
   cost  5 cards 
 Creature  Black Knight  2/2   
■■ Ravenous Rats  1/1   
 Spell ■■ Sign in Blood   
   cost  8 cards 
 Creature ■■■ Giant Scorpion  1/3   
■■■ Vampire Nighthawk  2/3   
 Spell  Assassinate   
 Cower in Fear   
   cost  3 cards 
 Creature  Bloodhunter Bat  2/2   
 Spell ■■ Mark of the Vampire   
   cost  2 cards 
 Creature  Sengir Vampire  4/4   
 Spell  Rise from the Grave   
   cost  5 cards 
 Creature ■■■ Minotaur Abomination  4/6   
 Nightmare  */*   
 Spell  Public Execution   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (9 cards)
color  
   1x Taste of Blood
   1x Tormented Soul
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   2x Terramorphic Expanse
   2x Swiftfoot Boots
   2x Staff of the Death Magus
   1x Phyrexian Hulk
Unused colors
erdana" cellspacing="0" border="0"> color  
   3x Stave Off
   4x Suntail Hawk
   2x Mighty Leap
   1x Sentinel Sliver
   3x War Priest of Thune
   2x Griffin Sentinel
   1x Roc Egg
   2x Solemn Offering
   2x Charging Griffin
   1x Pillarfield Ox
   1x Dawnstrike Paladin
   3x Serra Angel
color  
   2x Essence Scatter
   2x Maritime Guard
   2x Redirect
   1x Void Stalker
   3x Divination
   3x Trained Condor
   3x Archaeomancer
   2x Disorient
   2x Tricks of the Trade
   1x Djinn of Wishes
   3x Faerie Invaders
   1x Switcheroo
   1x Harbor Serpent
color  
   1x Shock
   1x Striking Sliver
   4x Goblin Shortcutter
   3x Blur Sliver
   1x Molten Birth
   1x Slaughter Cry
   1x Marauding Maulhorn
   2x Tectonic Rift
   1x Bonebreaker Giant
   1x Fire Servant
   1x Turn to Slag
   1x Earth Servant
   1x Volcanic Geyser
color  
   3x Giant Growth
   1x Deadly Recluse
   1x Plummet
   1x Predatory Sliver
   4x Rampant Growth
   1x Advocate of the Beast
   3x Brindle Boar
   1x Dungrove Elder
   2x Oakenform
   1x Hunt the Weak
   1x Rumbling Baloth
   1x Acidic Slime
   1x Enlarge
   2x Silklash Spider
   1x Protean Hydra



This is my single mono deck.  Of course it is black. ;P  This was probably my best slot for a mono deck.  It could probably be better splashed with another color, but I wanted at least 1 mono colored deck in sealed.

Slot 2:
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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: 9 Lives"A Sealed Mode library40 Cards. 23 nonlands (14 creatures, 9 spells). 17 Lands (7 8; 2 other).
erdana; font-size:12px; border:1px solid rgb(153, 96, 0); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 2 cards 
 Land ■■ Terramorphic Expanse  Land 
   cost  3 cards 
 Spell  Condemn   
■■ Stave Off   
   cost  7 cards 
 Creature ■■ Ravenous Rats  1/1   
 War Priest of Thune  2/2   
 Spell  Sign in Blood   
■■ Spirit Mantle   
 Swiftfoot Boots   
   cost  3 cards 
 Creature  Master of Diversion  2/2   
 Spell  Grim Return   
 Murder   
   cost  6 cards 
 Creature ■■■■■ Bloodhunter Bat  2/2   
 Healer of the Pride  2/3   
   cost  4 cards 
 Creature ■■ Archangel of Thune  3/4   
■■ Dawnstrike Paladin  2/4   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (30 cards)
color  
   2x Suntail Hawk
   1x Honor of the Pure
   1x Mighty Leap
   1x Sentinel Sliver
   1x War Priest of Thune
   2x Safe Passage
   2x Pillarfield Ox
   1x Dawnstrike Paladin
   1x Serra Angel
   1x Angelic Arbiter
color  
   1x Taste of Blood
   4x Tormented Soul
   1x Distress
   1x Assassinate
   2x Cower in Fear
   1x Giant Scorpion
   1x Rotting Legion
   1x Minotaur Abomination
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Leonin Scimitar
   1x Jinxed Idol
   1x Staff of the Flame Magus
   1x Staff of the Wild Magus
   1x Phyrexian Hulk
Unused colors
erdana" cellspacing="0" border="0"> color  
   2x Unsummon
   2x Essence Scatter
   3x Maritime Guard
   1x Glimpse the Future
   2x Scroll Thief
   2x Trained Condor
   1x Disorient
   1x Master Thief
   2x Tricks of the Trade
   1x Switcheroo
   3x Harbor Serpent
   1x Mind Spring
color  
   1x Shock
   1x Striking Sliver
   1x Goblin Shortcutter
   3x Goblin War Paint
   1x Young Pyromancer
   2x Act of Treason
   2x Blur Sliver
   1x Regathan Firecat
   1x Slaughter Cry
   1x Firewing Phoenix
   3x Marauding Maulhorn
   2x Bonebreaker Giant
   1x Turn to Slag
   2x Volcanic Geyser
color  
   4x Fog
   5x Giant Growth
   2x Deadly Recluse
   3x Plummet
   1x Predatory Sliver
   2x Advocate of the Beast
   1x Dungrove Elder
   2x Mwonvuli Beast Tracker
   2x Oakenform
   1x Hunt the Weak
   1x Enlarge
   1x Garruk's Packleader
   1x Yavimaya Wurm
   2x Duskdale Wurm



This is my best deck.  My pride and joy!  2x Angel of Thune with all the life gain one could ever need to keep it in overdrive!  Top that off with a Swiftohoof Boots and 2x Spirit Mantle and this deck can be nearly unstoppable.

Slot 3:
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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Undertow"A Sealed Mode library40 Cards. 23 nonlands (14 creatures, 9 spells). 17 Lands (8 9).
erdana; font-size:12px; border:1px solid rgb(50, 27, 32); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
   cost  2 cards 
 Creature  Fog Bank  0/2   
 Spell  Essence Scatter   
   cost  9 cards 
 Creature ■■ Giant Scorpion  1/3   
■■ Scroll Thief  1/3   
 Trained Condor  2/1   
 Spell  Divination   
 Frost Breath   
■■ Murder   
   cost  9 cards 
 Creature ■■ Archaeomancer  1/2   
■■ Bloodhunter Bat  2/2   
 Gravedigger  2/2   
 Spell  Diabolic Tutor   
■■ Mark of the Vampire   
 Tricks of the Trade   
   cost  2 cards 
 Creature  Djinn of Wishes  4/4   
 Faerie Invaders  3/3   
   cost  1 card 
 Creature  Rune-Scarred Demon  6/6   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (33 cards)
color  
   3x Unsummon
   1x Redirect
   1x Turn to Frog
   1x Archaeomancer
   1x Disorient
   2x Sleep
   1x Belltower Sphinx
   3x Faerie Invaders
   4x Harbor Serpent
color  
   1x Taste of Blood
   2x Tormented Soul
   2x Distress
   1x Assassinate
   1x Cower in Fear
   1x Rotting Legion
   1x Nightmare
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Kite Shield
   3x Elixir of Immortality
   1x Staff of the Mind Magus
   1x Staff of the Wild Magus
   1x Phyrexian Hulk
Unused colors
erdana" cellspacing="0" border="0"> color  
   3x Stave Off
   1x Suntail Hawk
   1x Mighty Leap
   4x Pacifism
   1x Sentinel Sliver
   1x Spirit Mantle
   2x Fiend Hunter
   1x Master of Diversion
   1x Roc Egg
   3x Safe Passage
   1x Charging Griffin
color  
   2x Shock
   1x Striking Sliver
   2x Goblin Shortcutter
   1x Goblin War Paint
   1x Act of Treason
   2x Molten Birth
   4x Slaughter Cry
   1x Firewing Phoenix
   1x Marauding Maulhorn
   3x Tectonic Rift
   1x Bonebreaker Giant
   1x Cleaver Riot
   1x Fire Servant
   1x Scourge of Valkas
   4x Turn to Slag
   1x Earth Servant
   1x Earthquake
   1x Volcanic Geyser
color  
   3x Fog
   3x Deadly Recluse
   1x Plummet
   2x Predatory Sliver
   2x Rampant Growth
   1x Brindle Boar
   1x Dungrove Elder
   2x Oakenform
   1x Might of Oaks
   2x Rumbling Baloth
   1x Acidic Slime
   2x Yavimaya Wurm
   1x Windstorm



This deck seems a bit lacking to begin with, but it can be surprsing with it's many ways to keep going.  Whether it is drawing cards, destroying creatures, gaining life, or flying over the opponent's creatures to bring in some damage, it has many things that can combine to win.  It isn't one of my very best decks, but it does well and is my only deck.

Slot 4:
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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Elephant Seal"A Sealed Mode library40 Cards. 23 nonlands (11 creatures, 12 spells). 17 Lands (8 8; 1 other).
erdana; font-size:12px; border:1px solid rgb(10, 125, 0); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 1 card 
 Land  Terramorphic Expanse  Land 
   cost  4 cards 
 Spell  Brittle Effigy   
■■■ Unsummon   
   cost  3 cards 
 Spell ■■ Essence Scatter   
 Swiftfoot Boots   
   cost  4 cards 
 Creature  Scroll Thief  1/3   
 Trained Condor  2/1   
 Spell ■■ Frost Breath   
   cost  1 card 
 Creature  Archaeomancer  1/2   
   cost  7 cards 
 Creature  Acidic Slime  2/2   
■■ Faerie Invaders  3/3   
■■ Garruk's Packleader  4/4   
 Spell ■■ Enlarge   
   cost  2 cards 
 Creature ■■ Yavimaya Wurm  6/4   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  2 cards 
 Creature  Primordial Hydra  0/0  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
 Spell  Mind Spring  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (33 cards)
color  
   1x Unsummon
   2x Maritime Guard
   1x Turn to Frog
   2x Frost Breath
   1x Glimpse the Future
   1x Master Thief
   1x Belltower Sphinx
   1x Harbor Serpent
color  
   1x Fog
   2x Giant Growth
   1x Plummet
   3x Brindle Boar
   1x Oakenform
   5x Hunt the Weak
   2x Might of Oaks
   2x Yavimaya Wurm
   1x Windstorm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Jinxed Idol
   1x Staff of the Death Magus
   1x Staff of the Mind Magus
   1x Staff of the Sun Magus
   1x Door to Nothingness
Unused colors
erdana" cellspacing="0" border="0"> color  
   3x Stave Off
   3x Mighty Leap
   2x Pacifism
   2x Sentinel Sliver
   1x War Priest of Thune
   1x White Knight
   1x Fiend Hunter
   2x Master of Diversion
   2x Safe Passage
   1x Charging Griffin
   2x Pillarfield Ox
   2x Dawnstrike Paladin
   1x Serra Angel
   1x Angelic Arbiter
color  
   2x Taste of Blood
   1x Tormented Soul
   2x Distress
   1x Ravenous Rats
   1x Sign in Blood
   1x Assassinate
   1x Cower in Fear
   2x Giant Scorpion
   1x Grim Return
   2x Murder
   1x Vampire Nighthawk
   1x Diabolic Tutor
   3x Gravedigger
   3x Mark of the Vampire
   2x Rise from the Grave
   2x Rotting Legion
color  
   2x Shock
   1x Striking Sliver
   4x Goblin Shortcutter
   1x Act of Treason
   1x Flames of the Firebrand
   4x Regathan Firecat
   1x Marauding Maulhorn
   1x Tectonic Rift
   1x Turn to Slag
   2x Earth Servant
   1x Volcanic Geyser



