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Damn your Gambler is like a clone of something I was working on a few months ago.
Kicked the idea aside and just put it up on one of those archive sites when I gave up on it.
Found random effects don't work in 4e as well as 3.5.
But ya, just odd.
I heard about your's on enworld. Kept having people dropping into the thread saying I stole it. I've never seen yours. Think I could take a look?
That is pretty good, and I can see why some people thought I was using your as a base. You had some very good power names though.
At first, I thought the random effects would make the class horrible. So I compensated by having the results of the powers with backlash effects be better than you should be able to get at that level, and by providing a class feature and multiple utility powers that let you influence your luck, making it so that a high level gambler has a lot of control over his powers, despite their random nature.
Additionaly, there are enough options to avoid the having too many random effects.
Chosen Weapon (21st level): Choose a single weapon you are proficient with. You may add this weapons associated
ability score to the damage dealt when you make a successful attack.