The LFR Cheater Form Response

1 post / 0 new
Your post advocates a

( ) technical ( ) rules-based ( ) honesty-based ( ) vigilante

approach to fighting cheaters. Your idea will not work. Here is why it won't work. (One or more of the following may apply to your particular idea, and it may have other flaws which used to vary from region to region and admin to admin.)

( ) cheaters can use it to easily learn the rewards of modules
( ) mailing lists and other legitimate module discussions would be affected
( ) no one will be able to find the guy or punish his characters
( ) it is defenseless against brute force attacks
( ) it will stop cheating for two weeks and then we'll be stuck with it
( ) players will not put up with it
( ) wizards will not put up with it
( ) the police will not put up with it
( ) requires too much cooperation from cheaters
( ) requires immediate total cooperation from everybody at once
( ) many conventions cannot afford to lose business or alienate potential gamers
( ) cheaters don't care about people disliking them
( ) anyone could anonymously destroy anyone else's gaming experience.

specifically, your plan fails to account for

( ) laws expressly prohibiting it
( ) lack of centrally controlling authority for gaming
( ) players in foreign countries
( ) ease of searching decrypting encrypted PDFs
( ) asshats
( ) jurisdictional problems
( ) unpopularity of weird new rules
( ) public reluctance to accept weird new forms of currency
( ) huge existing investment in rulebooks/campaign guides
( ) susceptibility of campaigns other than LFR to attack
( ) willingness of users to report games
( ) armies of angry, halitosis riddled gamers at conventions
( ) eternal arms race involved in all anti-cheating approaches
( ) extreme profitability of cheating
( ) identity theft
( ) technically illiterate players/admins
( ) extreme stupidity on the part of people who do business with cheaters
( ) dishonesty on the part of the cheaters themselves
( ) convention costs that are unaffected by cheating
( ) D&D insider

and the following philosophical objections may also apply:

( ) ideas similar to yours are easy to come up with, yet none have ever been shown practical
( ) any scheme based on opt-out is unacceptable
( ) in-character choices should not be the subject of rules
( ) blacklists suck
( ) whitelists suck
( ) we should be able to talk about modules without being censored
( ) countermeasures should not involve real-world fraud or invasion of privacy
( ) countermeasures should not involve sabotage of public networks
( ) countermeasures must work if phased in gradually
( ) playing LFR should be free
( ) why should we have to trust you and your servers?
( ) incompatiblity with free conventions or games days
( ) feel-good measures do nothing to solve the problem
( ) temporary/one-time rpga numbers are cumbersome
( ) i don't want wizards reading my ARs
( ) killing them that way is not slow and painful enough

furthermore, this is what i think about you:

( ) sorry dude, but i don't think it would work.
( ) this is a stupid idea, and you're a stupid person for suggesting it.
( ) nice try, assh0le! i'm going to find out where you live and burn your house down!

Thought this might entertain some of us... adopted from the Slashdot Spam Form Response (http://sozluk.sourtimes.org/show.asp?t=slashdot+spam+form+response), of course.