This slot wasn't one of my better slots, but I think I made the best of it.  This deck is slow but once it gets to 5-6 lands it can start pumping out some massive damage and has the stall to get there.  Doess pretty good for

Slot 5:
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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Burning Shadows"A Sealed Mode library40 Cards. 23 nonlands (9 creatures, 14 spells). 17 Lands (5 6 3; 3 other).
erdana; font-size:12px; border:1px solid rgb(50, 27, 31); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 3 cards 
 Land ■■■ Terramorphic Expanse  Land 
   cost  4 cards 
 Spell ■■ Shock   
■■ Stave Off   
   cost  3 cards 
 Spell  Pacifism   
 Spirit Mantle   
 Swiftfoot Boots   
   cost  7 cards 
 Creature ■■ Giant Scorpion  1/3   
 Vampire Nighthawk  2/3   
 Spell  Flames of the Firebrand   
■■■ Murder   
   cost  2 cards 
 Creature  Gravedigger  2/2   
 Spell  Diabolic Tutor   
   cost  1 card 
 Spell  Rise from the Grave   
   cost  5 cards 
 Creature ■■ Earth Servant  4/4   
 Inferno Titan  6/6   
■■ Volcanic Dragon  4/4   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  1 card 
 Spell  Earthquake  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (60 cards)
color  
   1x Stave Off
   2x Mighty Leap
   1x Sentinel Sliver
   1x War Priest of Thune
   1x White Knight
   2x Fiend Hunter
   2x Griffin Sentinel
   1x Roc Egg
   4x Safe Passage
   3x Charging Griffin
   2x Indestructibility
   2x Pillarfield Ox
   2x Dawnstrike Paladin
   1x Serra Angel
color  
   1x Tormented Soul
   3x Ravenous Rats
   1x Bloodhunter Bat
   3x Gravedigger
   1x Rotting Legion
   2x Minotaur Abomination
color  
   1x Striking Sliver
   1x Goblin Shortcutter
   4x Goblin War Paint
   2x Young Pyromancer
   1x Act of Treason
   2x Blur Sliver
   1x Molten Birth
   1x Regathan Firecat
   1x Slaughter Cry
   1x Marauding Maulhorn
   2x Tectonic Rift
   1x Destructive Force
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   2x Jinxed Idol
   1x Staff of the Mind Magus
   1x Staff of the Sun Magus
   1x Crumbling Colossus
   1x Phyrexian Hulk
Unused colors
erdana" cellspacing="0" border="0"> color  
   3x Essence Scatter
   2x Fog Bank
   2x Maritime Guard
   3x Divination
   1x Frost Breath
   1x Glimpse the Future
   1x Scroll Thief
   3x Trained Condor
   4x Archaeomancer
   1x Disorient
   1x Tricks of the Trade
   1x Faerie Invaders
   2x Harbor Serpent
color  
   2x Fog
   2x Giant Growth
   2x Plummet
   1x Rampant Growth
   1x Brindle Boar
   1x Oakenform
   1x Hunt the Weak
   2x Might of Oaks
   2x Yavimaya Wurm
   1x Duskdale Wurm



This is my first tri-color deck.  As with most of my tri-colors, it is generally a duel color with a splash of a 3rd.  In this case mostly with a splash of .  This is a fun deck to play and can drop bomb after bomb once reaching 6 lands.  I've played this slot as both and and decided to make it a tri-color in the end to mix things up!
 

 


 


 


 


 

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

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Steam Profile Name: Nebula

Slot 6:
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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Black Forest"A Sealed Mode library40 Cards. 23 nonlands (15 creatures, 8 spells). 17 Lands (8 9).
erdana; font-size:12px; border:1px solid rgb(47, 25, 30); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
   cost  10 cards 
 Creature ■■■■ Deadly Recluse  1/2   
■■■ Ravenous Rats  1/1   
 Spell  Rampant Growth   
 Sign in Blood   
 Swiftfoot Boots   
   cost  6 cards 
 Creature  Dungrove Elder  */*   
 Hypnotic Specter  2/2   
 Spell ■■■■ Murder   
   cost  4 cards 
 Creature  Acidic Slime  2/2   
■■ Silklash Spider  2/7   
 Spell  Enlarge   
   cost  3 cards 
 Creature  Duskdale Wurm  7/7   
 Gaea's Revenge  8/5   
 Rune-Scarred Demon  6/6   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (46 cards)
color  
   1x Taste of Blood
   4x Tormented Soul
   1x Black Knight
   2x Distress
   1x Giant Scorpion
   1x Bloodhunter Bat
   3x Gravedigger
   4x Mark of the Vampire
   1x Rotting Legion
   2x Minotaur Abomination
   1x Public Execution
color  
   2x Fog
   2x Giant Growth
   2x Plummet
   1x Predatory Sliver
   1x Rampant Growth
   2x Advocate of the Beast
   2x Brindle Boar
   1x Mwonvuli Beast Tracker
   1x Oakenform
   1x Hunt the Weak
   1x Prized Unicorn
   1x Rumbling Baloth
   2x Garruk's Packleader
   1x Yavimaya Wurm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Staff of the Death Magus
   2x Staff of the Flame Magus
   1x Staff of the Sun Magus
   1x Phyrexian Hulk
Unused colors
erdana" cellspacing="0" border="0"> color  
   2x Condemn
   1x Suntail Hawk
   1x Mighty Leap
   1x Sentinel Sliver
   1x War Priest of Thune
   1x White Knight
   2x Griffin Sentinel
   1x Master of Diversion
   1x Roc Egg
   3x Safe Passage
   1x Charging Griffin
   2x Day of Judgment
   1x Pillarfield Ox
color  
   4x Unsummon
   2x Essence Scatter
   1x Fog Bank
   2x Frost Breath
   1x Scroll Thief
   1x Disorient
   2x Phantasmal Dragon
   3x Faerie Invaders
   1x Harbor Serpent
   1x Mind Spring
color  
   2x Shock
   1x Striking Sliver
   2x Goblin Shortcutter
   2x Regathan Firecat
   4x Marauding Maulhorn
   1x Tectonic Rift
   4x Bonebreaker Giant
   1x Fire Servant
   1x Turn to Slag
   1x Earth Servant
   2x Volcanic Dragon



This deck/slot is all kinds of nasty!  It can get rid of nearly any threat that comes it's way and by the time it has decimated any attempts by the opponent to get a creature on board it comes barreling in with the lat game bombs ftw.  I love playing this deck.

Slot 7:
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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Smoked Ivy"A Sealed Mode library40 Cards. 23 nonlands (11 creatures, 12 spells). 17 Lands (4 4 8; 1 other).
erdana; font-size:12px; border:1px solid rgb(46, 24, 29); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 1 card 
 Land  Terramorphic Expanse  Land 
   cost  1 card 
 Creature  Striking Sliver  1/1   
   cost  11 cards 
 Creature ■■■ Predatory Sliver  1/1   
■■■ Ravenous Rats  1/1   
 Spell  Rampant Growth   
■■■ Sign in Blood   
 Swiftfoot Boots   
   cost  4 cards 
 Spell  Flames of the Firebrand   
■■■ Murder   
   cost  4 cards 
 Creature ■■ Sengir Vampire  4/4   
 Spell ■■ Rise from the Grave   
   cost  1 card 
 Creature  Inferno Titan  6/6   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  2 cards 
 Creature  Primordial Hydra  0/0  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
 Spell  Earthquake  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (58 cards)
color  
   3x Taste of Blood
   2x Tormented Soul
   2x Black Knight
   2x Distress
   3x Assassinate
   1x Cower in Fear
   1x Grim Return
   2x Bloodhunter Bat
   1x Diabolic Tutor
   1x Gravedigger
   2x Rotting Legion
   1x Minotaur Abomination
color  
   1x Shock
   2x Goblin War Paint
   1x Regathan Firecat
   2x Slaughter Cry
   1x Marauding Maulhorn
   2x Tectonic Rift
   3x Bonebreaker Giant
   2x Cleaver Riot
   1x Fire Servant
   1x Turn to Slag
   1x Shivan Dragon
color  
   2x Fog
   1x Plummet
   2x Advocate of the Beast
   1x Brindle Boar
   2x Oakenform
   3x Hunt the Weak
   1x Might of Oaks
   1x Acidic Slime
   2x Yavimaya Wurm
   2x Windstorm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   2x Elixir of Immortality
   1x Staff of the Wild Magus
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Condemn
   1x Stave Off
   2x Suntail Hawk
   1x Honor of the Pure
   2x Mighty Leap
   2x Sentinel Sliver
   1x War Priest of Thune
   4x Master of Diversion
   2x Safe Passage
   1x Solemn Offering
   4x Charging Griffin
   1x Healer of the Pride
   2x Pillarfield Ox
   1x Angelic Arbiter
color  
   1x Unsummon
   2x Essence Scatter
   1x Fog Bank
   1x Maritime Guard
   1x Redirect
   1x Turn to Frog
   2x Divination
   1x Frost Breath
   1x Glimpse the Future
   1x Archaeomancer
   1x Disorient
   1x Master Thief
   3x Tricks of the Trade
   1x Faerie Invaders
   1x Switcheroo



My 2nd tri-color.  This deck does pretty good by destroying and discarding while waiting in the wings for one of my finishers or grabbing one from a GY. It works surprisingly well for a tri-color despite onyl having a single expanse and rampant growth.

Slot 8:
Show



erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Clouded Insight"A Sealed Mode library40 Cards. 23 nonlands (14 creatures, 9 spells). 17 Lands (7 7; 3 other).
erdana; font-size:12px; border:1px solid rgb(154, 96, 0); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 3 cards 
 Land ■■■ Terramorphic Expanse  Land 
   cost  1 card 
 Spell  Brittle Effigy   
   cost  8 cards 
 Creature ■■ Fog Bank  0/2   
 War Priest of Thune  2/2   
■■ White Knight  2/2   
 Spell  Essence Scatter   
■■ Pacifism   
   cost  10 cards 
 Creature  Fiend Hunter  1/3   
 Griffin Sentinel  1/3   
■■ Master of Diversion  2/2   
■■ Scroll Thief  1/3   
 Trained Condor  2/1   
 Spell  Divination   
■■ Frost Breath   
   cost  3 cards 
 Creature  Phantasmal Dragon  5/5   
 Spell  Angelic Destiny   
 Tricks of the Trade   
   cost  1 card 
 Creature  Faerie Invaders  3/3   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (28 cards)
color  
   1x Suntail Hawk
   1x Sentinel Sliver
   1x Griffin Sentinel
   1x Safe Passage
   1x Solemn Offering
   1x Charging Griffin
   1x Dawnstrike Paladin
color  
   1x Unsummon
   1x Maritime Guard
   2x Redirect
   3x Divination
   1x Trained Condor
   1x Disorient
   1x Master Thief
   1x Sleep
   3x Tricks of the Trade
   2x Faerie Invaders
   2x Harbor Serpent
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Elixir of Immortality
   1x Leonin Scimitar
   1x Staff of the Sun Magus
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Taste of Blood
   3x Tormented Soul
   1x Black Knight
   3x Distress
   1x Ravenous Rats
   1x Assassinate
   1x Cower in Fear
   2x Giant Scorpion
   1x Murder
   1x Bloodhunter Bat
   1x Gravedigger
   2x Minotaur Abomination
   1x Public Execution
   1x Xathrid Demon
color  
   1x Shock
   1x Striking Sliver
   1x Goblin Shortcutter
   1x Goblin War Paint
   1x Young Pyromancer
   3x Act of Treason
   1x Flames of the Firebrand
   2x Regathan Firecat
   2x Slaughter Cry
   1x Firewing Phoenix
   1x Marauding Maulhorn
   1x Tectonic Rift
   2x Bonebreaker Giant
   1x Cleaver Riot
   1x Fire Servant
   1x Scourge of Valkas
   1x Turn to Slag
   2x Earth Servant
   2x Volcanic Geyser
color  
   1x Fog
   1x Giant Growth
   1x Deadly Recluse
   2x Plummet
   2x Predatory Sliver
   4x Rampant Growth
   1x Advocate of the Beast
   1x Brindle Boar
   2x Oakenform
   1x Hunt the Weak
   2x Prized Unicorn
   2x Rumbling Baloth
   1x Acidic Slime
   1x Enlarge
   1x Garruk's Packleader
   1x Silklash Spider
   2x Yavimaya Wurm



As with any this deck can be a real pain.  It doesn't have any late game bombs, but with tricks, tapping, and Angelic Destiny it can start to get some decent enough damage in for the win.  Especially with a couple Fog Banks holding up on defense along with a little control.  A fun deck to play for sure!

Slot 9:
Show


erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Hive's Doorway"A Sealed Mode library40 Cards. 22 nonlands (13 creatures, 9 spells). 18 Lands (6 3 2 2 3; 2 other).
erdana; font-size:12px; border:1px solid rgb(157, 157, 157); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 2 cards 
 Land ■■ Terramorphic Expanse  Land 
   cost  2 cards 
 Creature ■■ Striking Sliver  1/1   
   cost  8 cards 
 Creature ■■ Predatory Sliver  1/1   
■■ Sentinel Sliver  2/2   
 Void Stalker  2/1   
 Spell ■■■ Rampant Growth   
   cost  3 cards 
 Creature ■■ Blur Sliver  2/2   
 Spell  Flames of the Firebrand   
   cost  2 cards 
 Spell ■■ Mark of the Vampire   
   cost  4 cards 
 Creature  Silklash Spider  2/7   
 Spell  Door to Nothingness   
■■ Rise from the Grave   
   cost  1 card 
 Creature  Aegis Angel  5/5   
   cost  2 cards 
 Creature  Angelic Arbiter  5/6   
 Rune-Scarred Demon  6/6   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (102 cards)
color  
   1x Stave Off
   1x Suntail Hawk
   3x Mighty Leap
   1x Pacifism
   2x War Priest of Thune
   1x Master of Diversion
   1x Roc Egg
   1x Safe Passage
   2x Solemn Offering
   1x Charging Griffin
   3x Pillarfield Ox
color  
   2x Unsummon
   2x Essence Scatter
   2x Fog Bank
   2x Maritime Guard
   1x Divination
   1x Scroll Thief
   2x Trained Condor
   2x Archaeomancer
   1x Disorient
   1x Master Thief
   1x Sleep
   2x Tricks of the Trade
   1x Belltower Sphinx
   1x Faerie Invaders
   1x Harbor Serpent
color  
   1x Taste of Blood
   1x Tormented Soul
   1x Black Knight
   1x Distress
   2x Ravenous Rats
   3x Sign in Blood
   2x Assassinate
   1x Grim Return
   3x Murder
   1x Vampire Nighthawk
   1x Mark of the Vampire
   2x Rotting Legion
   1x Sengir Vampire
   2x Minotaur Abomination
color  
   1x Goblin Shortcutter
   3x Goblin War Paint
   3x Young Pyromancer
   1x Act of Treason
   2x Regathan Firecat
   1x Slaughter Cry
   1x Marauding Maulhorn
   2x Tectonic Rift
   4x Bonebreaker Giant
   1x Turn to Slag
   1x Destructive Force
   1x Earthquake
color  
   2x Fog
   2x Plummet
   1x Rampant Growth
   2x Advocate of the Beast
   1x Oakenform
   2x Briarpack Alpha
   1x Rumbling Baloth
   2x Enlarge
   1x Yavimaya Wurm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Leonin Scimitar
   1x Swiftfoot Boots
   2x Staff of the Mind Magus
   1x Staff of the Sun Magus
   1x Crumbling Colossus



Everyone has to run a door deck, right?  Right??  Lol.  Here's my version and it doubles as my sliver deck in sealed.  As with most door decks, it probably isn't the strongest or most reliable deck in the bunch, but it does surprisingly well for what it is.  I've won on the back of my slivers as well as with the door on a couple occasions.  I'm happy with my version of a door and/or sliver deck. ;)

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

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Steam Profile Name: Nebula

Slot 10:

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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Ancient Revenge"A Sealed Mode library40 Cards. 23 nonlands (7 creatures, 16 spells). 17 Lands (6 10; 1 other).
erdana; font-size:12px; border:1px solid rgb(148, 1, 1); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 1 card 
 Land  Terramorphic Expanse  Land 
   cost  5 cards 
 Creature  Striking Sliver  1/1   
 Spell ■■■■ Shock   
   cost  2 cards 
 Creature  Goblin Shortcutter  2/1   
 Spell  Swiftfoot Boots   
   cost  5 cards 
 Spell  Act of Treason   
 Flames of the Firebrand   
 Molten Birth   
 Oakenform   
 Slaughter Cry   
   cost  4 cards 
 Creature  Marauding Maulhorn  5/3   
 Prized Unicorn  2/2   
 Spell ■■ Awaken the Ancient   
   cost  3 cards 
 Creature  Fire Servant  4/3   
 Spell  Enlarge   
 Overwhelming Stampede   
   cost  1 card 
 Creature  Gaea's Revenge  8/5   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  3 cards 
 Creature  Protean Hydra  0/0  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
 Spell  Earthquake  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
 Volcanic Geyser  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (25 cards)
color  
   1x Striking Sliver
   1x Goblin War Paint
   1x Act of Treason
   1x Regathan Firecat
   1x Marauding Maulhorn
   1x Tectonic Rift
   1x Bonebreaker Giant
color  
   3x Giant Growth
   3x Plummet
   1x Advocate of the Beast
   1x Brindle Boar
   2x Hunt the Weak
   3x Yavimaya Wurm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   2x Elixir of Immortality
   2x Staff of the Mind Magus
   1x Staff of the Wild Magus
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Condemn
   1x Stave Off
   2x Suntail Hawk
   3x Mighty Leap
   3x Sentinel Sliver
   1x Spirit Mantle
   1x Griffin Sentinel
   1x Roc Egg
   2x Safe Passage
   4x Solemn Offering
   1x Charging Griffin
   4x Pillarfield Ox
   1x Dawnstrike Paladin
   1x Angelic Arbiter
color  
   1x Unsummon
   2x Essence Scatter
   3x Turn to Frog
   1x Divination
   2x Frost Breath
   1x Glimpse the Future
   1x Scroll Thief
   2x Trained Condor
   1x Archaeomancer
   4x Disorient
   2x Phantasmal Dragon
   1x Sleep
   1x Tricks of the Trade
   1x Belltower Sphinx
   2x Faerie Invaders
   1x Switcheroo
   1x Time Warp
   2x Harbor Serpent
color  
   1x Tormented Soul
   1x Ravenous Rats
   2x Sign in Blood
   1x Assassinate
   1x Cower in Fear
   4x Giant Scorpion
   1x Murder
   2x Bloodhunter Bat
   1x Gravedigger
   1x Rise from the Grave
   2x Rotting Legion
   1x Sengir Vampire
   3x Minotaur Abomination
   1x Nightmare



Sometimes I'm just a sucker for a card and in this case I'm a sucker for Awaken the Ancients.  With this slot not having a whole lot going for it with the other colors anyhow while getting 2x ancients, I figured why not!  It does pretty good actually.  I've had a few nice wins with an ancient followed by a +7+7 to everything stampede the next turn!  That alone is enough to win about any game. ;P  I can't say it is perfect, I've lost an ancient/land more than once, it happens, but this can still be a pretty mean deck!

Slot 11:
Show


erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Day of the Dead"A Sealed Mode library40 Cards. 23 nonlands (13 creatures, 10 spells). 17 Lands (11 5; 1 other).
erdana; font-size:12px; border:1px solid rgb(45, 24, 28); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 1 card 
 Land  Terramorphic Expanse  Land 
   cost  1 card 
 Creature  Tormented Soul  1/1   
   cost  2 cards 
 Spell ■■ Distress   
   cost  1 card 
 Spell  Assassinate   
   cost  10 cards 
 Creature ■■■ Bloodhunter Bat  2/2   
 Gravedigger  2/2   
 Spell ■■ Day of Judgment   
■■ Diabolic Tutor   
■■ Mark of the Vampire   
   cost  5 cards 
 Creature  Crumbling Colossus  7/4   
■■■ Sengir Vampire  4/4   
 Spell  Rise from the Grave   
   cost  2 cards 
 Creature  Aegis Angel  5/5   
 Nightmare  */*   
   cost  2 cards 
 Creature ■■ Rune-Scarred Demon  6/6   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (27 cards)
color  
   2x Condemn
   2x Stave Off
   1x Suntail Hawk
   1x Mighty Leap
   2x Sentinel Sliver
   2x Griffin Sentinel
   3x Master of Diversion
   1x Safe Passage
   3x Solemn Offering
   2x Charging Griffin
   1x Healer of the Pride
   1x Pillarfield Ox
   1x Dawnstrike Paladin
color  
   1x Taste of Blood
   2x Tormented Soul
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Kite Shield
   1x Staff of the Flame Magus
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Unsummon
   2x Essence Scatter
   1x Fog Bank
   2x Maritime Guard
   1x Divination
   2x Frost Breath
   1x Glimpse the Future
   1x Scroll Thief
   3x Trained Condor
   2x Archaeomancer
   3x Disorient
   1x Phantasmal Dragon
   3x Tricks of the Trade
   1x Faerie Invaders
   3x Switcheroo
   2x Harbor Serpent
color  
   1x Shock
   1x Striking Sliver
   1x Goblin Shortcutter
   2x Goblin War Paint
   2x Act of Treason
   1x Blur Sliver
   1x Flames of the Firebrand
   1x Regathan Firecat
   1x Awaken the Ancient
   1x Marauding Maulhorn
   2x Tectonic Rift
   1x Bonebreaker Giant
   2x Fire Servant
   2x Turn to Slag
   1x Earth Servant
   1x Volcanic Dragon
   1x Earthquake
   1x Volcanic Geyser
color  
   1x Fog
   3x Giant Growth
   3x Deadly Recluse
   2x Plummet
   2x Rampant Growth
   1x Brindle Boar
   1x Oakenform
   1x Briarpack Alpha
   1x Hunt the Weak
   2x Rumbling Baloth
   1x Acidic Slime
   1x Overwhelming Stampede
   3x Yavimaya Wurm
   1x Windstorm



This is my more "traditional" deck as with my previous one it was all about Thune.  As you can see it is mostly black, but it is evil fun to play with 2x Day of Judgment.  I'll often tutor for a 2nd Plains if I need one and if not, I go for the DoJ.  If I don't need either I'm usually going for one of my demons or the angel (which works great with my vampires).  This deck is a lot of fun to play and a lot of people don't see DoJ coming especially a 2nd time. ;P

Slot 12:
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erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Hunter's Flame"A Sealed Mode library40 Cards. 23 nonlands (12 creatures, 11 spells). 17 Lands (7 7; 3 other).
erdana; font-size:12px; border:1px solid rgb(153, 2, 2); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 3 cards 
 Land ■■■ Terramorphic Expanse  Land 
   cost  2 cards 
 Spell ■■ Shock   
   cost  2 cards 
 Creature  Young Pyromancer  2/1   
 Spell  Rampant Growth   
   cost  6 cards 
 Creature  Advocate of the Beast  2/3   
 Blur Sliver  2/2   
 Spell  Flames of the Firebrand   
■■■ Oakenform   
   cost  5 cards 
 Creature  Marauding Maulhorn  5/3   
■■ Rumbling Baloth  4/4   
 Spell ■■ Hunt the Weak   
   cost  4 cards 
 Creature  Acidic Slime  2/2   
■■ Bonebreaker Giant  4/4   
 Spell  Turn to Slag   
   cost  2 cards 
 Creature  Earth Servant  4/4   
 Volcanic Dragon  4/4   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  2 cards 
 Creature  Primordial Hydra  0/0  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
 Spell  Volcanic Geyser  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (31 cards)
color  
   2x Goblin Shortcutter
   3x Goblin War Paint
   1x Act of Treason
   2x Molten Birth
   2x Regathan Firecat
   2x Tectonic Rift
   1x Turn to Slag
   3x Destructive Force
color  
   2x Giant Growth
   1x Plummet
   1x Predatory Sliver
   1x Rampant Growth
   3x Brindle Boar
   1x Mwonvuli Beast Tracker
   1x Hunt the Weak
   2x Yavimaya Wurm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Staff of the Death Magus
   1x Staff of the Flame Magus
   1x Door to Nothingness
Unused colors
erdana" cellspacing="0" border="0"> color  
   3x Stave Off
   1x Suntail Hawk
   2x Pacifism
   2x Sentinel Sliver
   1x White Knight
   3x Griffin Sentinel
   1x Roc Egg
   1x Safe Passage
   3x Solemn Offering
   1x Dawnstrike Paladin
   2x Serra Angel
color  
   5x Unsummon
   1x Fog Bank
   1x Redirect
   2x Divination
   2x Frost Breath
   1x Scroll Thief
   2x Trained Condor
   1x Archaeomancer
   2x Disorient
   2x Master Thief
   1x Sleep
   1x Switcheroo
color  
   2x Taste of Blood
   4x Tormented Soul
   1x Distress
   1x Ravenous Rats
   2x Sign in Blood
   1x Assassinate
   2x Cower in Fear
   3x Murder
   1x Bloodhunter Bat
   1x Diabolic Tutor
   1x Rise from the Grave
   3x Sengir Vampire
   3x Minotaur Abomination
   2x Xathrid Demon
   1x Rune-Scarred Demon



This is my 2nd deck and can be pretty nasty as well.  It has a few burns, but not a lot..just enough to get by.  I have plenty of creatures and ways to beef them up to get some good damage going.  It isn't one of my top decks, but it doesn't do half bad.  I've won more than a couple games with Volcanic Geyser or an unexpected Volcaninc Dragon coming in for that last hit.

Slot 13:
Show


erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Fog of War"A Sealed Mode library40 Cards. 23 nonlands (17 creatures, 6 spells). 17 Lands (7 7; 3 other).
erdana; font-size:12px; border:1px solid rgb(16, 130, 0); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 3 cards 
 Land ■■■ Terramorphic Expanse  Land 
   cost  7 cards 
 Creature ■■■ Fog Bank  0/2   
■■ Void Stalker  2/1   
 Spell  Essence Scatter   
 Swiftfoot Boots   
   cost  5 cards 
 Creature ■■ Advocate of the Beast  2/3   
 Scroll Thief  1/3   
 Trained Condor  2/1   
 Spell  Divination   
   cost  7 cards 
 Creature  Briarpack Alpha  3/3   
 Clone  0/0   
■■ Rumbling Baloth  4/4   
 Spell  Hunt the Weak   
■■ Tricks of the Trade   
   cost  3 cards 
 Creature  Faerie Invaders  3/3   
■■ Garruk's Packleader  4/4   
   cost  1 card 
 Creature  Duskdale Wurm  7/7   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (31 cards)
color  
   1x Unsummon
   1x Maritime Guard
   1x Divination
   2x Frost Breath
   1x Glimpse the Future
   2x Scroll Thief
   2x Archaeomancer
   1x Disorient
   1x Belltower Sphinx
   2x Harbor Serpent
color  
   1x Fog
   2x Giant Growth
   2x Deadly Recluse
   2x Plummet
   1x Predatory Sliver
   1x Rampant Growth
   1x Advocate of the Beast
   1x Brindle Boar
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Kite Shield
   1x Elixir of Immortality
   2x Leonin Scimitar
   1x Staff of the Death Magus
   1x Staff of the Wild Magus
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Condemn
   4x Stave Off
   2x Suntail Hawk
   1x Honor of the Pure
   1x Pacifism
   2x Sentinel Sliver
   2x War Priest of Thune
   3x Griffin Sentinel
   2x Master of Diversion
   1x Safe Passage
   1x Solemn Offering
   2x Charging Griffin
   1x Indestructibility
color  
   2x Taste of Blood
   1x Tormented Soul
   1x Black Knight
   1x Ravenous Rats
   2x Sign in Blood
   1x Assassinate
   2x Giant Scorpion
   1x Grim Return
   2x Murder
   1x Vampire Nighthawk
   1x Bloodhunter Bat
   2x Diabolic Tutor
   2x Mark of the Vampire
   1x Rotting Legion
   1x Nightmare
   1x Diabolic Revelation
color  
   1x Shock
   2x Striking Sliver
   3x Goblin Shortcutter
   1x Act of Treason
   2x Blur Sliver
   1x Flames of the Firebrand
   1x Molten Birth
   2x Regathan Firecat
   3x Slaughter Cry
   1x Marauding Maulhorn
   2x Bonebreaker Giant
   1x Fire Servant
   2x Turn to Slag
   1x Earthquake
   1x Volcanic Geyser



A 2nd deck.  This one does better than my first.  It can get quite overhwhelming with the extra draws, 3x Fog Bank and 2x Void Stalker on defense and some beasts getting stronger every turn with Advocate of the Beasts at work.
 

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

Join my Tournament Notification Group for announcements involving upcoming tournaments!

Steam Profile Name: Nebula

Slot 14:

Show


erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Control & Chaos"A Sealed Mode library40 Cards. 23 nonlands (14 creatures, 9 spells). 17 Lands (4 4 5; 4 other).
erdana; font-size:12px; border:1px solid rgb(151, 95, 0); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 4 cards 
 Land ■■■■ Terramorphic Expanse  Land 
   cost  5 cards 
 Spell ■■■ Shock   
■■ Stave Off   
   cost  2 cards 
 Creature  Void Stalker  2/1   
 White Knight  2/2   
   cost  7 cards 
 Creature ■■ Fiend Hunter  1/3   
■■ Scroll Thief  1/3   
■■ Trained Condor  2/1   
 Spell  Divination   
   cost  2 cards 
 Spell ■■ Tricks of the Trade   
   cost  5 cards 
 Creature ■■ Dawnstrike Paladin  2/4   
 Djinn of Wishes  4/4   
■■ Serra Angel  4/4   
   cost  1 card 
 Creature  Shivan Dragon  5/5   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  1 card 
 Spell  Volcanic Geyser  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (60 cards)
color  
   2x Mighty Leap
   3x Sentinel Sliver
   1x War Priest of Thune
   1x Griffin Sentinel
   1x Master of Diversion
   1x Roc Egg
   2x Safe Passage
   3x Solemn Offering
   2x Charging Griffin
   1x Indestructibility
color  
   1x Unsummon
   3x Maritime Guard
   1x Redirect
   1x Scroll Thief
   2x Archaeomancer
   1x Disorient
   1x Phantasmal Dragon
   1x Sleep
   1x Harbor Serpent
color  
   2x Striking Sliver
   4x Goblin Shortcutter
   2x Goblin War Paint
   2x Act of Treason
   1x Regathan Firecat
   1x Slaughter Cry
   1x Awaken the Ancient
   2x Marauding Maulhorn
   2x Tectonic Rift
   1x Bonebreaker Giant
   1x Cleaver Riot
   1x Turn to Slag
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Kite Shield
   1x Leonin Scimitar
   1x Jinxed Idol
   1x Staff of the Death Magus
   1x Staff of the Flame Magus
   1x Staff of the Mind Magus
   1x Staff of the Sun Magus
   2x Crumbling Colossus
   2x Phyrexian Hulk
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Tormented Soul
   2x Distress
   1x Ravenous Rats
   2x Sign in Blood
   1x Assassinate
   1x Cower in Fear
   1x Giant Scorpion
   1x Murder
   1x Bloodhunter Bat
   2x Gravedigger
   2x Mark of the Vampire
   2x Rotting Legion
   1x Minotaur Abomination
color  
   2x Fog
   1x Giant Growth
   1x Predatory Sliver
   2x Rampant Growth
   2x Advocate of the Beast
   1x Brindle Boar
   2x Mwonvuli Beast Tracker
   1x Oakenform
   2x Hunt the Weak
   1x Might of Oaks
   1x Rumbling Baloth
   1x Acidic Slime
   1x Garruk's Packleader
   1x Overwhelming Stampede
   1x Yavimaya Wurm
   1x Duskdale Wurm



I wanted to name this deck "Controlled Chaos" but it was slightly too many characters in-game. ;P  Another tri-color finally makes the list.  There's nothing special about this deck, it draws, it has a couple tricks up it's sleeve, etc.  The biggest "theme" in this deck is the Vigilance which is quite powerful when combined with flying, lifelink, etc.  I love throwing Tricks of the Trade on either one of my angels or paladins.

Slot 15:
Show



erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Enchanted Forest"A Sealed Mode library40 Cards. 23 nonlands (11 creatures, 12 spells). 17 Lands (7 3 6; 1 other).
erdana; font-size:12px; border:1px solid rgb(11, 126, 0); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 1 card 
 Land  Terramorphic Expanse  Land 
   cost  4 cards 
 Spell  Brittle Effigy   
 Condemn   
■■ Stave Off   
   cost  5 cards 
 Creature ■■ Deadly Recluse  1/2   
 Spell ■■ Pacifism   
 Swiftfoot Boots   
   cost  6 cards 
 Creature ■■ Advocate of the Beast  2/3   
■■ Griffin Sentinel  1/3   
 Spell ■■ Oakenform   
   cost  5 cards 
 Creature  Briarpack Alpha  3/3   
■■ Rumbling Baloth  4/4   
 Spell ■■ Mark of the Vampire   
   cost  1 card 
 Spell  Overwhelming Stampede   
   cost  1 card 
 Creature  Duskdale Wurm  7/7   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  1 card 
 Creature  Protean Hydra  0/0  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (50 cards)
color  
   2x Mighty Leap
   3x Sentinel Sliver
   2x War Priest of Thune
   2x White Knight
   1x Master of Diversion
   2x Roc Egg
   3x Safe Passage
   1x Solemn Offering
   1x Charging Griffin
   1x Pillarfield Ox
   1x Dawnstrike Paladin
color  
   1x Black Knight
   2x Ravenous Rats
   2x Sign in Blood
   1x Assassinate
   1x Giant Scorpion
   1x Murder
   2x Bloodhunter Bat
   2x Mark of the Vampire
   1x Sengir Vampire
   2x Minotaur Abomination
   1x Rune-Scarred Demon
   1x Diabolic Revelation
color  
   2x Fog
   2x Plummet
   2x Brindle Boar
   1x Mwonvuli Beast Tracker
   2x Hunt the Weak
   1x Acidic Slime
   1x Yavimaya Wurm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Staff of the Flame Magus
   1x Crumbling Colossus
   1x Door to Nothingness
Unused colors
erdana" cellspacing="0" border="0"> color  
   3x Unsummon
   2x Essence Scatter
   2x Maritime Guard
   2x Turn to Frog
   2x Divination
   2x Frost Breath
   1x Glimpse the Future
   3x Scroll Thief
   3x Archaeomancer
   3x Disorient
   1x Tricks of the Trade
   1x Belltower Sphinx
   1x Faerie Invaders
color  
   1x Shock
   2x Striking Sliver
   1x Goblin Shortcutter
   2x Goblin War Paint
   1x Young Pyromancer
   1x Act of Treason
   1x Flames of the Firebrand
   1x Molten Birth
   1x Slaughter Cry
   1x Marauding Maulhorn
   3x Tectonic Rift
   2x Bonebreaker Giant
   2x Fire Servant
   2x Turn to Slag
   1x Earth Servant
   2x Destructive Force
   1x Earthquake
   1x Volcanic Geyser



Another tri-color, woo hoo!  Well, kind of, I have 2 black cards in here being 2x Mark of the Vampire, lol.  This is kind of my "enchantment" deck and it isn't half bad.  Throwing on an enchant on one of my recluses is always a nice touch and the Protean Hydre is just begging for an enchant or 2.  I also enjoy putting Mark on the Duskdale Wurm.  Trample and Lifelink?  Yes please!

Slot 16:
Show


erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Silk's Wrath"A Sealed Mode library40 Cards. 23 nonlands (14 creatures, 9 spells). 17 Lands (8 8; 1 other).
erdana; font-size:12px; border:1px solid rgb(12, 127, 0); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 1 card 
 Land  Terramorphic Expanse  Land 
   cost  3 cards 
 Spell  Brittle Effigy   
■■ Giant Growth   
   cost  7 cards 
 Creature ■■■ Deadly Recluse  1/2   
 Spell ■■■ Pacifism   
 Swiftfoot Boots   
   cost  5 cards 
 Creature ■■ Fiend Hunter  1/3   
 Master of Diversion  2/2   
 Roc Egg  0/3   
 Spell  Oakenform   
   cost  5 cards 
 Creature ■■ Briarpack Alpha  3/3   
■■ Rumbling Baloth  4/4   
 Spell  Hunt the Weak   
   cost  2 cards 
 Creature  Serra Angel  4/4   
 Silklash Spider  2/7   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  1 card 
 Creature  Protean Hydra  0/0  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (40 cards)
color  
   3x Suntail Hawk
   1x Sentinel Sliver
   3x Griffin Sentinel
   2x Safe Passage
   4x Solemn Offering
   2x Charging Griffin
   2x Pillarfield Ox
   3x Dawnstrike Paladin
color  
   1x Fog
   1x Giant Growth
   2x Rampant Growth
   3x Advocate of the Beast
   2x Hunt the Weak
   1x Prized Unicorn
   2x Garruk's Packleader
   1x Yavimaya Wurm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Kite Shield
   1x Leonin Scimitar
   1x Staff of the Flame Magus
   1x Staff of the Mind Magus
   1x Crumbling Colossus
   1x Ring of Three Wishes
   1x Phyrexian Hulk
Unused colors
erdana" cellspacing="0" border="0"> color  
   2x Unsummon
   1x Essence Scatter
   2x Maritime Guard
   1x Turn to Frog
   1x Divination
   1x Frost Breath
   3x Glimpse the Future
   2x Scroll Thief
   2x Archaeomancer
   1x Disorient
   1x Belltower Sphinx
   2x Faerie Invaders
   1x Mind Spring
color  
   1x Taste of Blood
   2x Tormented Soul
   1x Distress
   1x Ravenous Rats
   2x Sign in Blood
   1x Assassinate
   3x Giant Scorpion
   2x Hypnotic Specter
   1x Murder
   1x Bloodhunter Bat
   1x Gravedigger
   1x Mark of the Vampire
   1x Rise from the Grave
   3x Rotting Legion
   1x Sengir Vampire
   1x Minotaur Abomination
color  
   1x Striking Sliver
   2x Goblin War Paint
   2x Act of Treason
   1x Blur Sliver
   1x Regathan Firecat
   1x Slaughter Cry
   2x Tectonic Rift
   2x Bonebreaker Giant
   1x Turn to Slag
   3x Earth Servant
   1x Shivan Dragon
   1x Earthquake
   1x Volcanic Geyser



This is one of my favorite decks.  There's plenty of control and plenty of surprise beefing up of creatures to keep this deck rolling on in for a win.  I usually have a lot of fun playing this deck!

Slot 17:
Show


erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Volcanic Strike"A Sealed Mode library40 Cards. 23 nonlands (14 creatures, 9 spells). 17 Lands (8 8; 1 other).
erdana; font-size:12px; border:1px solid rgb(150, 95, 0); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 1 card 
 Land  Terramorphic Expanse  Land 
   cost  4 cards 
 Spell  Elixir of Immortality   
■■ Shock   
 Stave Off   
   cost  7 cards 
 Creature  Sentinel Sliver  2/2   
 War Priest of Thune  2/2   
 White Knight  2/2   
 Spell  Honor of the Pure   
■■ Pacifism   
 Swiftfoot Boots   
   cost  6 cards 
 Creature ■■ Fiend Hunter  1/3   
 Griffin Sentinel  1/3   
■■■ Master of Diversion  2/2   
   cost  2 cards 
 Creature ■■ Firewing Phoenix  4/2   
   cost  3 cards 
 Creature ■■■ Dawnstrike Paladin  2/4   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  1 card 
 Spell  Volcanic Geyser  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (39 cards)
color  
   3x Suntail Hawk
   2x Mighty Leap
   3x Sentinel Sliver
   1x Griffin Sentinel
   1x Safe Passage
   3x Solemn Offering
   1x Charging Griffin
   4x Pillarfield Ox
   1x Dawnstrike Paladin
color  
   2x Goblin War Paint
   1x Act of Treason
   3x Blur Sliver
   2x Regathan Firecat
   1x Slaughter Cry
   1x Cleaver Riot
   1x Fire Servant
   1x Turn to Slag
   1x Destructive Force
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Leonin Scimitar
   1x Staff of the Death Magus
   1x Staff of the Mind Magus
   1x Staff of the Sun Magus
   2x Crumbling Colossus
   1x Ring of Three Wishes
Unused colors
erdana" cellspacing="0" border="0"> color  
   2x Essence Scatter
   1x Fog Bank
   1x Maritime Guard
   2x Scroll Thief
   1x Trained Condor
   2x Archaeomancer
   2x Disorient
   2x Tricks of the Trade
   1x Belltower Sphinx
   2x Djinn of Wishes
   1x Faerie Invaders
   1x Switcheroo
   3x Harbor Serpent
color  
   2x Taste of Blood
   2x Black Knight
   1x Distress
   1x Sign in Blood
   1x Assassinate
   2x Cower in Fear
   2x Giant Scorpion
   2x Murder
   1x Bloodhunter Bat
   3x Gravedigger
   1x Rise from the Grave
   1x Rotting Legion
   1x Minotaur Abomination
   1x Public Execution
   1x Diabolic Revelation
color  
   3x Fog
   1x Giant Growth
   1x Deadly Recluse
   2x Plummet
   1x Predatory Sliver
   1x Rampant Growth
   2x Advocate of the Beast
   1x Brindle Boar
   1x Oakenform
   1x Briarpack Alpha
   1x Rumbling Baloth
   1x Enlarge
   1x Silklash Spider
   2x Yavimaya Wurm
   1x Windstorm



This deck is surprisingly good.  2x Firewing Phoenix can be a headache for opponents to deal with.  Other than that I have some lifegain kicking and an Honor of the Pure to give my whities a nice boost.  This is my only deck and I enjoy it.

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

Join my Tournament Notification Group for announcements involving upcoming tournaments!

Steam Profile Name: Nebula

Slot 18:
Show



erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Breath of Death"A Sealed Mode library40 Cards. 23 nonlands (12 creatures, 11 spells). 17 Lands (6 3 6; 2 other).
erdana; font-size:12px; border:1px solid rgb(158, 158, 158); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 2 cards 
 Land ■■ Terramorphic Expanse  Land 
   cost  5 cards 
 Creature  Deadly Recluse  1/2   
 Fog Bank  0/2   
 Spell ■■ Essence Scatter   
 Swiftfoot Boots   
   cost  9 cards 
 Creature  Dungrove Elder  */*   
■■ Scroll Thief  1/3   
 Trained Condor  2/1   
 Spell ■■ Divination   
■■■ Flames of the Firebrand   
   cost  3 cards 
 Creature  Briarpack Alpha  3/3   
 Spell ■■ Tricks of the Trade   
   cost  5 cards 
 Creature  Acidic Slime  2/2   
■■ Faerie Invaders  3/3   
 Garruk's Packleader  4/4   
 Spell  Enlarge   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  1 card 
 Creature  Primordial Hydra  0/0  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (61 cards)
color  
   2x Unsummon
   1x Maritime Guard
   1x Frost Breath
   2x Archaeomancer
   1x Disorient
   1x Master Thief
   1x Tricks of the Trade
   1x Belltower Sphinx
   1x Djinn of Wishes
   1x Faerie Invaders
   2x Harbor Serpent
color  
   2x Striking Sliver
   1x Goblin Shortcutter
   2x Goblin War Paint
   2x Act of Treason
   2x Blur Sliver
   1x Molten Birth
   2x Regathan Firecat
   3x Slaughter Cry
   1x Tectonic Rift
   1x Bonebreaker Giant
   1x Cleaver Riot
   1x Fire Servant
   2x Turn to Slag
   1x Volcanic Dragon
color  
   2x Fog
   2x Giant Growth
   2x Plummet
   1x Predatory Sliver
   1x Rampant Growth
   1x Advocate of the Beast
   1x Mwonvuli Beast Tracker
   1x Hunt the Weak
   1x Might of Oaks
   4x Yavimaya Wurm
   1x Windstorm
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Leonin Scimitar
   1x Jinxed Idol
   1x Staff of the Death Magus
   2x Staff of the Flame Magus
   3x Phyrexian Hulk
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Stave Off
   2x Suntail Hawk
   1x Honor of the Pure
   2x Mighty Leap
   1x Pacifism
   2x Sentinel Sliver
   2x Griffin Sentinel
   1x Master of Diversion
   1x Safe Passage
   1x Solemn Offering
   1x Charging Griffin
   2x Pillarfield Ox
   1x Angelic Arbiter
color  
   2x Taste of Blood
   1x Tormented Soul
   2x Ravenous Rats
   4x Sign in Blood
   1x Giant Scorpion
   1x Grim Return
   2x Murder
   1x Vampire Nighthawk
   1x Bloodhunter Bat
   1x Gravedigger
   2x Rotting Legion
   1x Sengir Vampire
   1x Minotaur Abomination
   1x Public Execution
   1x Rune-Scarred Demon



Another one of my tri-colors.  This deck is all over the place, lol.  It does decently well though, some burn, creature counters, draw, etc.  Dungrove Elder with a Tricks of the Trade on him can be a game winner on it's own as well.

Slot 19:
Show


erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Grave Robbers"A Sealed Mode library40 Cards. 23 nonlands (14 creatures, 9 spells). 17 Lands (3 6 6; 2 other).
erdana; font-size:12px; border:1px solid rgb(6, 35, 106); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 2 cards 
 Land ■■ Terramorphic Expanse  Land 
   cost  4 cards 
 Creature  Ravenous Rats  1/1   
 Void Stalker  2/1   
 Spell  Distress   
 Essence Scatter   
   cost  8 cards 
 Creature ■■ Giant Scorpion  1/3   
 Scroll Thief  1/3   
■■ Trained Condor  2/1   
 Spell ■■ Flames of the Firebrand   
 Murder   
   cost  3 cards 
 Creature ■■ Archaeomancer  1/2   
 Bloodhunter Bat  2/2   
   cost  5 cards 
 Creature  Djinn of Wishes  4/4   
 Faerie Invaders  3/3   
 Spell ■■■ Rise from the Grave   
   cost  1 card 
 Creature  Earth Servant  4/4   
   cost  1 card 
 Creature  Windreader Sphinx  3/7   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  1 card 
 Spell  Mind Spring  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (63 cards)
color  
   2x Unsummon
   2x Maritime Guard
   2x Divination
   2x Frost Breath
   2x Glimpse the Future
   2x Trained Condor
   1x Disorient
   1x Tricks of the Trade
   2x Belltower Sphinx
   1x Switcheroo
   1x Harbor Serpent
color  
   3x Taste of Blood
   2x Tormented Soul
   3x Sign in Blood
   2x Assassinate
   1x Cower in Fear
   1x Gravedigger
   2x Mark of the Vampire
   3x Rotting Legion
   1x Minotaur Abomination
   1x Nightmare
   1x Public Execution
   1x Xathrid Demon
color  
   3x Striking Sliver
   3x Goblin Shortcutter
   1x Young Pyromancer
   3x Act of Treason
   2x Blur Sliver
   1x Regathan Firecat
   2x Slaughter Cry
   1x Marauding Maulhorn
   2x Fire Servant
   1x Volcanic Geyser
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Kite Shield
   4x Leonin Scimitar
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Condemn
   1x Stave Off
   1x Suntail Hawk
   2x Mighty Leap
   1x Pacifism
   3x Griffin Sentinel
   1x Master of Diversion
   1x Roc Egg
   1x Safe Passage
   2x Solemn Offering
   1x Indestructibility
   3x Pillarfield Ox
   1x Aegis Angel
color  
   2x Fog
   2x Giant Growth
   2x Deadly Recluse
   1x Plummet
   1x Predatory Sliver
   1x Advocate of the Beast
   1x Brindle Boar
   1x Oakenform
   1x Briarpack Alpha
   1x Hunt the Weak
   3x Rumbling Baloth
   1x Enlarge
   1x Garruk's Packleader
   1x Overwhelming Stampede



This deck is a lot of fun!  I discard and destroy any creature that poses a threat and then turn around and use it against them.  With 2x Archaeomancer it puts this strategy into overdrive.  I have a lot of fun with this deck!

Slot 20:
Show


erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">"Nebula: Zombocalypse"A Sealed Mode library40 Cards. 23 nonlands (12 creatures, 11 spells). 17 Lands (6 10; 1 other).
erdana; font-size:12px; border:1px solid rgb(45, 23, 28); border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 1 card 
 Land  Terramorphic Expanse  Land 
   cost  3 cards 
 Spell ■■■ Shock   
   cost  4 cards 
 Creature  Young Pyromancer  2/1   
 Spell ■■ Sign in Blood   
 Swiftfoot Boots   
   cost  9 cards 
 Creature ■■■ Giant Scorpion  1/3   
■■■ Vampire Nighthawk  2/3   
 Spell ■■■ Murder   
   cost  2 cards 
 Creature ■■ Gravedigger  2/2   
   cost  2 cards 
 Spell ■■ Rise from the Grave   
   cost  2 cards 
 Creature  Earth Servant  4/4   
 Grave Titan  6/6   
   cost  1 card 
 Creature  Rune-Scarred Demon  6/6   
erdana; font-size:9px">Made with MysteriousMisterP's deck planner.
erdana">Unused (41 cards)
color  
   2x Taste of Blood
   2x Tormented Soul
   1x Distress
   1x Assassinate
   1x Bloodhunter Bat
   1x Mark of the Vampire
   1x Rotting Legion
   1x Minotaur Abomination
   1x Xathrid Demon
   1x Diabolic Revelation
color  
   1x Striking Sliver
   3x Goblin Shortcutter
   3x Act of Treason
   1x Blur Sliver
   1x Regathan Firecat
   1x Slaughter Cry
   1x Awaken the Ancient
   2x Marauding Maulhorn
   3x Tectonic Rift
   1x Bonebreaker Giant
   1x Fire Servant
   3x Turn to Slag
   1x Destructive Force
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   2x Kite Shield
   2x Elixir of Immortality
   1x Staff of the Death Magus
   1x Staff of the Mind Magus
   1x Door to Nothingness
Unused colors
erdana" cellspacing="0" border="0"> color  
   1x Condemn
   2x Suntail Hawk
   2x Mighty Leap
   1x Sentinel Sliver
   1x Spirit Mantle
   1x Fiend Hunter
   1x Griffin Sentinel
   3x Master of Diversion
   1x Roc Egg
   1x Safe Passage
   2x Charging Griffin
   1x Indestructibility
   3x Pillarfield Ox
   1x Dawnstrike Paladin
color  
   2x Unsummon
   1x Essence Scatter
   1x Fog Bank
   2x Frost Breath
   1x Trained Condor
   2x Archaeomancer
   2x Disorient
   2x Master Thief
   1x Phantasmal Dragon
   2x Tricks of the Trade
   1x Belltower Sphinx
   1x Faerie Invaders
   1x Harbor Serpent
color  
   1x Fog
   1x Giant Growth
   1x Deadly Recluse
   2x Plummet
   2x Predatory Sliver
   2x Rampant Growth
   1x Advocate of the Beast
   3x Brindle Boar
   1x Dungrove Elder
   1x Mwonvuli Beast Tracker
   1x Oakenform
   1x Hunt the Weak
   1x Rumbling Baloth
   1x Acidic Slime
   1x Yavimaya Wurm
   1x Windstorm



Last, but certainly not least, my deck.  Man this deck is a beast and may contend for my 2nd best deck overall.  A nice treat for my very last slot. Grave Titan is of course amazing and with plenty of ways to get him back if he ends up in the GY it is often too much for the opponent to handle. Combine that with 3x Murder, 3x Nighthawk Vampire...ouch.  Young Pyromancer does really well in this deck too pumping out tokens to chump with as I'm destroying and rasing nighthawks from my GY to victory while waiting for my Titan.

Well, that's it.  20 slots & 20 decks.  Whew!  Let me know what you think about any or all decks and slots! 

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

Join my Tournament Notification Group for announcements involving upcoming tournaments!

Steam Profile Name: Nebula

Saved for future slots (if we get any, I know we probably won't...but just in case.) ;P

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

Join my Tournament Notification Group for announcements involving upcoming tournaments!

Steam Profile Name: Nebula

saved for future sluts Foot in Mouth
Slot 5 looks somewhat weak. I would seriously consider mono red for this slot. You've got some good burn spells, and pyromancers, act of treason, molten birth synergize really great with jinxed idol. I would do something like this:

2 shock
1 flames of the firebrand
1 earthquake
2 goblin warpaint
1 act of treason
2 jinxed idol
1 slaughter cry

1 inferno titan
2 volcanic dragon
1 striking sliver
2 blur sliver
1 goblin shortcutter
2 young pyomancer
1 molten birth
1 regathan firecat
1 marauding maulhorn
1 crumbling colossus

17 mountain

You may be able to sub earth servant in there somewhere but it would affect the curve.
add me on steam =) highzenborg
That sounds like a really good idea highzenborg, I'm gonna give that a shot and see what happens.

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

Join my Tournament Notification Group for announcements involving upcoming tournaments!

Steam Profile Name: Nebula

That sounds like a really good idea highzenborg, I'm gonna give that a shot and see what happens.




Do it, I've got something similar (though not as good as your pool) and it's loads of fun and wins fairly often.
add me on steam =) highzenborg
That sounds like a really good idea highzenborg, I'm gonna give that a shot and see what happens.




Do it, I've got something similar (though not as good as your pool) and it's loads of fun and wins fairly often.


I think I might try the 2x Tectonic Rift in place of the 2x Goblin War Paint to get more procs from the pyromancers.  If I find I need the enchant/beefy creatures more often I'll switch back.  I also think I'll throw in an Earth Servant for Crumbling Colossus because he can be so damn beefy.  Colossus may be better to get that extra damage in though. Thanks for the tips, this looks like a lot of fun!

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

Join my Tournament Notification Group for announcements involving upcoming tournaments!

Steam Profile Name: Nebula

Haha, I never thought of Act of Treason with Jinxed Idol. That's dirty.

Threads like this tempt me to go buy more sealed slots. I hardly ever actually play sealed, but unlocking the cards and building the decks is so much fun.

On topic: You have a slot (forget which one) that has x3 Destructive Force which is easily my favorite card in this sealed format, and it seems like a crime not use at least two. I doubt you'll be able to build a stronger deck than what you have with them, but land destruction is just very satisfying.
Haha, I never thought of Act of Treason with Jinxed Idol. That's dirty.

Threads like this tempt me to go buy more sealed slots. I hardly ever actually play sealed, but unlocking the cards and building the decks is so much fun.

On topic: You have a slot (forget which one) that has x3 Destructive Force which is easily my favorite card in this sealed format, and it seems like a crime not use at least two. I doubt you'll be able to build a stronger deck than what you have with them, but land destruction is just very satisfying.


It is so destructive though, lol.  Even for you!  Your creatures die, your lands are gone.  I mean the opponents as well, but still...

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Join my Tournament Notification Group for announcements involving upcoming tournaments!

Steam Profile Name: Nebula

That sounds like a really good idea highzenborg, I'm gonna give that a shot and see what happens.




Do it, I've got something similar (though not as good as your pool) and it's loads of fun and wins fairly often.


I think I might try the 2x Tectonic Rift in place of the 2x Goblin War Paint to get more procs from the pyromancers.  If I find I need the enchant/beefy creatures more often I'll switch back.  I also think I'll throw in an Earth Servant for Crumbling Colossus because he can be so damn beefy.  Colossus may be better to get that extra damage in though. Thanks for the tips, this looks like a lot of fun!




Yea I thought Colossus might be a bit faster and hurty with trample, keeps pressure on, keeps your mana curve lower. He can also be a good blocker if necessary. I run the war paints in my build because they are cheap/fast and kinda nice on the 1/1 tokens or on a striking sliver. 
add me on steam =) highzenborg
I don't buy land destruction in this sealed pool.  Land destruction is only good when you can wipe them all out with cards like armageddon, or when it is one sided like tyrant of discord.  I also don't like it when all the good ones are 5 cmc or more and symmetrical, as in this pool most times.

2 + 2 = fish

Good call highzenborg, I'm already jealous of that deck.  I *really* want a good Jinxed Idol deck, but the only one I have is more aggro with a single Idol as a potential finisher.

2 Idol + 2 Young Pyromancer + Molten Birth is joy enough, but throw in some Act of Treason.. yum.

Also, definitely take the Crumbling Colossus.  You can sac him to the idol after his damage is done but before he dies.  Fiend Hunter works great with idol too.. permanent exile.
Looking at that pool, you've got 2 Fiend Hunters too.. I'd be tempted to splash them, even though it's got a WW cost.. you're generally gonna be casting them later to exile something using the Idol anyway.  Plus a couple of Stave Offs might be nice to protect the Pyromancers or keep a pro-creature or lifelink aura from ruining your strategy.  And there's some other good aggro stuff like Safe Passage to experiment with, although you don't wanna go too far on the non-creature route, because you want to make sure you win the Jinxed Idol hot potato contest.
Looking at that pool, you've got 2 Fiend Hunters too.. I'd be tempted to splash them, even though it's got a WW cost.. you're generally gonna be casting them later to exile something using the Idol anyway.  Plus a couple of Stave Offs might be nice to protect the Pyromancers or keep a pro-creature or lifelink aura from ruining your strategy.  And there's some other good aggro stuff like Safe Passage to experiment with, although you don't wanna go too far on the non-creature route, because you want to make sure you win the Jinxed Idol hot potato contest.


Lol, ya, I've already been a little over eager with the idol and lost. ;P  That is something to contemplate though.  If it isn't working as well as hoped mono-red I may splash in some white.

To find a helpful Magic the Gathering DotP community that cares, go to: http://www.nogoblinsallowed.com/viewforum.php?f=38

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Steam Profile Name: Nebula


Lol, ya, I've already been a little over eager with the idol and lost. ;P  That is something to contemplate though.  If it isn't working as well as hoped mono-red I may splash in some white.



Haha yeah, that's part of the fun of an Idol deck.. the panic of not being the one left holding the bomb.  But hey, it makes the other guy make bad plays too..

I do find Idol decks work a *lot* better in multiplayer, where there's less creatures (and they're more expensive).  Get your speedy damage in while they build up to their bombs, and then when they drop something that stalls the board and makes your cheap critters useless, throw it over then.  Then they have to choose between maintaining the board position and taking 2 damage a turn, or sacrificing a good creature every time you sacrifice a cheap one.. and they often choose to sacrifice the good creature. 



Before I found this thread I tried to do something with the idol as an alternative win con, but I got redirect, and almost full sets of unsummon and essence scatter, so i figured id try to make it red blue.

I must be playing vs chumps all the time, but so far 10/1 with it online, which is a huge surprise because i thought it would be laughably weak.

Please gurus critisize the deck and help me out for improvements, I 'm very new at this ^^




erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">


"Where are all our creatures ?"


A Sealed Mode library


40 Cards. 24 nonlands (6 creatures, 18 spells). 16 Lands (7 6; 3 other).





































































































































































erdana; font-size:12px; border:1px solid #062369; border-collapse:collapse; text-align:left" cellspacing="0" border="0">
 Land 3 cards 
 Land ■■■ Terramorphic Expanse  Land 
   cost  7 cards 
 Spell  Elixir of Immortality   
■■■ Shock   
■■■ Unsummon   
   cost  6 cards 
 Creature  Young Pyromancer  2/1   
 Spell ■■■ Essence Scatter   
 Jinxed Idol   
 Redirect   
   cost  6 cards 
 Creature  Scroll Thief  1/3   
 Spell  Divination   
■■■ Flames of the Firebrand   
 Molten Birth   
   cost  2 cards 
 Creature ■■ Archaeomancer  1/2   
   cost  2 cards 
 Creature ■■ Djinn of Wishes  4/4   
 [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m]  cost  1 card 
 Spell  Volcanic Geyser  [/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] 




erdana; font-size:9px">Made with MysteriousMisterP's deck planner.




erdana">Unused (33 cards)
color  
   1x Fog Bank
   1x Turn to Frog
   1x Frost Breath
   1x Trained Condor
   2x Disorient
   1x Master Thief
   1x Sleep
   1x Tricks of the Trade
   3x Faerie Invaders
   3x Harbor Serpent
color  
   1x Striking Sliver
   1x Goblin War Paint
   2x Regathan Firecat
   1x Awaken the Ancient
   2x Marauding Maulhorn
   3x Tectonic Rift
   2x Bonebreaker Giant
   1x Fire Servant
   1x Turn to Slag
   1x Destructive Force
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   1x Staff of the Sun Magus
   1x Staff of the Wild Magus
   1x Crumbling Colossus


Unused colors
erdana" cellspacing="0" border="0">


color  
   1x Stave Off
   2x Mighty Leap
   4x Pacifism
   1x Spirit Mantle
   1x War Priest of Thune
   1x White Knight
   1x Fiend Hunter
   3x Master of Diversion
   3x Safe Passage
   1x Charging Griffin
   1x Healer of the Pride
   3x Pillarfield Ox
   2x Dawnstrike Paladin
color  
   4x Taste of Blood
   1x Distress
   1x Ravenous Rats
   1x Assassinate
   3x Giant Scorpion
   1x Diabolic Tutor
   2x Gravedigger
   1x Rise from the Grave
   3x Rotting Legion
   1x Minotaur Abomination
   2x Public Execution
color  
   1x Fog
   1x Giant Growth
   1x Deadly Recluse
   5x Predatory Sliver
   1x Rampant Growth
   2x Advocate of the Beast
   2x Brindle Boar
   1x Oakenform
   1x Briarpack Alpha
   2x Hunt the Weak
   1x Prized Unicorn
   1x Overwhelming Stampede
   1x Duskdale Wurm
   1x Gaea's Revenge
   1x Protean Hydra













Early game is controlled through all the burn/pyromancer/molten birth depending on the draws. Mid game we take care of their bombs with our counters and archaeomancers, and then as the game drags on, the Idol is one of the win conditions, recurring the Geyser is another, and the 2 djinn of whishes are supposed to give me the win through card advantage ^^.  The elixir is in for when they off the archaeomancers. So far it's worked very well for me, but im sure people here could point out the thousands of things wrong with it.

 

With only 6 creatures, how do you keep the Idol off your side of the board?
I know right, and yet its always worked so far to be able to use it to my advantage !

 The thing is I got 2 token generators in there, and one of those is recurrable through the mancers, and the other one is pretty hard to do anything about through its synergy with unsummon. If I draw those it's never been a problem to trade favourably. 

If I don't draw them, I tend to only play idol end game, by which time I have so far always had a near clear board, and at least 2 up in cards.

 The counters and heavy load of split burn also substract significantly from the opponent creature count, and then the elixir keeps bringing my guys back.

I just won a game vs a guy that dropped pyromancer + hypnotic spectre, 2 shivan dragons, 2 rise from grave , had 2 act of treasons, and  2 diabolical tutors there was a ravenous rat and a 4/1 cat  in there too somewhere.

All this with one archaeomancer, one unsummon, one scroll thief, 2 flames of the firebrand, shock, and 2 counters and the elixir. he died from the idol ^^
My Idol deck is red/blue, too. I wasn't lucky enough to get any Molten Births, but I still managed to make a pretty decent deck:

Show




erdana; font-size:12px; border-collapse:collapse" cellspacing="0" border="0">


"U/R Jinxed"


A Sealed Mode library


40 Cards. 26 nonlands (18 creatures, 8 spells). 14 Lands (7 7).
















































































































































erdana; font-size:12px; border:1px solid #07226e; border-collapse:collapse; text-align:left" cellspacing="0" border="0">
   cost  3 cards 
 Creature ■■■ Striking Sliver  1/1   
   cost  8 cards 
 Creature ■■ Goblin Shortcutter  2/1   
■■ Maritime Guard  1/3   
 Young Pyromancer  2/1   
 Spell ■■■ Jinxed Idol   
   cost  11 cards 
 Creature  Blur Sliver  2/2   
■■ Regathan Firecat  4/1   
■■■ Scroll Thief  1/3   
 Trained Condor  2/1   
 Spell ■■ Act of Treason   
 Divination   
 Flames of the Firebrand   
   cost  3 cards 
 Creature ■■■ Archaeomancer  1/2   
   cost  1 card 
 Spell  Switcheroo   




erdana; font-size:9px">Made with MysteriousMisterP's deck planner.




Unused (34 cards)
color  
   2x Unsummon
   1x Divination
   2x Frost Breath
   2x Glimpse the Future
   1x Scroll Thief
   1x Disorient
   1x Phantasmal Dragon
   1x Sleep
   1x Tricks of the Trade
   1x Time Warp
   1x Harbor Serpent
color  
   1x Shock
   3x Goblin War Paint
   1x Marauding Maulhorn
   1x Tectonic Rift
   2x Bonebreaker Giant
   1x Turn to Slag
   1x Earth Servant
   1x Shivan Dragon
   1x Destructive Force
   1x Volcanic Geyser
[/m]m="hp://ommny.zad.om/e/all/modle/om/foe_e/mley/zad/_mana.pn" al="" />[m] color  
   2x Kite Shield
   1x Brittle Effigy
   1x Swiftfoot Boots
   1x Staff of the Sun Magus
   1x Staff of the Wild Magus
   1x Crumbling Colossus


Unused colors








color  
   2x Condemn
   2x Stave Off
   1x Mighty Leap
   1x Pacifism
   3x Spirit Mantle
   1x Master of Diversion
   3x Safe Passage
   1x Charging Griffin
   2x Pillarfield Ox
   2x Dawnstrike Paladin
color  
   2x Taste of Blood
   1x Tormented Soul
   2x Distress
   2x Ravenous Rats
   2x Sign in Blood
   1x Assassinate
   1x Murder
   1x Bloodhunter Bat
   1x Diabolic Tutor
   2x Gravedigger
   3x Minotaur Abomination
   1x Rune-Scarred Demon
   1x Diabolic Revelation
color  
   2x Fog
   2x Giant Growth
   3x Plummet
   2x Predatory Sliver
   1x Rampant Growth
   1x Mwonvuli Beast Tracker
   1x Hunt the Weak
   5x Rumbling Baloth
   2x Acidic Slime
   2x Enlarge
   1x Garruk's Packleader
   5x Yavimaya Wurm











I considered adding a splash of black for the Gravediggers, since two of them ensure a perfect infinite loop - sacrifice one and use it to recur the other. In the end, I found three colours was too inconsistent, and I didn't have enough tiny black creatures to drop one of my other colours, so I stuck with what I had.

In a perfect world, I'd love to have more of the Blur Slivers for a quick shot before I sac 'em, an Elixir of Immortality, and some more burn. And of course, the Molten Birth / Young Pyromancer combo is incredible. But as it is, I do pretty well.
For use of idol , your deck is miles beyond mine... in my deck the idol is more like an afterthought... I put it in because i didnt know the card and figured 'how cool is that' and never had to remove it because apparently the deck is capable of such annoying stalls/topdeck states for the opponent that it generally ends up viable ^^.

 I like the deck you made, i'm a fan of the geyser to **** up their math since its an instant and just an excellent manasink, considering your 3 archaeomancers I'd definately run it.

Noone has anything to suggest to me besides the obvious good idea of tossing  the idol out and replacing it with something more synergetic ? ^^

I just keep racking wins with it, so far the one loss holds up till 15 th iteration. please guys tell me where I can make it even more lucky ! :D
I don't know about modifying the build, but that pool is begging to be built around green. Tons of bombs on the high end, then five Predatory Slivers to make sure you get there. Splash in some red burn or white protection and you're off to the races.

Wanted to give you some feedback before, but didn’t have the time…


Well, I could suggest tweaks for a lot of builds like definitely including the 2 Pyromancers in build 5 (with 11 instants/sorceries!!!), leaving green (which doesn’t do much) out of your build 7 for the dragon, Gravedigger and tutor, using black instead of white in build 16, because of 2 awesome specters and overall adding cards like Divination, Unsummon and Glimpse the Future, which you often left out to your blue builds.


But I especially want to suggest you two absolutely awesome builds that are hidden in your pools 9 and 12. I have builds in my slots that come very close and are a lot of fun and almost unbeatable. You have to choose your starting hands wisely and play smart with both, but they should be unstoppable with a somewhat useful draw.


Pool 9:




The sealed cardpool doesn’t support aggro strategies that well, but that’s definitely one of the best builds you can come up with. Young Pyromancer along with some instants is just awesome, slivers are the best weenies, firecats and beasts have great stats and the even more awesome Briarpacks give you access to another combat trick with possible 2-for-1s and help to keep the pressure up. You should easily get opponents below 10 life and Act of Treason, Tectonic Rift, Enlarge and Earthquake help to get the last damage through. With a good draw turn 5 victories should come in regularly.


Pool 12:


[deck]
3 Terramorphic Expanse
5 Island
8 Swamp
4 Mountain

2 Unsummon
2 Sign in Blood
2 Divination
3 Murder
1 Diabolic Tutor
3 Destructive Force

1 Fog Bank
1 Scroll Thief
1 Archaeomancer
1 Young Pyromancer
2 Minotaur Abomination
1 Rune-Scarred Demon
[/deck]

That’s a very very consistent pool to build around Destructive Force. I would really wonder, if you don’t win (EDITED) a huge percentage of your online matches (as long as you don’t meet fast builds like the above sliver aggro build exclusively).
Choose starting hands with 3-4 lands (watch out for swamps and Terramorphics to be able to use Sign in Blood and Murder early) and a draw spell. Most decks don’t do much on turn 1 and start playing creatures afterwards. (Chump) Blockers like Fog Bank, Thief, Mancers along with your kill spells should delay the opponent. Draw cards with Divination and Sign in Blood, use your Terramorphics wisely to get 2 Mountains, get together your lands and don’t hesitate to use your tutor to get a missing land. Turn 7 you should remain with some life points, some more cards in hand and blow up the whole board. Tricks like Safe Passage can ruin your day, but I don’t see them often. Just watch out for Stave Off. Using Unsummon or a Murder at end of turn, before you play Destructive Force is important, if an opponent played things like a titan. You won’t see him a second time. You remain with 2 lands and often a lot of lands and stuff to play in hand and your Minotaurs and Demons survive, if you already played one, while the opponent is usually totally screwed. If the opponent is able to recover you can repeat the whole scenario on turn 12.


Try it if you like and I’d be happy to know your results.

Thanks for the suggestions fma!  I will certainly look at things in the next couple days and make some adjustments and let you know how things worked out!

As far as some of the blue where I don't use the Divination or Glimpse the Future as often is due to using the Scroll Thief + Trained Condor and/or Tricks of the Trade combo which increases my creature count and tends to work really well.  Both work great with the thief and if I don't have the thief they still work well with others.  A lot of my builds I'm runnning around 12 creatures, so there's not much more to take away in place of even more draw.  I also typically take divination over glimpse as well.

Edit: As far as Pool 9 goes, I know there is a better build there but I wanted to make a door deck and it seemd the best slot to do so with. 

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